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author | mafaldo <mafaldo@heavyhammer.home> | 2018-02-12 23:43:14 +0100 |
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committer | mafaldo <mafaldo@heavyhammer.home> | 2018-02-12 23:43:14 +0100 |
commit | 3472e0de54bbfa63517de8db7d665b732389ae85 (patch) | |
tree | a3754a70c36dad94ea80877323c2b9798b5b5036 /src/main/headers/RangedWeapon.hpp | |
parent | Add Actor attributes (diff) | |
download | Subconscious-old-3472e0de54bbfa63517de8db7d665b732389ae85.tar.gz Subconscious-old-3472e0de54bbfa63517de8db7d665b732389ae85.zip |
Add RangedWeapon, MeleeWeapon
Diffstat (limited to 'src/main/headers/RangedWeapon.hpp')
-rw-r--r-- | src/main/headers/RangedWeapon.hpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/main/headers/RangedWeapon.hpp b/src/main/headers/RangedWeapon.hpp index 57b6ea4..0cc3be1 100644 --- a/src/main/headers/RangedWeapon.hpp +++ b/src/main/headers/RangedWeapon.hpp @@ -1,10 +1,18 @@ #ifndef RANGEDWEAPON_HPP #define RANGEDWEAPON_HPP +#include "Actor.hpp" +#include "Weapon.hpp" + #include <string> class RangedWeapon : public Weapon { +public: + RangedWeapon(const std::string &name); + bool use(Actor &user, Actor &actor); + void reload(Actor &actor); + protected: bool _charged; unsigned _range; |