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-rw-r--r--src/main/java/Actor.java3
-rw-r--r--src/main/java/Map.java28
-rw-r--r--src/main/java/Scene.java5
-rw-r--r--src/main/java/Subconscious.java79
-rw-r--r--src/main/java/Tile.java15
-rw-r--r--src/main/java/WorldScene.java32
6 files changed, 162 insertions, 0 deletions
diff --git a/src/main/java/Actor.java b/src/main/java/Actor.java
new file mode 100644
index 0000000..207d6e6
--- /dev/null
+++ b/src/main/java/Actor.java
@@ -0,0 +1,3 @@
+public class Actor {
+
+}
diff --git a/src/main/java/Map.java b/src/main/java/Map.java
new file mode 100644
index 0000000..031e922
--- /dev/null
+++ b/src/main/java/Map.java
@@ -0,0 +1,28 @@
+import java.awt.Dimension;
+
+public class Map {
+
+ public final Dimension size;
+ public final Tile grid[];
+
+ // TODO load map from file
+ // public Map(File filename) {
+ public Map(Dimension size) {
+ this.size = size;
+
+ // populate grid
+ this.grid = new Tile[this.size.width * this.size.height];
+ for (int y = 0; y < this.size.width; y++) {
+ for (int x = 0; x < this.size.height; x++) {
+ this.grid[y * this.size.width + x] = new Tile(Tile.Type.GRASS, x, y);
+ }
+ }
+ }
+
+ // public void load() {}
+
+ /* accessors */
+ public Tile getTile(int x, int y) {
+ return this.grid[y * this.size.width + y];
+ }
+}
diff --git a/src/main/java/Scene.java b/src/main/java/Scene.java
new file mode 100644
index 0000000..a2949fd
--- /dev/null
+++ b/src/main/java/Scene.java
@@ -0,0 +1,5 @@
+import java.awt.Graphics;
+
+public abstract class Scene {
+ abstract void render(Graphics g);
+}
diff --git a/src/main/java/Subconscious.java b/src/main/java/Subconscious.java
new file mode 100644
index 0000000..b63eb23
--- /dev/null
+++ b/src/main/java/Subconscious.java
@@ -0,0 +1,79 @@
+import javax.swing.JFrame;
+import javax.swing.JPanel;
+
+import java.awt.Graphics;
+import java.awt.Image;
+import java.awt.Dimension;
+
+
+public class Subconscious extends JPanel {
+
+ public static final String TITLE = "Subconscious";
+
+ /* graphics */
+ public JFrame window;
+ // public Graphics dbGraphics; // double buffered graphics
+ // public Image dbImage = null; // double buffered image
+
+ public Scene currentScene;
+
+ /* game */
+ public boolean gameOver = false;
+ public boolean running = false;
+
+ public Subconscious() {
+ createWindow();
+
+ // TODO remove demo
+ currentScene = new WorldScene(new Dimension(200, 200), 50);
+ }
+
+ public void createWindow() {
+ window = new JFrame(TITLE);
+ window.setSize(new Dimension(800, 600));
+ window.setLocationRelativeTo(null);
+ window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
+ window.add(this);
+ }
+
+ /* game logic */
+ public void gameLoop() {
+
+ }
+
+ public void gameRender() {
+
+ }
+
+ public void start() {
+ running = true;
+ gameOver = false;
+
+ window.setVisible(true);
+
+ while (running) {
+ gameLoop();
+ gameRender();
+ repaint();
+
+ try {
+ // TODO replace with correct timing
+ Thread.sleep(20);
+ } catch (InterruptedException ex) {
+ //
+ }
+ }
+ }
+
+ /* graphics */
+ @Override
+ public void paintComponent(Graphics g) {
+ currentScene.render(g);
+ }
+
+ /* main */
+ public static void main(String args[]) {
+ Subconscious game = new Subconscious();
+ game.start();
+ }
+}
diff --git a/src/main/java/Tile.java b/src/main/java/Tile.java
new file mode 100644
index 0000000..cbdeda4
--- /dev/null
+++ b/src/main/java/Tile.java
@@ -0,0 +1,15 @@
+public class Tile {
+
+ public enum Type {
+ GRASS,
+ };
+
+ public final int x, y;
+ public final Type type;
+
+ public Tile(Type type, int x, int y) {
+ this.type = type;
+ this.x = x;
+ this.y = y;
+ }
+}
diff --git a/src/main/java/WorldScene.java b/src/main/java/WorldScene.java
new file mode 100644
index 0000000..6dff04a
--- /dev/null
+++ b/src/main/java/WorldScene.java
@@ -0,0 +1,32 @@
+import java.awt.Color;
+import java.awt.Dimension;
+import java.awt.Graphics;
+import java.awt.Graphics2D;
+
+
+public class WorldScene extends Scene {
+
+ private Actor actors[];
+ private Map map;
+
+ private int tileSize;
+
+ public WorldScene(Dimension gridSize, int tileSize) {
+ this.tileSize = tileSize;
+ map = new Map(gridSize);
+ }
+
+ @Override
+ public void render(Graphics g) {
+ Graphics2D g2d = (Graphics2D) g;
+
+ for (Tile tile : this.map.grid) {
+ g2d.setColor(Color.GREEN);
+ g2d.fillRect(
+ this.tileSize * tile.x,
+ this.tileSize * tile.y,
+ this.tileSize, this.tileSize
+ );
+ }
+ }
+}