/** * @file alg_yuv_to_rgb.h * @brief color space conversion definitions * @author Patrick Roth - roth@stettbacher.ch * @copyright Stettbacher Signal Processing AG * * @remarks * *
* This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ** */ /* * This code inplements a RGB to YUV color space conversion and is pixel size independent. Including this code at the * C-Source file will define the pixel-bit-depth (see color.c). */ // static void yuv_to_rgb8(uint8_t *img_rgb, const int32_t *img_yuv, const int height, const int width, const int pix_max) // static void yuv_to_rgb16(uint16_t *img_rgb, const int32_t *img_yuv, const int height, const int width, const int pix_max) { int x, y, index; int blue, green, red; int val_y, val_u, val_v; const int scale_fact = 10; const int green_y = (int)roundf(1.0*(1<