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* Start implementation of widgets featureNao Pross2018-11-212-1/+47
* Comment out annoying @Deprecated for MapLoaderNao Pross2018-11-211-3/+3
* Disable Pause feature, add scene UNIQUE_NAME generatorNao Pross2018-11-216-51/+73
* Fix InvalidStateException at scene loading, add Scene.requestScene()Nao Pross2018-11-216-87/+138
* Generalize to use only Scenes, attempt to implement pauseNao Pross2018-11-219-137/+275
* Add res folder for resourcesNao Pross2018-11-201-1/+1
* Refractor MapScene.render() AffineTransformsNao Pross2018-11-203-19/+32
* Correct BufferStrategy renderingNao Pross2018-11-201-4/+9
* Remove Scene.absoluteRender(), add Scene.build()Nao Pross2018-11-205-21/+34
* Refractor game state change detection / locksNao Pross2018-11-204-27/+53
* Move Map loading into Game (out of graphics)Nao Pross2018-11-204-24/+59
* Add currentMap to Game, waitStateChange now returns the new stateNao Pross2018-11-202-3/+10
* Refractor MapSceneNao Pross2018-11-204-138/+159
* Add Game class, fix GameWindow's scene loading / managementNao Pross2018-11-206-61/+229
* Make x y members of Tile publicNao Pross2018-11-201-2/+2
* Suppress serialVersionUID warningNao Pross2018-11-205-40/+52
* Separate MapLoader constructorsNao Pross2018-11-201-6/+6
* Implement unbreakable weaponsNao Pross2018-11-201-6/+12
* Move util.Palette to graphics.Palette, fix canvas resizeNao Pross2018-11-194-3/+3
* Create java package for the projectNao Pross2018-11-1912-7/+40
* Set up CardLayout for GameWindow and Scene pause/resumeNao Pross2018-11-194-39/+130
* Update GameWindow and remove parent frame dependency on SceneNao Pross2018-11-195-77/+74
* Update Scene class (and some derivates) to be abstractNao Pross2018-11-198-63/+83
* Add Actor.SkillSet, remove useless members in various strucutresNao Pross2018-11-194-96/+63
* Add TODOs for various correctionsHEADmasterNao Pross2018-11-1910-7/+102
* initial commitmafaldo2018-11-1811-0/+1434