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author | Nao Pross <naopross@thearcway.org> | 2018-11-20 18:20:36 +0100 |
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committer | Nao Pross <naopross@thearcway.org> | 2018-11-20 18:21:33 +0100 |
commit | dab2ea78c67a97a4219a4671cb29b417ea05fcbe (patch) | |
tree | 2b357c58959bb159431ac0db2921dbfc5048d6a7 /src/subconscious/graphics/GameWindow.java | |
parent | Refractor MapScene (diff) | |
download | Subconscious-java-dab2ea78c67a97a4219a4671cb29b417ea05fcbe.tar.gz Subconscious-java-dab2ea78c67a97a4219a4671cb29b417ea05fcbe.zip |
Add currentMap to Game, waitStateChange now returns the new state
Diffstat (limited to '')
-rw-r--r-- | src/subconscious/graphics/GameWindow.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/subconscious/graphics/GameWindow.java b/src/subconscious/graphics/GameWindow.java index ce99df5..19f8ce1 100644 --- a/src/subconscious/graphics/GameWindow.java +++ b/src/subconscious/graphics/GameWindow.java @@ -88,9 +88,9 @@ public class GameWindow extends JFrame implements ActionListener { // ovserver of this.game private void loop() { while (this.game.isRunning()) { - this.game.waitStateChange(); + Game.State newState = this.game.waitStateChange(); - switch (this.game.getState()) { + switch (newState) { case MENU: this.loadMenu(); break; |