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-rw-r--r--src/Scene.java30
1 files changed, 13 insertions, 17 deletions
diff --git a/src/Scene.java b/src/Scene.java
index 529a2f6..d8c826e 100644
--- a/src/Scene.java
+++ b/src/Scene.java
@@ -23,28 +23,20 @@ public abstract class Scene extends JPanel
protected final long DESIRED_FPS = 60;
protected final long DESIRED_DELTA_LOOP = (1000*1000*1000)/DESIRED_FPS;
- // TODO: lowercase not constant values
- protected int WIDTH;
- protected int HEIGHT;
protected BufferStrategy buffer;
- // TODO: remove frame reference
- protected JFrame frame;
+ protected Dimension canvasSize;
protected boolean running;
protected Canvas canvas;
// TODO: make accessible from user settings
protected int guiSize = 2;
- protected Scene(JFrame frame) {
- this.frame = frame;
- // getting window size
- this.WIDTH = (int) this.frame.getSize().getWidth();
- this.HEIGHT = (int) this.frame.getSize().getHeight();
-
+ protected Scene() {
+ this.canvasSize = GameWindow.WINDOW_SIZE;
this.canvas = new Canvas();
- this.canvas.setBounds(0, 0, this.WIDTH, this.HEIGHT);
+ this.canvas.setBounds(0, 0, this.canvasSize.width, this.canvasSize.height);
this.canvas.setIgnoreRepaint(true);
this.canvas.addKeyListener(this);
@@ -74,11 +66,6 @@ public abstract class Scene extends JPanel
while (running) {
beginLoopTime = System.nanoTime();
- // TODO: use WindowEventListener to wait for changes
- //getting window size
- this.WIDTH = (int) this.frame.getSize().getWidth();
- this.HEIGHT = (int) this.frame.getSize().getHeight();
-
this.render();
lastUpdateTime = currentUpdateTime;
@@ -100,6 +87,15 @@ public abstract class Scene extends JPanel
}
}
+ // automagically set the canvas size to the parent's size
+ public void updateCanvasSize() {
+ this.canvasSize = this.getParent().getSize();
+ }
+
+ public void setCanvasSize(Dimension newSize) {
+ this.canvasSize = newSize;
+ }
+
protected abstract void render();
protected abstract void update(int deltaNanoTime);