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authormafaldo <mafaldo@heavyhammer.home>2018-02-17 00:29:32 +0100
committermafaldo <mafaldo@heavyhammer.home>2018-02-17 00:29:32 +0100
commitaf3e76c5ee367ceffb78fa4a8ffc0eadf90e5de3 (patch)
tree24dcdaa94c20211974fca97e41647ff0dec31923 /src/main/headers/RangedWeapon.hpp
parentAdd cpack directive and update README (diff)
downloadSubconscious-old-af3e76c5ee367ceffb78fa4a8ffc0eadf90e5de3.tar.gz
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add Item type, use for MeleeWeapon
Diffstat (limited to 'src/main/headers/RangedWeapon.hpp')
-rw-r--r--src/main/headers/RangedWeapon.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/headers/RangedWeapon.hpp b/src/main/headers/RangedWeapon.hpp
index 0cc3be1..e5b0b66 100644
--- a/src/main/headers/RangedWeapon.hpp
+++ b/src/main/headers/RangedWeapon.hpp
@@ -11,7 +11,7 @@ class RangedWeapon : public Weapon
public:
RangedWeapon(const std::string &name);
bool use(Actor &user, Actor &actor);
- void reload(Actor &actor);
+ bool reload(Actor &actor);
protected:
bool _charged;