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author | ancarola <raffaele.ancarola@epfl.ch> | 2019-01-25 22:05:15 +0100 |
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committer | ancarola <raffaele.ancarola@epfl.ch> | 2019-01-25 22:05:15 +0100 |
commit | fe75db9167f4327d2bb2353f94d84047666bb440 (patch) | |
tree | a1f67e5fff1d1f0458ae1ae4fb6e9d4ebf57b58c /engine/include/flatland.hpp | |
parent | Update to make configure.py to build deps, instead of build.ninja (diff) | |
download | flatland-fe75db9167f4327d2bb2353f94d84047666bb440.tar.gz flatland-fe75db9167f4327d2bb2353f94d84047666bb440.zip |
Core channel in flatland and signal test
Diffstat (limited to '')
-rw-r--r-- | engine/include/flatland.hpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/engine/include/flatland.hpp b/engine/include/flatland.hpp index 331093b..c0216d8 100644 --- a/engine/include/flatland.hpp +++ b/engine/include/flatland.hpp @@ -5,8 +5,6 @@ namespace flat { class FlatWindow; -typedef void (*gameloop)(float); - struct flat_status { @@ -37,7 +35,7 @@ struct flat_status unsigned char loop:1; }; -int init_flatland(FlatWindow*, gameloop, const flat_status&, float fps = 60); +int init_flatland(FlatWindow*, const flat_status&, float fps = 60); void quit_flatland(); namespace core { @@ -49,12 +47,11 @@ namespace core { /* Engine channels */ -core::channel& core_chan(); -core::channel& error_chan(); +core::channel& core_channel(); /* Main job access */ -core::job& game_job(); +core::job& main_job(); /* Window and status accessors */ |