summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* Disable Pause feature, add scene UNIQUE_NAME generatorNao Pross2018-11-217-52/+75
| | | | | There is a bug with the management of the scenes that has to be solved before implementing the pause (and consequently PauseScene)
* Fix InvalidStateException at scene loading, add Scene.requestScene()Nao Pross2018-11-216-87/+138
| | | | | The internal game state management has also been changed for the new scene management in the graphics
* Generalize to use only Scenes, attempt to implement pauseNao Pross2018-11-219-137/+275
| | | | Compiles, but its totally broken
* Add res folder for resourcesNao Pross2018-11-202-1/+1
|
* Refractor MapScene.render() AffineTransformsNao Pross2018-11-203-19/+32
|
* Correct BufferStrategy renderingNao Pross2018-11-201-4/+9
|
* Remove Scene.absoluteRender(), add Scene.build()Nao Pross2018-11-205-21/+34
| | | | | | | | absoluteRender was a useless method since the normal render can be extended by overriding and calling super.render() Scene.build() is a new method which runs once when the scene thread starts, and is meant to be used to initialize the scene.
* Refractor game state change detection / locksNao Pross2018-11-204-27/+53
|
* Update makefile to make jdb always use port 8000Nao Pross2018-11-201-1/+1
|
* Move Map loading into Game (out of graphics)Nao Pross2018-11-204-24/+59
|
* Add currentMap to Game, waitStateChange now returns the new stateNao Pross2018-11-202-3/+10
|
* Refractor MapSceneNao Pross2018-11-204-138/+159
|
* Update MakefileNao Pross2018-11-201-1/+1
|
* Add Game class, fix GameWindow's scene loading / managementNao Pross2018-11-206-61/+229
| | | | | The new Game class contains the state of the game and the main logic to manage maps, actors and scores.
* Update gitignoreNao Pross2018-11-201-0/+2
|
* Update makefile to allow debugging with jdbNao Pross2018-11-201-4/+18
|
* Make x y members of Tile publicNao Pross2018-11-201-2/+2
|
* Suppress serialVersionUID warningNao Pross2018-11-205-40/+52
|
* Separate MapLoader constructorsNao Pross2018-11-201-6/+6
|
* Implement unbreakable weaponsNao Pross2018-11-201-6/+12
|
* Move util.Palette to graphics.Palette, fix canvas resizeNao Pross2018-11-194-3/+3
|
* Create java package for the projectNao Pross2018-11-1913-20/+61
|
* Set up CardLayout for GameWindow and Scene pause/resumeNao Pross2018-11-194-39/+130
|
* Update GameWindow and remove parent frame dependency on SceneNao Pross2018-11-195-77/+74
|
* Update Scene class (and some derivates) to be abstractNao Pross2018-11-1910-64/+84
|
* Add Actor.SkillSet, remove useless members in various strucutresNao Pross2018-11-194-96/+63
|
* Update makefileNao Pross2018-11-191-9/+15
|
* Add TODOs for various correctionsHEADmasterNao Pross2018-11-1910-7/+102
|
* Add gitignore, remove binariesNao Pross2018-11-1923-1/+6
|
* initial commitmafaldo2018-11-1837-0/+1464