| Commit message (Expand) | Author | Files | Lines |
2018-12-13 | Change Tile.loaded to Tile.active | Nao Pross | 2 | -10/+12 |
2018-12-12 | Fix Map.getSize() to return a Dimension | Nao Pross | 1 | -2/+2 |
2018-12-12 | Add loaded member to sprites and minor corrections | Nao Pross | 2 | -21/+30 |
2018-12-12 | Minor access and synchronization corrections | Nao Pross | 5 | -16/+22 |
2018-12-12 | Separate UPS from FPS, make thread for GameWindow (graphics thread) | Nao Pross | 3 | -93/+124 |
2018-12-07 | Add initial impl for sprites | Nao Pross | 2 | -2/+49 |
2018-12-04 | Fix NullPointerException on MapScene.tileAtCoordinates() | Nao Pross | 1 | -2/+6 |
2018-12-03 | Replace old BattleScene code with new impl from WorldScene | Nao Pross | 5 | -303/+43 |
2018-12-03 | Start impl of TurnInfo widget to show mission details | Nao Pross | 2 | -1/+33 |
2018-12-03 | Fix anchors, add TerrainInfo widget | Nao Pross | 5 | -24/+92 |
2018-12-03 | Update ActorInfo | Nao Pross | 2 | -3/+3 |
2018-12-03 | Add widget anchors to place widgets in relative positions | Nao Pross | 2 | -1/+36 |
2018-12-03 | Update PerfView to show FPS instead of DeltaTime | Nao Pross | 2 | -7/+10 |
2018-12-03 | Refractor sleep in Scene rendering loop for better performance | Nao Pross | 2 | -28/+37 |
2018-12-03 | Update Scene thread pause to use a higher level interface | Nao Pross | 1 | -14/+12 |
2018-12-02 | Connect ActorInfo to mouse events to show info of actor under cursor | Nao Pross | 4 | -12/+74 |
2018-12-02 | Add static class Font, update ActorInfo panel | Nao Pross | 5 | -37/+90 |
2018-12-02 | Update default window size to 720p | Nao Pross | 1 | -1/+1 |
2018-11-27 | Add option to not render the grid to MapScene | Nao Pross | 2 | -7/+14 |
2018-11-27 | Add unscii-16 as default font in Scene | Nao Pross | 2 | -8/+34 |
2018-11-26 | Fix PerfView text color | Nao Pross | 1 | -0/+3 |
2018-11-26 | Add WorldScene and ActorInfo widget | Nao Pross | 7 | -19/+101 |
2018-11-25 | Remove old MapEditor code | Nao Pross | 2 | -251/+0 |
2018-11-24 | Rename MenuScene to MainMenuScene and minor code cleanup | Nao Pross | 8 | -26/+25 |
2018-11-24 | Add simple PerfView widget to show the deltaTime | Nao Pross | 2 | -0/+34 |
2018-11-24 | Add dynamic widgets (update on every gameloop tick) | Nao Pross | 2 | -3/+27 |
2018-11-24 | Enable use of assertions | Nao Pross | 1 | -3/+1 |
2018-11-24 | Call Game.update() on Scene loop | Nao Pross | 1 | -0/+1 |
2018-11-24 | Add RenderingHints and minor performance improvements | Nao Pross | 1 | -0/+13 |
2018-11-24 | Remove Swing dependency | Nao Pross | 3 | -18/+12 |
2018-11-24 | Update MapScene size members on window resize | Nao Pross | 2 | -1/+15 |
2018-11-21 | Add simple widget.Clickable interface with example Button | Nao Pross | 4 | -3/+44 |
2018-11-21 | Start implementation of widgets feature | Nao Pross | 2 | -1/+47 |
2018-11-21 | Disable Pause feature, add scene UNIQUE_NAME generator | Nao Pross | 5 | -39/+62 |
2018-11-21 | Fix InvalidStateException at scene loading, add Scene.requestScene() | Nao Pross | 5 | -63/+105 |
2018-11-21 | Generalize to use only Scenes, attempt to implement pause | Nao Pross | 8 | -132/+247 |
2018-11-20 | Refractor MapScene.render() AffineTransforms | Nao Pross | 3 | -19/+32 |
2018-11-20 | Correct BufferStrategy rendering | Nao Pross | 1 | -4/+9 |
2018-11-20 | Remove Scene.absoluteRender(), add Scene.build() | Nao Pross | 5 | -21/+34 |
2018-11-20 | Refractor game state change detection / locks | Nao Pross | 2 | -2/+4 |
2018-11-20 | Move Map loading into Game (out of graphics) | Nao Pross | 2 | -4/+10 |
2018-11-20 | Add currentMap to Game, waitStateChange now returns the new state | Nao Pross | 1 | -2/+2 |
2018-11-20 | Refractor MapScene | Nao Pross | 4 | -138/+159 |
2018-11-20 | Add Game class, fix GameWindow's scene loading / management | Nao Pross | 4 | -60/+160 |
2018-11-20 | Suppress serialVersionUID warning | Nao Pross | 5 | -40/+52 |
2018-11-19 | Move util.Palette to graphics.Palette, fix canvas resize | Nao Pross | 4 | -2/+19 |
2018-11-19 | Create java package for the project | Nao Pross | 5 | -0/+1111 |