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-rw-r--r-- | src/implot/implot_internal.h | 1667 |
1 files changed, 1667 insertions, 0 deletions
diff --git a/src/implot/implot_internal.h b/src/implot/implot_internal.h new file mode 100644 index 0000000..fb01204 --- /dev/null +++ b/src/implot/implot_internal.h @@ -0,0 +1,1667 @@ +// MIT License + +// Copyright (c) 2023 Evan Pezent + +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: + +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. + +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +// SOFTWARE. + +// ImPlot v0.16 + +// You may use this file to debug, understand or extend ImPlot features but we +// don't provide any guarantee of forward compatibility! + +//----------------------------------------------------------------------------- +// [SECTION] Header Mess +//----------------------------------------------------------------------------- + +#pragma once + +#include <time.h> +#include "imgui_internal.h" + +#ifndef IMPLOT_VERSION +#error Must include implot.h before implot_internal.h +#endif + + +// Support for pre-1.84 versions. ImPool's GetSize() -> GetBufSize() +#if (IMGUI_VERSION_NUM < 18303) +#define GetBufSize GetSize +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Constants +//----------------------------------------------------------------------------- + +// Constants can be changed unless stated otherwise. We may move some of these +// to ImPlotStyleVar_ over time. + +// Mimimum allowable timestamp value 01/01/1970 @ 12:00am (UTC) (DO NOT DECREASE THIS) +#define IMPLOT_MIN_TIME 0 +// Maximum allowable timestamp value 01/01/3000 @ 12:00am (UTC) (DO NOT INCREASE THIS) +#define IMPLOT_MAX_TIME 32503680000 +// Default label format for axis labels +#define IMPLOT_LABEL_FORMAT "%g" +// Max character size for tick labels +#define IMPLOT_LABEL_MAX_SIZE 32 + +//----------------------------------------------------------------------------- +// [SECTION] Macros +//----------------------------------------------------------------------------- + +#define IMPLOT_NUM_X_AXES ImAxis_Y1 +#define IMPLOT_NUM_Y_AXES (ImAxis_COUNT - IMPLOT_NUM_X_AXES) + +// Split ImU32 color into RGB components [0 255] +#define IM_COL32_SPLIT_RGB(col,r,g,b) \ + ImU32 r = ((col >> IM_COL32_R_SHIFT) & 0xFF); \ + ImU32 g = ((col >> IM_COL32_G_SHIFT) & 0xFF); \ + ImU32 b = ((col >> IM_COL32_B_SHIFT) & 0xFF); + +//----------------------------------------------------------------------------- +// [SECTION] Forward Declarations +//----------------------------------------------------------------------------- + +struct ImPlotTick; +struct ImPlotAxis; +struct ImPlotAxisColor; +struct ImPlotItem; +struct ImPlotLegend; +struct ImPlotPlot; +struct ImPlotNextPlotData; +struct ImPlotTicker; + +//----------------------------------------------------------------------------- +// [SECTION] Context Pointer +//----------------------------------------------------------------------------- + +#ifndef GImPlot +extern IMPLOT_API ImPlotContext* GImPlot; // Current implicit context pointer +#endif + +//----------------------------------------------------------------------------- +// [SECTION] Generic Helpers +//----------------------------------------------------------------------------- + +// Computes the common (base-10) logarithm +static inline float ImLog10(float x) { return log10f(x); } +static inline double ImLog10(double x) { return log10(x); } +static inline float ImSinh(float x) { return sinhf(x); } +static inline double ImSinh(double x) { return sinh(x); } +static inline float ImAsinh(float x) { return asinhf(x); } +static inline double ImAsinh(double x) { return asinh(x); } +// Returns true if a flag is set +template <typename TSet, typename TFlag> +static inline bool ImHasFlag(TSet set, TFlag flag) { return (set & flag) == flag; } +// Flips a flag in a flagset +template <typename TSet, typename TFlag> +static inline void ImFlipFlag(TSet& set, TFlag flag) { ImHasFlag(set, flag) ? set &= ~flag : set |= flag; } +// Linearly remaps x from [x0 x1] to [y0 y1]. +template <typename T> +static inline T ImRemap(T x, T x0, T x1, T y0, T y1) { return y0 + (x - x0) * (y1 - y0) / (x1 - x0); } +// Linear rempas x from [x0 x1] to [0 1] +template <typename T> +static inline T ImRemap01(T x, T x0, T x1) { return (x - x0) / (x1 - x0); } +// Returns always positive modulo (assumes r != 0) +static inline int ImPosMod(int l, int r) { return (l % r + r) % r; } +// Returns true if val is NAN +static inline bool ImNan(double val) { return isnan(val); } +// Returns true if val is NAN or INFINITY +static inline bool ImNanOrInf(double val) { return !(val >= -DBL_MAX && val <= DBL_MAX) || ImNan(val); } +// Turns NANs to 0s +static inline double ImConstrainNan(double val) { return ImNan(val) ? 0 : val; } +// Turns infinity to floating point maximums +static inline double ImConstrainInf(double val) { return val >= DBL_MAX ? DBL_MAX : val <= -DBL_MAX ? - DBL_MAX : val; } +// Turns numbers less than or equal to 0 to 0.001 (sort of arbitrary, is there a better way?) +static inline double ImConstrainLog(double val) { return val <= 0 ? 0.001f : val; } +// Turns numbers less than 0 to zero +static inline double ImConstrainTime(double val) { return val < IMPLOT_MIN_TIME ? IMPLOT_MIN_TIME : (val > IMPLOT_MAX_TIME ? IMPLOT_MAX_TIME : val); } +// True if two numbers are approximately equal using units in the last place. +static inline bool ImAlmostEqual(double v1, double v2, int ulp = 2) { return ImAbs(v1-v2) < DBL_EPSILON * ImAbs(v1+v2) * ulp || ImAbs(v1-v2) < DBL_MIN; } +// Finds min value in an unsorted array +template <typename T> +static inline T ImMinArray(const T* values, int count) { T m = values[0]; for (int i = 1; i < count; ++i) { if (values[i] < m) { m = values[i]; } } return m; } +// Finds the max value in an unsorted array +template <typename T> +static inline T ImMaxArray(const T* values, int count) { T m = values[0]; for (int i = 1; i < count; ++i) { if (values[i] > m) { m = values[i]; } } return m; } +// Finds the min and max value in an unsorted array +template <typename T> +static inline void ImMinMaxArray(const T* values, int count, T* min_out, T* max_out) { + T Min = values[0]; T Max = values[0]; + for (int i = 1; i < count; ++i) { + if (values[i] < Min) { Min = values[i]; } + if (values[i] > Max) { Max = values[i]; } + } + *min_out = Min; *max_out = Max; +} +// Finds the sim of an array +template <typename T> +static inline T ImSum(const T* values, int count) { + T sum = 0; + for (int i = 0; i < count; ++i) + sum += values[i]; + return sum; +} +// Finds the mean of an array +template <typename T> +static inline double ImMean(const T* values, int count) { + double den = 1.0 / count; + double mu = 0; + for (int i = 0; i < count; ++i) + mu += (double)values[i] * den; + return mu; +} +// Finds the sample standard deviation of an array +template <typename T> +static inline double ImStdDev(const T* values, int count) { + double den = 1.0 / (count - 1.0); + double mu = ImMean(values, count); + double x = 0; + for (int i = 0; i < count; ++i) + x += ((double)values[i] - mu) * ((double)values[i] - mu) * den; + return sqrt(x); +} +// Mix color a and b by factor s in [0 256] +static inline ImU32 ImMixU32(ImU32 a, ImU32 b, ImU32 s) { +#ifdef IMPLOT_MIX64 + const ImU32 af = 256-s; + const ImU32 bf = s; + const ImU64 al = (a & 0x00ff00ff) | (((ImU64)(a & 0xff00ff00)) << 24); + const ImU64 bl = (b & 0x00ff00ff) | (((ImU64)(b & 0xff00ff00)) << 24); + const ImU64 mix = (al * af + bl * bf); + return ((mix >> 32) & 0xff00ff00) | ((mix & 0xff00ff00) >> 8); +#else + const ImU32 af = 256-s; + const ImU32 bf = s; + const ImU32 al = (a & 0x00ff00ff); + const ImU32 ah = (a & 0xff00ff00) >> 8; + const ImU32 bl = (b & 0x00ff00ff); + const ImU32 bh = (b & 0xff00ff00) >> 8; + const ImU32 ml = (al * af + bl * bf); + const ImU32 mh = (ah * af + bh * bf); + return (mh & 0xff00ff00) | ((ml & 0xff00ff00) >> 8); +#endif +} + +// Lerp across an array of 32-bit collors given t in [0.0 1.0] +static inline ImU32 ImLerpU32(const ImU32* colors, int size, float t) { + int i1 = (int)((size - 1 ) * t); + int i2 = i1 + 1; + if (i2 == size || size == 1) + return colors[i1]; + float den = 1.0f / (size - 1); + float t1 = i1 * den; + float t2 = i2 * den; + float tr = ImRemap01(t, t1, t2); + return ImMixU32(colors[i1], colors[i2], (ImU32)(tr*256)); +} + +// Set alpha channel of 32-bit color from float in range [0.0 1.0] +static inline ImU32 ImAlphaU32(ImU32 col, float alpha) { + return col & ~((ImU32)((1.0f-alpha)*255)<<IM_COL32_A_SHIFT); +} + +// Returns true of two ranges overlap +template <typename T> +static inline bool ImOverlaps(T min_a, T max_a, T min_b, T max_b) { + return min_a <= max_b && min_b <= max_a; +} + +//----------------------------------------------------------------------------- +// [SECTION] ImPlot Enums +//----------------------------------------------------------------------------- + +typedef int ImPlotTimeUnit; // -> enum ImPlotTimeUnit_ +typedef int ImPlotDateFmt; // -> enum ImPlotDateFmt_ +typedef int ImPlotTimeFmt; // -> enum ImPlotTimeFmt_ + +enum ImPlotTimeUnit_ { + ImPlotTimeUnit_Us, // microsecond + ImPlotTimeUnit_Ms, // millisecond + ImPlotTimeUnit_S, // second + ImPlotTimeUnit_Min, // minute + ImPlotTimeUnit_Hr, // hour + ImPlotTimeUnit_Day, // day + ImPlotTimeUnit_Mo, // month + ImPlotTimeUnit_Yr, // year + ImPlotTimeUnit_COUNT +}; + +enum ImPlotDateFmt_ { // default [ ISO 8601 ] + ImPlotDateFmt_None = 0, + ImPlotDateFmt_DayMo, // 10/3 [ --10-03 ] + ImPlotDateFmt_DayMoYr, // 10/3/91 [ 1991-10-03 ] + ImPlotDateFmt_MoYr, // Oct 1991 [ 1991-10 ] + ImPlotDateFmt_Mo, // Oct [ --10 ] + ImPlotDateFmt_Yr // 1991 [ 1991 ] +}; + +enum ImPlotTimeFmt_ { // default [ 24 Hour Clock ] + ImPlotTimeFmt_None = 0, + ImPlotTimeFmt_Us, // .428 552 [ .428 552 ] + ImPlotTimeFmt_SUs, // :29.428 552 [ :29.428 552 ] + ImPlotTimeFmt_SMs, // :29.428 [ :29.428 ] + ImPlotTimeFmt_S, // :29 [ :29 ] + ImPlotTimeFmt_MinSMs, // 21:29.428 [ 21:29.428 ] + ImPlotTimeFmt_HrMinSMs, // 7:21:29.428pm [ 19:21:29.428 ] + ImPlotTimeFmt_HrMinS, // 7:21:29pm [ 19:21:29 ] + ImPlotTimeFmt_HrMin, // 7:21pm [ 19:21 ] + ImPlotTimeFmt_Hr // 7pm [ 19:00 ] +}; + +//----------------------------------------------------------------------------- +// [SECTION] Callbacks +//----------------------------------------------------------------------------- + +typedef void (*ImPlotLocator)(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data); + +//----------------------------------------------------------------------------- +// [SECTION] Structs +//----------------------------------------------------------------------------- + +// Combined date/time format spec +struct ImPlotDateTimeSpec { + ImPlotDateTimeSpec() {} + ImPlotDateTimeSpec(ImPlotDateFmt date_fmt, ImPlotTimeFmt time_fmt, bool use_24_hr_clk = false, bool use_iso_8601 = false) { + Date = date_fmt; + Time = time_fmt; + UseISO8601 = use_iso_8601; + Use24HourClock = use_24_hr_clk; + } + ImPlotDateFmt Date; + ImPlotTimeFmt Time; + bool UseISO8601; + bool Use24HourClock; +}; + +// Two part timestamp struct. +struct ImPlotTime { + time_t S; // second part + int Us; // microsecond part + ImPlotTime() { S = 0; Us = 0; } + ImPlotTime(time_t s, int us = 0) { S = s + us / 1000000; Us = us % 1000000; } + void RollOver() { S = S + Us / 1000000; Us = Us % 1000000; } + double ToDouble() const { return (double)S + (double)Us / 1000000.0; } + static ImPlotTime FromDouble(double t) { return ImPlotTime((time_t)t, (int)(t * 1000000 - floor(t) * 1000000)); } +}; + +static inline ImPlotTime operator+(const ImPlotTime& lhs, const ImPlotTime& rhs) +{ return ImPlotTime(lhs.S + rhs.S, lhs.Us + rhs.Us); } +static inline ImPlotTime operator-(const ImPlotTime& lhs, const ImPlotTime& rhs) +{ return ImPlotTime(lhs.S - rhs.S, lhs.Us - rhs.Us); } +static inline bool operator==(const ImPlotTime& lhs, const ImPlotTime& rhs) +{ return lhs.S == rhs.S && lhs.Us == rhs.Us; } +static inline bool operator<(const ImPlotTime& lhs, const ImPlotTime& rhs) +{ return lhs.S == rhs.S ? lhs.Us < rhs.Us : lhs.S < rhs.S; } +static inline bool operator>(const ImPlotTime& lhs, const ImPlotTime& rhs) +{ return rhs < lhs; } +static inline bool operator<=(const ImPlotTime& lhs, const ImPlotTime& rhs) +{ return lhs < rhs || lhs == rhs; } +static inline bool operator>=(const ImPlotTime& lhs, const ImPlotTime& rhs) +{ return lhs > rhs || lhs == rhs; } + +// Colormap data storage +struct ImPlotColormapData { + ImVector<ImU32> Keys; + ImVector<int> KeyCounts; + ImVector<int> KeyOffsets; + ImVector<ImU32> Tables; + ImVector<int> TableSizes; + ImVector<int> TableOffsets; + ImGuiTextBuffer Text; + ImVector<int> TextOffsets; + ImVector<bool> Quals; + ImGuiStorage Map; + int Count; + + ImPlotColormapData() { Count = 0; } + + int Append(const char* name, const ImU32* keys, int count, bool qual) { + if (GetIndex(name) != -1) + return -1; + KeyOffsets.push_back(Keys.size()); + KeyCounts.push_back(count); + Keys.reserve(Keys.size()+count); + for (int i = 0; i < count; ++i) + Keys.push_back(keys[i]); + TextOffsets.push_back(Text.size()); + Text.append(name, name + strlen(name) + 1); + Quals.push_back(qual); + ImGuiID id = ImHashStr(name); + int idx = Count++; + Map.SetInt(id,idx); + _AppendTable(idx); + return idx; + } + + void _AppendTable(ImPlotColormap cmap) { + int key_count = GetKeyCount(cmap); + const ImU32* keys = GetKeys(cmap); + int off = Tables.size(); + TableOffsets.push_back(off); + if (IsQual(cmap)) { + Tables.reserve(key_count); + for (int i = 0; i < key_count; ++i) + Tables.push_back(keys[i]); + TableSizes.push_back(key_count); + } + else { + int max_size = 255 * (key_count-1) + 1; + Tables.reserve(off + max_size); + // ImU32 last = keys[0]; + // Tables.push_back(last); + // int n = 1; + for (int i = 0; i < key_count-1; ++i) { + for (int s = 0; s < 255; ++s) { + ImU32 a = keys[i]; + ImU32 b = keys[i+1]; + ImU32 c = ImMixU32(a,b,s); + // if (c != last) { + Tables.push_back(c); + // last = c; + // n++; + // } + } + } + ImU32 c = keys[key_count-1]; + // if (c != last) { + Tables.push_back(c); + // n++; + // } + // TableSizes.push_back(n); + TableSizes.push_back(max_size); + } + } + + void RebuildTables() { + Tables.resize(0); + TableSizes.resize(0); + TableOffsets.resize(0); + for (int i = 0; i < Count; ++i) + _AppendTable(i); + } + + inline bool IsQual(ImPlotColormap cmap) const { return Quals[cmap]; } + inline const char* GetName(ImPlotColormap cmap) const { return cmap < Count ? Text.Buf.Data + TextOffsets[cmap] : nullptr; } + inline ImPlotColormap GetIndex(const char* name) const { ImGuiID key = ImHashStr(name); return Map.GetInt(key,-1); } + + inline const ImU32* GetKeys(ImPlotColormap cmap) const { return &Keys[KeyOffsets[cmap]]; } + inline int GetKeyCount(ImPlotColormap cmap) const { return KeyCounts[cmap]; } + inline ImU32 GetKeyColor(ImPlotColormap cmap, int idx) const { return Keys[KeyOffsets[cmap]+idx]; } + inline void SetKeyColor(ImPlotColormap cmap, int idx, ImU32 value) { Keys[KeyOffsets[cmap]+idx] = value; RebuildTables(); } + + inline const ImU32* GetTable(ImPlotColormap cmap) const { return &Tables[TableOffsets[cmap]]; } + inline int GetTableSize(ImPlotColormap cmap) const { return TableSizes[cmap]; } + inline ImU32 GetTableColor(ImPlotColormap cmap, int idx) const { return Tables[TableOffsets[cmap]+idx]; } + + inline ImU32 LerpTable(ImPlotColormap cmap, float t) const { + int off = TableOffsets[cmap]; + int siz = TableSizes[cmap]; + int idx = Quals[cmap] ? ImClamp((int)(siz*t),0,siz-1) : (int)((siz - 1) * t + 0.5f); + return Tables[off + idx]; + } +}; + +// ImPlotPoint with positive/negative error values +struct ImPlotPointError { + double X, Y, Neg, Pos; + ImPlotPointError(double x, double y, double neg, double pos) { + X = x; Y = y; Neg = neg; Pos = pos; + } +}; + +// Interior plot label/annotation +struct ImPlotAnnotation { + ImVec2 Pos; + ImVec2 Offset; + ImU32 ColorBg; + ImU32 ColorFg; + int TextOffset; + bool Clamp; + ImPlotAnnotation() { + ColorBg = ColorFg = 0; + TextOffset = 0; + Clamp = false; + } +}; + +// Collection of plot labels +struct ImPlotAnnotationCollection { + + ImVector<ImPlotAnnotation> Annotations; + ImGuiTextBuffer TextBuffer; + int Size; + + ImPlotAnnotationCollection() { Reset(); } + + void AppendV(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt, va_list args) IM_FMTLIST(7) { + ImPlotAnnotation an; + an.Pos = pos; an.Offset = off; + an.ColorBg = bg; an.ColorFg = fg; + an.TextOffset = TextBuffer.size(); + an.Clamp = clamp; + Annotations.push_back(an); + TextBuffer.appendfv(fmt, args); + const char nul[] = ""; + TextBuffer.append(nul,nul+1); + Size++; + } + + void Append(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt, ...) IM_FMTARGS(7) { + va_list args; + va_start(args, fmt); + AppendV(pos, off, bg, fg, clamp, fmt, args); + va_end(args); + } + + const char* GetText(int idx) { + return TextBuffer.Buf.Data + Annotations[idx].TextOffset; + } + + void Reset() { + Annotations.shrink(0); + TextBuffer.Buf.shrink(0); + Size = 0; + } +}; + +struct ImPlotTag { + ImAxis Axis; + double Value; + ImU32 ColorBg; + ImU32 ColorFg; + int TextOffset; +}; + +struct ImPlotTagCollection { + + ImVector<ImPlotTag> Tags; + ImGuiTextBuffer TextBuffer; + int Size; + + ImPlotTagCollection() { Reset(); } + + void AppendV(ImAxis axis, double value, ImU32 bg, ImU32 fg, const char* fmt, va_list args) IM_FMTLIST(6) { + ImPlotTag tag; + tag.Axis = axis; + tag.Value = value; + tag.ColorBg = bg; + tag.ColorFg = fg; + tag.TextOffset = TextBuffer.size(); + Tags.push_back(tag); + TextBuffer.appendfv(fmt, args); + const char nul[] = ""; + TextBuffer.append(nul,nul+1); + Size++; + } + + void Append(ImAxis axis, double value, ImU32 bg, ImU32 fg, const char* fmt, ...) IM_FMTARGS(6) { + va_list args; + va_start(args, fmt); + AppendV(axis, value, bg, fg, fmt, args); + va_end(args); + } + + const char* GetText(int idx) { + return TextBuffer.Buf.Data + Tags[idx].TextOffset; + } + + void Reset() { + Tags.shrink(0); + TextBuffer.Buf.shrink(0); + Size = 0; + } +}; + +// Tick mark info +struct ImPlotTick +{ + double PlotPos; + float PixelPos; + ImVec2 LabelSize; + int TextOffset; + bool Major; + bool ShowLabel; + int Level; + int Idx; + + ImPlotTick(double value, bool major, int level, bool show_label) { + PixelPos = 0; + PlotPos = value; + Major = major; + ShowLabel = show_label; + Level = level; + TextOffset = -1; + } +}; + +// Collection of ticks +struct ImPlotTicker { + ImVector<ImPlotTick> Ticks; + ImGuiTextBuffer TextBuffer; + ImVec2 MaxSize; + ImVec2 LateSize; + int Levels; + + ImPlotTicker() { + Reset(); + } + + ImPlotTick& AddTick(double value, bool major, int level, bool show_label, const char* label) { + ImPlotTick tick(value, major, level, show_label); + if (show_label && label != nullptr) { + tick.TextOffset = TextBuffer.size(); + TextBuffer.append(label, label + strlen(label) + 1); + tick.LabelSize = ImGui::CalcTextSize(TextBuffer.Buf.Data + tick.TextOffset); + } + return AddTick(tick); + } + + ImPlotTick& AddTick(double value, bool major, int level, bool show_label, ImPlotFormatter formatter, void* data) { + ImPlotTick tick(value, major, level, show_label); + if (show_label && formatter != nullptr) { + char buff[IMPLOT_LABEL_MAX_SIZE]; + tick.TextOffset = TextBuffer.size(); + formatter(tick.PlotPos, buff, sizeof(buff), data); + TextBuffer.append(buff, buff + strlen(buff) + 1); + tick.LabelSize = ImGui::CalcTextSize(TextBuffer.Buf.Data + tick.TextOffset); + } + return AddTick(tick); + } + + inline ImPlotTick& AddTick(ImPlotTick tick) { + if (tick.ShowLabel) { + MaxSize.x = tick.LabelSize.x > MaxSize.x ? tick.LabelSize.x : MaxSize.x; + MaxSize.y = tick.LabelSize.y > MaxSize.y ? tick.LabelSize.y : MaxSize.y; + } + tick.Idx = Ticks.size(); + Ticks.push_back(tick); + return Ticks.back(); + } + + const char* GetText(int idx) const { + return TextBuffer.Buf.Data + Ticks[idx].TextOffset; + } + + const char* GetText(const ImPlotTick& tick) { + return GetText(tick.Idx); + } + + void OverrideSizeLate(const ImVec2& size) { + LateSize.x = size.x > LateSize.x ? size.x : LateSize.x; + LateSize.y = size.y > LateSize.y ? size.y : LateSize.y; + } + + void Reset() { + Ticks.shrink(0); + TextBuffer.Buf.shrink(0); + MaxSize = LateSize; + LateSize = ImVec2(0,0); + Levels = 1; + } + + int TickCount() const { + return Ticks.Size; + } +}; + +// Axis state information that must persist after EndPlot +struct ImPlotAxis +{ + ImGuiID ID; + ImPlotAxisFlags Flags; + ImPlotAxisFlags PreviousFlags; + ImPlotRange Range; + ImPlotCond RangeCond; + ImPlotScale Scale; + ImPlotRange FitExtents; + ImPlotAxis* OrthoAxis; + ImPlotRange ConstraintRange; + ImPlotRange ConstraintZoom; + + ImPlotTicker Ticker; + ImPlotFormatter Formatter; + void* FormatterData; + char FormatSpec[16]; + ImPlotLocator Locator; + + double* LinkedMin; + double* LinkedMax; + + int PickerLevel; + ImPlotTime PickerTimeMin, PickerTimeMax; + + ImPlotTransform TransformForward; + ImPlotTransform TransformInverse; + void* TransformData; + float PixelMin, PixelMax; + double ScaleMin, ScaleMax; + double ScaleToPixel; + float Datum1, Datum2; + + ImRect HoverRect; + int LabelOffset; + ImU32 ColorMaj, ColorMin, ColorTick, ColorTxt, ColorBg, ColorHov, ColorAct, ColorHiLi; + + bool Enabled; + bool Vertical; + bool FitThisFrame; + bool HasRange; + bool HasFormatSpec; + bool ShowDefaultTicks; + bool Hovered; + bool Held; + + ImPlotAxis() { + ID = 0; + Flags = PreviousFlags = ImPlotAxisFlags_None; + Range.Min = 0; + Range.Max = 1; + Scale = ImPlotScale_Linear; + TransformForward = TransformInverse = nullptr; + TransformData = nullptr; + FitExtents.Min = HUGE_VAL; + FitExtents.Max = -HUGE_VAL; + OrthoAxis = nullptr; + ConstraintRange = ImPlotRange(-INFINITY,INFINITY); + ConstraintZoom = ImPlotRange(DBL_MIN,INFINITY); + LinkedMin = LinkedMax = nullptr; + PickerLevel = 0; + Datum1 = Datum2 = 0; + PixelMin = PixelMax = 0; + LabelOffset = -1; + ColorMaj = ColorMin = ColorTick = ColorTxt = ColorBg = ColorHov = ColorAct = 0; + ColorHiLi = IM_COL32_BLACK_TRANS; + Formatter = nullptr; + FormatterData = nullptr; + Locator = nullptr; + Enabled = Hovered = Held = FitThisFrame = HasRange = HasFormatSpec = false; + ShowDefaultTicks = true; + } + + inline void Reset() { + Enabled = false; + Scale = ImPlotScale_Linear; + TransformForward = TransformInverse = nullptr; + TransformData = nullptr; + LabelOffset = -1; + HasFormatSpec = false; + Formatter = nullptr; + FormatterData = nullptr; + Locator = nullptr; + ShowDefaultTicks = true; + FitThisFrame = false; + FitExtents.Min = HUGE_VAL; + FitExtents.Max = -HUGE_VAL; + OrthoAxis = nullptr; + ConstraintRange = ImPlotRange(-INFINITY,INFINITY); + ConstraintZoom = ImPlotRange(DBL_MIN,INFINITY); + Ticker.Reset(); + } + + inline bool SetMin(double _min, bool force=false) { + if (!force && IsLockedMin()) + return false; + _min = ImConstrainNan(ImConstrainInf(_min)); + if (_min < ConstraintRange.Min) + _min = ConstraintRange.Min; + double z = Range.Max - _min; + if (z < ConstraintZoom.Min) + _min = Range.Max - ConstraintZoom.Min; + if (z > ConstraintZoom.Max) + _min = Range.Max - ConstraintZoom.Max; + if (_min >= Range.Max) + return false; + Range.Min = _min; + PickerTimeMin = ImPlotTime::FromDouble(Range.Min); + UpdateTransformCache(); + return true; + }; + + inline bool SetMax(double _max, bool force=false) { + if (!force && IsLockedMax()) + return false; + _max = ImConstrainNan(ImConstrainInf(_max)); + if (_max > ConstraintRange.Max) + _max = ConstraintRange.Max; + double z = _max - Range.Min; + if (z < ConstraintZoom.Min) + _max = Range.Min + ConstraintZoom.Min; + if (z > ConstraintZoom.Max) + _max = Range.Min + ConstraintZoom.Max; + if (_max <= Range.Min) + return false; + Range.Max = _max; + PickerTimeMax = ImPlotTime::FromDouble(Range.Max); + UpdateTransformCache(); + return true; + }; + + inline void SetRange(double v1, double v2) { + Range.Min = ImMin(v1,v2); + Range.Max = ImMax(v1,v2); + Constrain(); + PickerTimeMin = ImPlotTime::FromDouble(Range.Min); + PickerTimeMax = ImPlotTime::FromDouble(Range.Max); + UpdateTransformCache(); + } + + inline void SetRange(const ImPlotRange& range) { + SetRange(range.Min, range.Max); + } + + inline void SetAspect(double unit_per_pix) { + double new_size = unit_per_pix * PixelSize(); + double delta = (new_size - Range.Size()) * 0.5; + if (IsLocked()) + return; + else if (IsLockedMin() && !IsLockedMax()) + SetRange(Range.Min, Range.Max + 2*delta); + else if (!IsLockedMin() && IsLockedMax()) + SetRange(Range.Min - 2*delta, Range.Max); + else + SetRange(Range.Min - delta, Range.Max + delta); + } + + inline float PixelSize() const { return ImAbs(PixelMax - PixelMin); } + + inline double GetAspect() const { return Range.Size() / PixelSize(); } + + inline void Constrain() { + Range.Min = ImConstrainNan(ImConstrainInf(Range.Min)); + Range.Max = ImConstrainNan(ImConstrainInf(Range.Max)); + if (Range.Min < ConstraintRange.Min) + Range.Min = ConstraintRange.Min; + if (Range.Max > ConstraintRange.Max) + Range.Max = ConstraintRange.Max; + double z = Range.Size(); + if (z < ConstraintZoom.Min) { + double delta = (ConstraintZoom.Min - z) * 0.5; + Range.Min -= delta; + Range.Max += delta; + } + if (z > ConstraintZoom.Max) { + double delta = (z - ConstraintZoom.Max) * 0.5; + Range.Min += delta; + Range.Max -= delta; + } + if (Range.Max <= Range.Min) + Range.Max = Range.Min + DBL_EPSILON; + } + + inline void UpdateTransformCache() { + ScaleToPixel = (PixelMax - PixelMin) / Range.Size(); + if (TransformForward != nullptr) { + ScaleMin = TransformForward(Range.Min, TransformData); + ScaleMax = TransformForward(Range.Max, TransformData); + } + else { + ScaleMin = Range.Min; + ScaleMax = Range.Max; + } + } + + inline float PlotToPixels(double plt) const { + if (TransformForward != nullptr) { + double s = TransformForward(plt, TransformData); + double t = (s - ScaleMin) / (ScaleMax - ScaleMin); + plt = Range.Min + Range.Size() * t; + } + return (float)(PixelMin + ScaleToPixel * (plt - Range.Min)); + } + + + inline double PixelsToPlot(float pix) const { + double plt = (pix - PixelMin) / ScaleToPixel + Range.Min; + if (TransformInverse != nullptr) { + double t = (plt - Range.Min) / Range.Size(); + double s = t * (ScaleMax - ScaleMin) + ScaleMin; + plt = TransformInverse(s, TransformData); + } + return plt; + } + + inline void ExtendFit(double v) { + if (!ImNanOrInf(v) && v >= ConstraintRange.Min && v <= ConstraintRange.Max) { + FitExtents.Min = v < FitExtents.Min ? v : FitExtents.Min; + FitExtents.Max = v > FitExtents.Max ? v : FitExtents.Max; + } + } + + inline void ExtendFitWith(ImPlotAxis& alt, double v, double v_alt) { + if (ImHasFlag(Flags, ImPlotAxisFlags_RangeFit) && !alt.Range.Contains(v_alt)) + return; + if (!ImNanOrInf(v) && v >= ConstraintRange.Min && v <= ConstraintRange.Max) { + FitExtents.Min = v < FitExtents.Min ? v : FitExtents.Min; + FitExtents.Max = v > FitExtents.Max ? v : FitExtents.Max; + } + } + + inline void ApplyFit(float padding) { + const double ext_size = FitExtents.Size() * 0.5; + FitExtents.Min -= ext_size * padding; + FitExtents.Max += ext_size * padding; + if (!IsLockedMin() && !ImNanOrInf(FitExtents.Min)) + Range.Min = FitExtents.Min; + if (!IsLockedMax() && !ImNanOrInf(FitExtents.Max)) + Range.Max = FitExtents.Max; + if (ImAlmostEqual(Range.Min, Range.Max)) { + Range.Max += 0.5; + Range.Min -= 0.5; + } + Constrain(); + UpdateTransformCache(); + } + + inline bool HasLabel() const { return LabelOffset != -1 && !ImHasFlag(Flags, ImPlotAxisFlags_NoLabel); } + inline bool HasGridLines() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoGridLines); } + inline bool HasTickLabels() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoTickLabels); } + inline bool HasTickMarks() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoTickMarks); } + inline bool WillRender() const { return Enabled && (HasGridLines() || HasTickLabels() || HasTickMarks()); } + inline bool IsOpposite() const { return ImHasFlag(Flags, ImPlotAxisFlags_Opposite); } + inline bool IsInverted() const { return ImHasFlag(Flags, ImPlotAxisFlags_Invert); } + inline bool IsForeground() const { return ImHasFlag(Flags, ImPlotAxisFlags_Foreground); } + inline bool IsAutoFitting() const { return ImHasFlag(Flags, ImPlotAxisFlags_AutoFit); } + inline bool CanInitFit() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoInitialFit) && !HasRange && !LinkedMin && !LinkedMax; } + inline bool IsRangeLocked() const { return HasRange && RangeCond == ImPlotCond_Always; } + inline bool IsLockedMin() const { return !Enabled || IsRangeLocked() || ImHasFlag(Flags, ImPlotAxisFlags_LockMin); } + inline bool IsLockedMax() const { return !Enabled || IsRangeLocked() || ImHasFlag(Flags, ImPlotAxisFlags_LockMax); } + inline bool IsLocked() const { return IsLockedMin() && IsLockedMax(); } + inline bool IsInputLockedMin() const { return IsLockedMin() || IsAutoFitting(); } + inline bool IsInputLockedMax() const { return IsLockedMax() || IsAutoFitting(); } + inline bool IsInputLocked() const { return IsLocked() || IsAutoFitting(); } + inline bool HasMenus() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoMenus); } + + inline bool IsPanLocked(bool increasing) { + if (ImHasFlag(Flags, ImPlotAxisFlags_PanStretch)) { + return IsInputLocked(); + } + else { + if (IsLockedMin() || IsLockedMax() || IsAutoFitting()) + return false; + if (increasing) + return Range.Max == ConstraintRange.Max; + else + return Range.Min == ConstraintRange.Min; + } + } + + void PushLinks() { + if (LinkedMin) { *LinkedMin = Range.Min; } + if (LinkedMax) { *LinkedMax = Range.Max; } + } + + void PullLinks() { + if (LinkedMin && LinkedMax) { SetRange(*LinkedMin, *LinkedMax); } + else if (LinkedMin) { SetMin(*LinkedMin,true); } + else if (LinkedMax) { SetMax(*LinkedMax,true); } + } +}; + +// Align plots group data +struct ImPlotAlignmentData { + bool Vertical; + float PadA; + float PadB; + float PadAMax; + float PadBMax; + ImPlotAlignmentData() { + Vertical = true; + PadA = PadB = PadAMax = PadBMax = 0; + } + void Begin() { PadAMax = PadBMax = 0; } + void Update(float& pad_a, float& pad_b, float& delta_a, float& delta_b) { + float bak_a = pad_a; float bak_b = pad_b; + if (PadAMax < pad_a) { PadAMax = pad_a; } + if (PadBMax < pad_b) { PadBMax = pad_b; } + if (pad_a < PadA) { pad_a = PadA; delta_a = pad_a - bak_a; } else { delta_a = 0; } + if (pad_b < PadB) { pad_b = PadB; delta_b = pad_b - bak_b; } else { delta_b = 0; } + } + void End() { PadA = PadAMax; PadB = PadBMax; } + void Reset() { PadA = PadB = PadAMax = PadBMax = 0; } +}; + +// State information for Plot items +struct ImPlotItem +{ + ImGuiID ID; + ImU32 Color; + ImRect LegendHoverRect; + int NameOffset; + bool Show; + bool LegendHovered; + bool SeenThisFrame; + + ImPlotItem() { + ID = 0; + Color = IM_COL32_WHITE; + NameOffset = -1; + Show = true; + SeenThisFrame = false; + LegendHovered = false; + } + + ~ImPlotItem() { ID = 0; } +}; + +// Holds Legend state +struct ImPlotLegend +{ + ImPlotLegendFlags Flags; + ImPlotLegendFlags PreviousFlags; + ImPlotLocation Location; + ImPlotLocation PreviousLocation; + ImVector<int> Indices; + ImGuiTextBuffer Labels; + ImRect Rect; + bool Hovered; + bool Held; + bool CanGoInside; + + ImPlotLegend() { + Flags = PreviousFlags = ImPlotLegendFlags_None; + CanGoInside = true; + Hovered = Held = false; + Location = PreviousLocation = ImPlotLocation_NorthWest; + } + + void Reset() { Indices.shrink(0); Labels.Buf.shrink(0); } +}; + +// Holds Items and Legend data +struct ImPlotItemGroup +{ + ImGuiID ID; + ImPlotLegend Legend; + ImPool<ImPlotItem> ItemPool; + int ColormapIdx; + + ImPlotItemGroup() { ID = 0; ColormapIdx = 0; } + + int GetItemCount() const { return ItemPool.GetBufSize(); } + ImGuiID GetItemID(const char* label_id) { return ImGui::GetID(label_id); /* GetIDWithSeed */ } + ImPlotItem* GetItem(ImGuiID id) { return ItemPool.GetByKey(id); } + ImPlotItem* GetItem(const char* label_id) { return GetItem(GetItemID(label_id)); } + ImPlotItem* GetOrAddItem(ImGuiID id) { return ItemPool.GetOrAddByKey(id); } + ImPlotItem* GetItemByIndex(int i) { return ItemPool.GetByIndex(i); } + int GetItemIndex(ImPlotItem* item) { return ItemPool.GetIndex(item); } + int GetLegendCount() const { return Legend.Indices.size(); } + ImPlotItem* GetLegendItem(int i) { return ItemPool.GetByIndex(Legend.Indices[i]); } + const char* GetLegendLabel(int i) { return Legend.Labels.Buf.Data + GetLegendItem(i)->NameOffset; } + void Reset() { ItemPool.Clear(); Legend.Reset(); ColormapIdx = 0; } +}; + +// Holds Plot state information that must persist after EndPlot +struct ImPlotPlot +{ + ImGuiID ID; + ImPlotFlags Flags; + ImPlotFlags PreviousFlags; + ImPlotLocation MouseTextLocation; + ImPlotMouseTextFlags MouseTextFlags; + ImPlotAxis Axes[ImAxis_COUNT]; + ImGuiTextBuffer TextBuffer; + ImPlotItemGroup Items; + ImAxis CurrentX; + ImAxis CurrentY; + ImRect FrameRect; + ImRect CanvasRect; + ImRect PlotRect; + ImRect AxesRect; + ImRect SelectRect; + ImVec2 SelectStart; + int TitleOffset; + bool JustCreated; + bool Initialized; + bool SetupLocked; + bool FitThisFrame; + bool Hovered; + bool Held; + bool Selecting; + bool Selected; + bool ContextLocked; + + ImPlotPlot() { + Flags = PreviousFlags = ImPlotFlags_None; + for (int i = 0; i < IMPLOT_NUM_X_AXES; ++i) + XAxis(i).Vertical = false; + for (int i = 0; i < IMPLOT_NUM_Y_AXES; ++i) + YAxis(i).Vertical = true; + SelectStart = ImVec2(0,0); + CurrentX = ImAxis_X1; + CurrentY = ImAxis_Y1; + MouseTextLocation = ImPlotLocation_South | ImPlotLocation_East; + MouseTextFlags = ImPlotMouseTextFlags_None; + TitleOffset = -1; + JustCreated = true; + Initialized = SetupLocked = FitThisFrame = false; + Hovered = Held = Selected = Selecting = ContextLocked = false; + } + + inline bool IsInputLocked() const { + for (int i = 0; i < IMPLOT_NUM_X_AXES; ++i) { + if (!XAxis(i).IsInputLocked()) + return false; + } + for (int i = 0; i < IMPLOT_NUM_Y_AXES; ++i) { + if (!YAxis(i).IsInputLocked()) + return false; + } + return true; + } + + inline void ClearTextBuffer() { TextBuffer.Buf.shrink(0); } + + inline void SetTitle(const char* title) { + if (title && ImGui::FindRenderedTextEnd(title, nullptr) != title) { + TitleOffset = TextBuffer.size(); + TextBuffer.append(title, title + strlen(title) + 1); + } + else { + TitleOffset = -1; + } + } + inline bool HasTitle() const { return TitleOffset != -1 && !ImHasFlag(Flags, ImPlotFlags_NoTitle); } + inline const char* GetTitle() const { return TextBuffer.Buf.Data + TitleOffset; } + + inline ImPlotAxis& XAxis(int i) { return Axes[ImAxis_X1 + i]; } + inline const ImPlotAxis& XAxis(int i) const { return Axes[ImAxis_X1 + i]; } + inline ImPlotAxis& YAxis(int i) { return Axes[ImAxis_Y1 + i]; } + inline const ImPlotAxis& YAxis(int i) const { return Axes[ImAxis_Y1 + i]; } + + inline int EnabledAxesX() { + int cnt = 0; + for (int i = 0; i < IMPLOT_NUM_X_AXES; ++i) + cnt += XAxis(i).Enabled; + return cnt; + } + + inline int EnabledAxesY() { + int cnt = 0; + for (int i = 0; i < IMPLOT_NUM_Y_AXES; ++i) + cnt += YAxis(i).Enabled; + return cnt; + } + + inline void SetAxisLabel(ImPlotAxis& axis, const char* label) { + if (label && ImGui::FindRenderedTextEnd(label, nullptr) != label) { + axis.LabelOffset = TextBuffer.size(); + TextBuffer.append(label, label + strlen(label) + 1); + } + else { + axis.LabelOffset = -1; + } + } + + inline const char* GetAxisLabel(const ImPlotAxis& axis) const { return TextBuffer.Buf.Data + axis.LabelOffset; } +}; + +// Holds subplot data that must persist after EndSubplot +struct ImPlotSubplot { + ImGuiID ID; + ImPlotSubplotFlags Flags; + ImPlotSubplotFlags PreviousFlags; + ImPlotItemGroup Items; + int Rows; + int Cols; + int CurrentIdx; + ImRect FrameRect; + ImRect GridRect; + ImVec2 CellSize; + ImVector<ImPlotAlignmentData> RowAlignmentData; + ImVector<ImPlotAlignmentData> ColAlignmentData; + ImVector<float> RowRatios; + ImVector<float> ColRatios; + ImVector<ImPlotRange> RowLinkData; + ImVector<ImPlotRange> ColLinkData; + float TempSizes[2]; + bool FrameHovered; + bool HasTitle; + + ImPlotSubplot() { + ID = 0; + Flags = PreviousFlags = ImPlotSubplotFlags_None; + Rows = Cols = CurrentIdx = 0; + Items.Legend.Location = ImPlotLocation_North; + Items.Legend.Flags = ImPlotLegendFlags_Horizontal|ImPlotLegendFlags_Outside; + Items.Legend.CanGoInside = false; + TempSizes[0] = TempSizes[1] = 0; + FrameHovered = false; + HasTitle = false; + } +}; + +// Temporary data storage for upcoming plot +struct ImPlotNextPlotData +{ + ImPlotCond RangeCond[ImAxis_COUNT]; + ImPlotRange Range[ImAxis_COUNT]; + bool HasRange[ImAxis_COUNT]; + bool Fit[ImAxis_COUNT]; + double* LinkedMin[ImAxis_COUNT]; + double* LinkedMax[ImAxis_COUNT]; + + ImPlotNextPlotData() { Reset(); } + + void Reset() { + for (int i = 0; i < ImAxis_COUNT; ++i) { + HasRange[i] = false; + Fit[i] = false; + LinkedMin[i] = LinkedMax[i] = nullptr; + } + } + +}; + +// Temporary data storage for upcoming item +struct ImPlotNextItemData { + ImVec4 Colors[5]; // ImPlotCol_Line, ImPlotCol_Fill, ImPlotCol_MarkerOutline, ImPlotCol_MarkerFill, ImPlotCol_ErrorBar + float LineWeight; + ImPlotMarker Marker; + float MarkerSize; + float MarkerWeight; + float FillAlpha; + float ErrorBarSize; + float ErrorBarWeight; + float DigitalBitHeight; + float DigitalBitGap; + bool RenderLine; + bool RenderFill; + bool RenderMarkerLine; + bool RenderMarkerFill; + bool HasHidden; + bool Hidden; + ImPlotCond HiddenCond; + ImPlotNextItemData() { Reset(); } + void Reset() { + for (int i = 0; i < 5; ++i) + Colors[i] = IMPLOT_AUTO_COL; + LineWeight = MarkerSize = MarkerWeight = FillAlpha = ErrorBarSize = ErrorBarWeight = DigitalBitHeight = DigitalBitGap = IMPLOT_AUTO; + Marker = IMPLOT_AUTO; + HasHidden = Hidden = false; + } +}; + +// Holds state information that must persist between calls to BeginPlot()/EndPlot() +struct ImPlotContext { + // Plot States + ImPool<ImPlotPlot> Plots; + ImPool<ImPlotSubplot> Subplots; + ImPlotPlot* CurrentPlot; + ImPlotSubplot* CurrentSubplot; + ImPlotItemGroup* CurrentItems; + ImPlotItem* CurrentItem; + ImPlotItem* PreviousItem; + + // Tick Marks and Labels + ImPlotTicker CTicker; + + // Annotation and Tabs + ImPlotAnnotationCollection Annotations; + ImPlotTagCollection Tags; + + // Flags + bool ChildWindowMade; + + // Style and Colormaps + ImPlotStyle Style; + ImVector<ImGuiColorMod> ColorModifiers; + ImVector<ImGuiStyleMod> StyleModifiers; + ImPlotColormapData ColormapData; + ImVector<ImPlotColormap> ColormapModifiers; + + // Time + tm Tm; + + // Temp data for general use + ImVector<double> TempDouble1, TempDouble2; + ImVector<int> TempInt1; + + // Misc + int DigitalPlotItemCnt; + int DigitalPlotOffset; + ImPlotNextPlotData NextPlotData; + ImPlotNextItemData NextItemData; + ImPlotInputMap InputMap; + bool OpenContextThisFrame; + ImGuiTextBuffer MousePosStringBuilder; + ImPlotItemGroup* SortItems; + + // Align plots + ImPool<ImPlotAlignmentData> AlignmentData; + ImPlotAlignmentData* CurrentAlignmentH; + ImPlotAlignmentData* CurrentAlignmentV; +}; + +//----------------------------------------------------------------------------- +// [SECTION] Internal API +// No guarantee of forward compatibility here! +//----------------------------------------------------------------------------- + +namespace ImPlot { + +//----------------------------------------------------------------------------- +// [SECTION] Context Utils +//----------------------------------------------------------------------------- + +// Initializes an ImPlotContext +IMPLOT_API void Initialize(ImPlotContext* ctx); +// Resets an ImPlot context for the next call to BeginPlot +IMPLOT_API void ResetCtxForNextPlot(ImPlotContext* ctx); +// Resets an ImPlot context for the next call to BeginAlignedPlots +IMPLOT_API void ResetCtxForNextAlignedPlots(ImPlotContext* ctx); +// Resets an ImPlot context for the next call to BeginSubplot +IMPLOT_API void ResetCtxForNextSubplot(ImPlotContext* ctx); + +//----------------------------------------------------------------------------- +// [SECTION] Plot Utils +//----------------------------------------------------------------------------- + +// Gets a plot from the current ImPlotContext +IMPLOT_API ImPlotPlot* GetPlot(const char* title); +// Gets the current plot from the current ImPlotContext +IMPLOT_API ImPlotPlot* GetCurrentPlot(); +// Busts the cache for every plot in the current context +IMPLOT_API void BustPlotCache(); + +// Shows a plot's context menu. +IMPLOT_API void ShowPlotContextMenu(ImPlotPlot& plot); + +//----------------------------------------------------------------------------- +// [SECTION] Setup Utils +//----------------------------------------------------------------------------- + +// Lock Setup and call SetupFinish if necessary. +static inline void SetupLock() { + ImPlotContext& gp = *GImPlot; + if (!gp.CurrentPlot->SetupLocked) + SetupFinish(); + gp.CurrentPlot->SetupLocked = true; +} + +//----------------------------------------------------------------------------- +// [SECTION] Subplot Utils +//----------------------------------------------------------------------------- + +// Advances to next subplot +IMPLOT_API void SubplotNextCell(); + +// Shows a subplot's context menu. +IMPLOT_API void ShowSubplotsContextMenu(ImPlotSubplot& subplot); + +//----------------------------------------------------------------------------- +// [SECTION] Item Utils +//----------------------------------------------------------------------------- + +// Begins a new item. Returns false if the item should not be plotted. Pushes PlotClipRect. +IMPLOT_API bool BeginItem(const char* label_id, ImPlotItemFlags flags=0, ImPlotCol recolor_from=IMPLOT_AUTO); + +// Same as above but with fitting functionality. +template <typename _Fitter> +bool BeginItemEx(const char* label_id, const _Fitter& fitter, ImPlotItemFlags flags=0, ImPlotCol recolor_from=IMPLOT_AUTO) { + if (BeginItem(label_id, flags, recolor_from)) { + ImPlotPlot& plot = *GetCurrentPlot(); + if (plot.FitThisFrame && !ImHasFlag(flags, ImPlotItemFlags_NoFit)) + fitter.Fit(plot.Axes[plot.CurrentX], plot.Axes[plot.CurrentY]); + return true; + } + return false; +} + +// Ends an item (call only if BeginItem returns true). Pops PlotClipRect. +IMPLOT_API void EndItem(); + +// Register or get an existing item from the current plot. +IMPLOT_API ImPlotItem* RegisterOrGetItem(const char* label_id, ImPlotItemFlags flags, bool* just_created = nullptr); +// Get a plot item from the current plot. +IMPLOT_API ImPlotItem* GetItem(const char* label_id); +// Gets the current item. +IMPLOT_API ImPlotItem* GetCurrentItem(); +// Busts the cache for every item for every plot in the current context. +IMPLOT_API void BustItemCache(); + +//----------------------------------------------------------------------------- +// [SECTION] Axis Utils +//----------------------------------------------------------------------------- + +// Returns true if any enabled axis is locked from user input. +static inline bool AnyAxesInputLocked(ImPlotAxis* axes, int count) { + for (int i = 0; i < count; ++i) { + if (axes[i].Enabled && axes[i].IsInputLocked()) + return true; + } + return false; +} + +// Returns true if all enabled axes are locked from user input. +static inline bool AllAxesInputLocked(ImPlotAxis* axes, int count) { + for (int i = 0; i < count; ++i) { + if (axes[i].Enabled && !axes[i].IsInputLocked()) + return false; + } + return true; +} + +static inline bool AnyAxesHeld(ImPlotAxis* axes, int count) { + for (int i = 0; i < count; ++i) { + if (axes[i].Enabled && axes[i].Held) + return true; + } + return false; +} + +static inline bool AnyAxesHovered(ImPlotAxis* axes, int count) { + for (int i = 0; i < count; ++i) { + if (axes[i].Enabled && axes[i].Hovered) + return true; + } + return false; +} + +// Returns true if the user has requested data to be fit. +static inline bool FitThisFrame() { + return GImPlot->CurrentPlot->FitThisFrame; +} + +// Extends the current plot's axes so that it encompasses a vertical line at x +static inline void FitPointX(double x) { + ImPlotPlot& plot = *GetCurrentPlot(); + ImPlotAxis& x_axis = plot.Axes[plot.CurrentX]; + x_axis.ExtendFit(x); +} + +// Extends the current plot's axes so that it encompasses a horizontal line at y +static inline void FitPointY(double y) { + ImPlotPlot& plot = *GetCurrentPlot(); + ImPlotAxis& y_axis = plot.Axes[plot.CurrentY]; + y_axis.ExtendFit(y); +} + +// Extends the current plot's axes so that it encompasses point p +static inline void FitPoint(const ImPlotPoint& p) { + ImPlotPlot& plot = *GetCurrentPlot(); + ImPlotAxis& x_axis = plot.Axes[plot.CurrentX]; + ImPlotAxis& y_axis = plot.Axes[plot.CurrentY]; + x_axis.ExtendFitWith(y_axis, p.x, p.y); + y_axis.ExtendFitWith(x_axis, p.y, p.x); +} + +// Returns true if two ranges overlap +static inline bool RangesOverlap(const ImPlotRange& r1, const ImPlotRange& r2) +{ return r1.Min <= r2.Max && r2.Min <= r1.Max; } + +// Shows an axis's context menu. +IMPLOT_API void ShowAxisContextMenu(ImPlotAxis& axis, ImPlotAxis* equal_axis, bool time_allowed = false); + +//----------------------------------------------------------------------------- +// [SECTION] Legend Utils +//----------------------------------------------------------------------------- + +// Gets the position of an inner rect that is located inside of an outer rect according to an ImPlotLocation and padding amount. +IMPLOT_API ImVec2 GetLocationPos(const ImRect& outer_rect, const ImVec2& inner_size, ImPlotLocation location, const ImVec2& pad = ImVec2(0,0)); +// Calculates the bounding box size of a legend +IMPLOT_API ImVec2 CalcLegendSize(ImPlotItemGroup& items, const ImVec2& pad, const ImVec2& spacing, bool vertical); +// Renders legend entries into a bounding box +IMPLOT_API bool ShowLegendEntries(ImPlotItemGroup& items, const ImRect& legend_bb, bool interactable, const ImVec2& pad, const ImVec2& spacing, bool vertical, ImDrawList& DrawList); +// Shows an alternate legend for the plot identified by #title_id, outside of the plot frame (can be called before or after of Begin/EndPlot but must occur in the same ImGui window!). +IMPLOT_API void ShowAltLegend(const char* title_id, bool vertical = true, const ImVec2 size = ImVec2(0,0), bool interactable = true); +// Shows an legends's context menu. +IMPLOT_API bool ShowLegendContextMenu(ImPlotLegend& legend, bool visible); + +//----------------------------------------------------------------------------- +// [SECTION] Label Utils +//----------------------------------------------------------------------------- + +// Create a a string label for a an axis value +IMPLOT_API void LabelAxisValue(const ImPlotAxis& axis, double value, char* buff, int size, bool round = false); + +//----------------------------------------------------------------------------- +// [SECTION] Styling Utils +//----------------------------------------------------------------------------- + +// Get styling data for next item (call between Begin/EndItem) +static inline const ImPlotNextItemData& GetItemData() { return GImPlot->NextItemData; } + +// Returns true if a color is set to be automatically determined +static inline bool IsColorAuto(const ImVec4& col) { return col.w == -1; } +// Returns true if a style color is set to be automatically determined +static inline bool IsColorAuto(ImPlotCol idx) { return IsColorAuto(GImPlot->Style.Colors[idx]); } +// Returns the automatically deduced style color +IMPLOT_API ImVec4 GetAutoColor(ImPlotCol idx); + +// Returns the style color whether it is automatic or custom set +static inline ImVec4 GetStyleColorVec4(ImPlotCol idx) { return IsColorAuto(idx) ? GetAutoColor(idx) : GImPlot->Style.Colors[idx]; } +static inline ImU32 GetStyleColorU32(ImPlotCol idx) { return ImGui::ColorConvertFloat4ToU32(GetStyleColorVec4(idx)); } + +// Draws vertical text. The position is the bottom left of the text rect. +IMPLOT_API void AddTextVertical(ImDrawList *DrawList, ImVec2 pos, ImU32 col, const char* text_begin, const char* text_end = nullptr); +// Draws multiline horizontal text centered. +IMPLOT_API void AddTextCentered(ImDrawList* DrawList, ImVec2 top_center, ImU32 col, const char* text_begin, const char* text_end = nullptr); +// Calculates the size of vertical text +static inline ImVec2 CalcTextSizeVertical(const char *text) { + ImVec2 sz = ImGui::CalcTextSize(text); + return ImVec2(sz.y, sz.x); +} +// Returns white or black text given background color +static inline ImU32 CalcTextColor(const ImVec4& bg) { return (bg.x * 0.299f + bg.y * 0.587f + bg.z * 0.114f) > 0.5f ? IM_COL32_BLACK : IM_COL32_WHITE; } +static inline ImU32 CalcTextColor(ImU32 bg) { return CalcTextColor(ImGui::ColorConvertU32ToFloat4(bg)); } +// Lightens or darkens a color for hover +static inline ImU32 CalcHoverColor(ImU32 col) { return ImMixU32(col, CalcTextColor(col), 32); } + +// Clamps a label position so that it fits a rect defined by Min/Max +static inline ImVec2 ClampLabelPos(ImVec2 pos, const ImVec2& size, const ImVec2& Min, const ImVec2& Max) { + if (pos.x < Min.x) pos.x = Min.x; + if (pos.y < Min.y) pos.y = Min.y; + if ((pos.x + size.x) > Max.x) pos.x = Max.x - size.x; + if ((pos.y + size.y) > Max.y) pos.y = Max.y - size.y; + return pos; +} + +// Returns a color from the Color map given an index >= 0 (modulo will be performed). +IMPLOT_API ImU32 GetColormapColorU32(int idx, ImPlotColormap cmap); +// Returns the next unused colormap color and advances the colormap. Can be used to skip colors if desired. +IMPLOT_API ImU32 NextColormapColorU32(); +// Linearly interpolates a color from the current colormap given t between 0 and 1. +IMPLOT_API ImU32 SampleColormapU32(float t, ImPlotColormap cmap); + +// Render a colormap bar +IMPLOT_API void RenderColorBar(const ImU32* colors, int size, ImDrawList& DrawList, const ImRect& bounds, bool vert, bool reversed, bool continuous); + +//----------------------------------------------------------------------------- +// [SECTION] Math and Misc Utils +//----------------------------------------------------------------------------- + +// Rounds x to powers of 2,5 and 10 for generating axis labels (from Graphics Gems 1 Chapter 11.2) +IMPLOT_API double NiceNum(double x, bool round); +// Computes order of magnitude of double. +static inline int OrderOfMagnitude(double val) { return val == 0 ? 0 : (int)(floor(log10(fabs(val)))); } +// Returns the precision required for a order of magnitude. +static inline int OrderToPrecision(int order) { return order > 0 ? 0 : 1 - order; } +// Returns a floating point precision to use given a value +static inline int Precision(double val) { return OrderToPrecision(OrderOfMagnitude(val)); } +// Round a value to a given precision +static inline double RoundTo(double val, int prec) { double p = pow(10,(double)prec); return floor(val*p+0.5)/p; } + +// Returns the intersection point of two lines A and B (assumes they are not parallel!) +static inline ImVec2 Intersection(const ImVec2& a1, const ImVec2& a2, const ImVec2& b1, const ImVec2& b2) { + float v1 = (a1.x * a2.y - a1.y * a2.x); float v2 = (b1.x * b2.y - b1.y * b2.x); + float v3 = ((a1.x - a2.x) * (b1.y - b2.y) - (a1.y - a2.y) * (b1.x - b2.x)); + return ImVec2((v1 * (b1.x - b2.x) - v2 * (a1.x - a2.x)) / v3, (v1 * (b1.y - b2.y) - v2 * (a1.y - a2.y)) / v3); +} + +// Fills a buffer with n samples linear interpolated from vmin to vmax +template <typename T> +void FillRange(ImVector<T>& buffer, int n, T vmin, T vmax) { + buffer.resize(n); + T step = (vmax - vmin) / (n - 1); + for (int i = 0; i < n; ++i) { + buffer[i] = vmin + i * step; + } +} + +// Calculate histogram bin counts and widths +template <typename T> +static inline void CalculateBins(const T* values, int count, ImPlotBin meth, const ImPlotRange& range, int& bins_out, double& width_out) { + switch (meth) { + case ImPlotBin_Sqrt: + bins_out = (int)ceil(sqrt(count)); + break; + case ImPlotBin_Sturges: + bins_out = (int)ceil(1.0 + log2(count)); + break; + case ImPlotBin_Rice: + bins_out = (int)ceil(2 * cbrt(count)); + break; + case ImPlotBin_Scott: + width_out = 3.49 * ImStdDev(values, count) / cbrt(count); + bins_out = (int)round(range.Size() / width_out); + break; + } + width_out = range.Size() / bins_out; +} + +//----------------------------------------------------------------------------- +// Time Utils +//----------------------------------------------------------------------------- + +// Returns true if year is leap year (366 days long) +static inline bool IsLeapYear(int year) { + return year % 4 == 0 && (year % 100 != 0 || year % 400 == 0); +} +// Returns the number of days in a month, accounting for Feb. leap years. #month is zero indexed. +static inline int GetDaysInMonth(int year, int month) { + static const int days[12] = {31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31}; + return days[month] + (int)(month == 1 && IsLeapYear(year)); +} + +// Make a UNIX timestamp from a tm struct expressed in UTC time (i.e. GMT timezone). +IMPLOT_API ImPlotTime MkGmtTime(struct tm *ptm); +// Make a tm struct expressed in UTC time (i.e. GMT timezone) from a UNIX timestamp. +IMPLOT_API tm* GetGmtTime(const ImPlotTime& t, tm* ptm); + +// Make a UNIX timestamp from a tm struct expressed in local time. +IMPLOT_API ImPlotTime MkLocTime(struct tm *ptm); +// Make a tm struct expressed in local time from a UNIX timestamp. +IMPLOT_API tm* GetLocTime(const ImPlotTime& t, tm* ptm); + +// NB: The following functions only work if there is a current ImPlotContext because the +// internal tm struct is owned by the context! They are aware of ImPlotStyle.UseLocalTime. + +// Make a timestamp from time components. +// year[1970-3000], month[0-11], day[1-31], hour[0-23], min[0-59], sec[0-59], us[0,999999] +IMPLOT_API ImPlotTime MakeTime(int year, int month = 0, int day = 1, int hour = 0, int min = 0, int sec = 0, int us = 0); +// Get year component from timestamp [1970-3000] +IMPLOT_API int GetYear(const ImPlotTime& t); + +// Adds or subtracts time from a timestamp. #count > 0 to add, < 0 to subtract. +IMPLOT_API ImPlotTime AddTime(const ImPlotTime& t, ImPlotTimeUnit unit, int count); +// Rounds a timestamp down to nearest unit. +IMPLOT_API ImPlotTime FloorTime(const ImPlotTime& t, ImPlotTimeUnit unit); +// Rounds a timestamp up to the nearest unit. +IMPLOT_API ImPlotTime CeilTime(const ImPlotTime& t, ImPlotTimeUnit unit); +// Rounds a timestamp up or down to the nearest unit. +IMPLOT_API ImPlotTime RoundTime(const ImPlotTime& t, ImPlotTimeUnit unit); +// Combines the date of one timestamp with the time-of-day of another timestamp. +IMPLOT_API ImPlotTime CombineDateTime(const ImPlotTime& date_part, const ImPlotTime& time_part); + +// Formats the time part of timestamp t into a buffer according to #fmt +IMPLOT_API int FormatTime(const ImPlotTime& t, char* buffer, int size, ImPlotTimeFmt fmt, bool use_24_hr_clk); +// Formats the date part of timestamp t into a buffer according to #fmt +IMPLOT_API int FormatDate(const ImPlotTime& t, char* buffer, int size, ImPlotDateFmt fmt, bool use_iso_8601); +// Formats the time and/or date parts of a timestamp t into a buffer according to #fmt +IMPLOT_API int FormatDateTime(const ImPlotTime& t, char* buffer, int size, ImPlotDateTimeSpec fmt); + +// Shows a date picker widget block (year/month/day). +// #level = 0 for day, 1 for month, 2 for year. Modified by user interaction. +// #t will be set when a day is clicked and the function will return true. +// #t1 and #t2 are optional dates to highlight. +IMPLOT_API bool ShowDatePicker(const char* id, int* level, ImPlotTime* t, const ImPlotTime* t1 = nullptr, const ImPlotTime* t2 = nullptr); +// Shows a time picker widget block (hour/min/sec). +// #t will be set when a new hour, minute, or sec is selected or am/pm is toggled, and the function will return true. +IMPLOT_API bool ShowTimePicker(const char* id, ImPlotTime* t); + +//----------------------------------------------------------------------------- +// [SECTION] Transforms +//----------------------------------------------------------------------------- + +static inline double TransformForward_Log10(double v, void*) { + v = v <= 0.0 ? DBL_MIN : v; + return ImLog10(v); +} + +static inline double TransformInverse_Log10(double v, void*) { + return ImPow(10, v); +} + +static inline double TransformForward_SymLog(double v, void*) { + return 2.0 * ImAsinh(v / 2.0); +} + +static inline double TransformInverse_SymLog(double v, void*) { + return 2.0 * ImSinh(v / 2.0); +} + +static inline double TransformForward_Logit(double v, void*) { + v = ImClamp(v, DBL_MIN, 1.0 - DBL_EPSILON); + return ImLog10(v / (1 - v)); +} + +static inline double TransformInverse_Logit(double v, void*) { + return 1.0 / (1.0 + ImPow(10,-v)); +} + +//----------------------------------------------------------------------------- +// [SECTION] Formatters +//----------------------------------------------------------------------------- + +static inline int Formatter_Default(double value, char* buff, int size, void* data) { + char* fmt = (char*)data; + return ImFormatString(buff, size, fmt, value); +} + +static inline int Formatter_Logit(double value, char* buff, int size, void*) { + if (value == 0.5) + return ImFormatString(buff,size,"1/2"); + else if (value < 0.5) + return ImFormatString(buff,size,"%g", value); + else + return ImFormatString(buff,size,"1 - %g", 1 - value); +} + +struct Formatter_Time_Data { + ImPlotTime Time; + ImPlotDateTimeSpec Spec; + ImPlotFormatter UserFormatter; + void* UserFormatterData; +}; + +static inline int Formatter_Time(double, char* buff, int size, void* data) { + Formatter_Time_Data* ftd = (Formatter_Time_Data*)data; + return FormatDateTime(ftd->Time, buff, size, ftd->Spec); +} + +//------------------------------------------------------------------------------ +// [SECTION] Locator +//------------------------------------------------------------------------------ + +void Locator_Default(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data); +void Locator_Time(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data); +void Locator_Log10(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data); +void Locator_SymLog(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data); + +} // namespace ImPlot |