#include "wrapsdl2.hpp" #include "debug.hpp" extern "C" { #include } bool wrapsdl2::initialize(void) { if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) { npdebug("failed to initialize sdl video subsystem"); return false; } return true; } void wrapsdl2::quit(void) { if (SDL_WasInit(SDL_INIT_VIDEO)) SDL_QuitSubSystem(SDL_INIT_VIDEO); SDL_Quit(); } void wrapsdl2::delay(unsigned ms) { SDL_Delay(ms); }