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#ifndef __FLATACTOR_H__
#define __FLATACTOR_H__
#include "flatcollector.h"
#include "flatevolvable.h"
class FlatBound;
class FlatActor : public FlatCollector, public FlatEvolvable
{
// TODO, event binding
// TODO, serial binding
/* Bounds */
FlatBound * bounds;
public:
FlatActor(FlatCollector *parent = 0, FlatBound *bounds = 0);
~FlatActor();
virtual void evolve(float dt) override;
void setBounds(FlatBound * bounds);
FlatBound * getBounds() const;
};
#endif
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