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* Remove Scene.absoluteRender(), add Scene.build()Nao Pross2018-11-205-21/+34
* Refractor game state change detection / locksNao Pross2018-11-204-27/+53
* Update makefile to make jdb always use port 8000Nao Pross2018-11-201-1/+1
* Move Map loading into Game (out of graphics)Nao Pross2018-11-204-24/+59
* Add currentMap to Game, waitStateChange now returns the new stateNao Pross2018-11-202-3/+10
* Refractor MapSceneNao Pross2018-11-204-138/+159
* Update MakefileNao Pross2018-11-201-1/+1
* Add Game class, fix GameWindow's scene loading / managementNao Pross2018-11-206-61/+229
* Update gitignoreNao Pross2018-11-201-0/+2
* Update makefile to allow debugging with jdbNao Pross2018-11-201-4/+18
* Make x y members of Tile publicNao Pross2018-11-201-2/+2
* Suppress serialVersionUID warningNao Pross2018-11-205-40/+52
* Separate MapLoader constructorsNao Pross2018-11-201-6/+6
* Implement unbreakable weaponsNao Pross2018-11-201-6/+12
* Move util.Palette to graphics.Palette, fix canvas resizeNao Pross2018-11-194-3/+3
* Create java package for the projectNao Pross2018-11-1913-20/+61
* Set up CardLayout for GameWindow and Scene pause/resumeNao Pross2018-11-194-39/+130
* Update GameWindow and remove parent frame dependency on SceneNao Pross2018-11-195-77/+74
* Update Scene class (and some derivates) to be abstractNao Pross2018-11-1910-64/+84
* Add Actor.SkillSet, remove useless members in various strucutresNao Pross2018-11-194-96/+63
* Update makefileNao Pross2018-11-191-9/+15
* Add TODOs for various correctionsHEADmasterNao Pross2018-11-1910-7/+102
* Add gitignore, remove binariesNao Pross2018-11-1923-1/+6
* initial commitmafaldo2018-11-1837-0/+1464