| Commit message (Expand) | Author | Age | Files | Lines |
* | Add option to not render the grid to MapScene | Nao Pross | 2018-11-27 | 2 | -7/+14 |
* | Add unscii-16 as default font in Scene | Nao Pross | 2018-11-27 | 4 | -8/+34 |
* | Deleted Game.start() content, add check for state change | Nao Pross | 2018-11-26 | 1 | -2/+4 |
* | Fix PerfView text color | Nao Pross | 2018-11-26 | 1 | -0/+3 |
* | Capitalize actor names in testmap.json | Nao Pross | 2018-11-26 | 1 | -1/+1 |
* | Add WorldScene and ActorInfo widget | Nao Pross | 2018-11-26 | 7 | -19/+101 |
* | Remove old MapEditor code | Nao Pross | 2018-11-25 | 3 | -268/+1 |
* | Make Map.get take a path relative to /subconscious/res/maps | Nao Pross | 2018-11-25 | 2 | -2/+8 |
* | Add jar recipe in Makefile, move res folder inside package | Nao Pross | 2018-11-25 | 3 | -27/+17 |
* | Rename MenuScene to MainMenuScene and minor code cleanup | Nao Pross | 2018-11-24 | 10 | -48/+29 |
* | Add simple PerfView widget to show the deltaTime | Nao Pross | 2018-11-24 | 2 | -0/+34 |
* | Add dynamic widgets (update on every gameloop tick) | Nao Pross | 2018-11-24 | 2 | -3/+27 |
* | Enable use of assertions | Nao Pross | 2018-11-24 | 1 | -3/+1 |
* | Call Game.update() on Scene loop | Nao Pross | 2018-11-24 | 2 | -1/+8 |
* | Add RenderingHints and minor performance improvements | Nao Pross | 2018-11-24 | 4 | -1/+20 |
* | Remove Swing dependency | Nao Pross | 2018-11-24 | 3 | -18/+12 |
* | Update MapScene size members on window resize | Nao Pross | 2018-11-24 | 2 | -1/+15 |
* | Add simple widget.Clickable interface with example Button | Nao Pross | 2018-11-21 | 4 | -3/+44 |
* | Start implementation of widgets feature | Nao Pross | 2018-11-21 | 2 | -1/+47 |
* | Comment out annoying @Deprecated for MapLoader | Nao Pross | 2018-11-21 | 1 | -3/+3 |
* | Disable Pause feature, add scene UNIQUE_NAME generator | Nao Pross | 2018-11-21 | 6 | -51/+73 |
* | Fix InvalidStateException at scene loading, add Scene.requestScene() | Nao Pross | 2018-11-21 | 6 | -87/+138 |
* | Generalize to use only Scenes, attempt to implement pause | Nao Pross | 2018-11-21 | 9 | -137/+275 |
* | Add res folder for resources | Nao Pross | 2018-11-20 | 1 | -1/+1 |
* | Refractor MapScene.render() AffineTransforms | Nao Pross | 2018-11-20 | 3 | -19/+32 |
* | Correct BufferStrategy rendering | Nao Pross | 2018-11-20 | 1 | -4/+9 |
* | Remove Scene.absoluteRender(), add Scene.build() | Nao Pross | 2018-11-20 | 5 | -21/+34 |
* | Refractor game state change detection / locks | Nao Pross | 2018-11-20 | 4 | -27/+53 |
* | Move Map loading into Game (out of graphics) | Nao Pross | 2018-11-20 | 4 | -24/+59 |
* | Add currentMap to Game, waitStateChange now returns the new state | Nao Pross | 2018-11-20 | 2 | -3/+10 |
* | Refractor MapScene | Nao Pross | 2018-11-20 | 4 | -138/+159 |
* | Add Game class, fix GameWindow's scene loading / management | Nao Pross | 2018-11-20 | 6 | -61/+229 |
* | Make x y members of Tile public | Nao Pross | 2018-11-20 | 1 | -2/+2 |
* | Suppress serialVersionUID warning | Nao Pross | 2018-11-20 | 5 | -40/+52 |
* | Separate MapLoader constructors | Nao Pross | 2018-11-20 | 1 | -6/+6 |
* | Implement unbreakable weapons | Nao Pross | 2018-11-20 | 1 | -6/+12 |
* | Move util.Palette to graphics.Palette, fix canvas resize | Nao Pross | 2018-11-19 | 4 | -3/+3 |
* | Create java package for the project | Nao Pross | 2018-11-19 | 12 | -7/+40 |
* | Set up CardLayout for GameWindow and Scene pause/resume | Nao Pross | 2018-11-19 | 4 | -39/+130 |
* | Update GameWindow and remove parent frame dependency on Scene | Nao Pross | 2018-11-19 | 5 | -77/+74 |
* | Update Scene class (and some derivates) to be abstract | Nao Pross | 2018-11-19 | 8 | -63/+83 |
* | Add Actor.SkillSet, remove useless members in various strucutres | Nao Pross | 2018-11-19 | 4 | -96/+63 |
* | Add TODOs for various correctionsHEADmaster | Nao Pross | 2018-11-19 | 10 | -7/+102 |
* | initial commit | mafaldo | 2018-11-18 | 11 | -0/+1434 |