Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Separate UPS from FPS, make thread for GameWindow (graphics thread) | Nao Pross | 2018-12-12 | 1 | -10/+15 |
| | | | | | | | | The separation of game logic updates from render updates is necessary to proceed on the implementation of sprites. Otherwise the speed of animations of menus and sprites would depend on the game update speed. This commit breaks PerfView. | ||||
* | Update PerfView to show FPS instead of DeltaTime | Nao Pross | 2018-12-03 | 1 | -3/+6 |
| | |||||
* | Add static class Font, update ActorInfo panel | Nao Pross | 2018-12-02 | 1 | -0/+3 |
| | |||||
* | Add unscii-16 as default font in Scene | Nao Pross | 2018-11-27 | 1 | -8/+12 |
| | | | | | There is also CamingoCode-Regular.ttf that can be used in the future for dev stuff in the UI. | ||||
* | Fix PerfView text color | Nao Pross | 2018-11-26 | 1 | -0/+3 |
| | |||||
* | Rename MenuScene to MainMenuScene and minor code cleanup | Nao Pross | 2018-11-24 | 1 | -0/+5 |
| | |||||
* | Add simple PerfView widget to show the deltaTime | Nao Pross | 2018-11-24 | 1 | -0/+28 |