blob: 540d75b780242324b4198836b54696063473519e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
// TODO: package
import java.awt.Dimension;
import java.awt.GridLayout;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JButton;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class GameWindow implements ActionListener {
public static final Dimension WINDOW_SIZE = new Dimension(600, 400);
private JFrame frame;
private JPanel menu;
// TODO: remove map editor, start directly on Battle mode
public GameWindow() {
this.frame = new JFrame("Subconscious");
this.frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.frame.setSize(WINDOW_SIZE);
this.frame.setPreferredSize(WINDOW_SIZE);
this.frame.setLocationRelativeTo(null);
JPanel menu = new JPanel();
menu.setLayout(new GridLayout(3, 1));
JButton editor = new JButton("Editor");
editor.setActionCommand("editor");
JButton battle = new JButton("Battle");
battle.setActionCommand("battle");
JButton exit = new JButton("Exit");
exit.setActionCommand("exit");
editor.addActionListener(this);
battle.addActionListener(this);
exit.addActionListener(this);
menu.add(editor);
menu.add(battle);
menu.add(exit);
this.menu = menu;
this.frame.add(this.menu);
this.frame.pack();
this.frame.setVisible(true);
}
@Override
public void actionPerformed(ActionEvent e) {
if ("editor".equals(e.getActionCommand())) {
MapEditor mapEditor = new MapEditor(frame);
this.frame.getContentPane().removeAll();
this.frame.getContentPane().invalidate();
this.frame.getContentPane().add(mapEditor);
this.frame.getContentPane().revalidate();
Thread mapEditorThread = new Thread(mapEditor);
mapEditorThread.start();
} else if ("battle".equals(e.getActionCommand())) {
BattleScene battleScene = new BattleScene(frame);
this.frame.getContentPane().removeAll();
this.frame.getContentPane().invalidate();
this.frame.getContentPane().add(battleScene);
this.frame.getContentPane().revalidate();
Thread battleThread = new Thread(battleScene);
battleThread.start();
} else if ("exit".equals(e.getActionCommand())) {
this.frame.setVisible(false);
this.frame.dispose();
}
}
public void backToMenu() {
this.frame.getContentPane().removeAll();
this.frame.getContentPane().invalidate();
this.frame.getContentPane().add(this.menu);
this.frame.getContentPane().revalidate();
}
}
|