Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Update README to add dependencies | Nao Pross | 2018-02-11 | 1 | -0/+7 |
* | Reimplement in C++ with SFML (mostly) | Nao Pross | 2018-02-11 | 13 | -0/+340 |
* | Remove redundant scenesOffsetX/Y, replaced with panX | Nao Pross | 2018-02-11 | 3 | -16/+31 |
* | add pan, add zoom, add weapon | mafaldo | 2018-02-11 | 5 | -17/+150 |
* | tiles bound to actors, remove Player and Enemy | mafaldo | 2018-02-10 | 5 | -21/+51 |
* | Add simple mouseclick listener to scenes | Nao Pross | 2018-02-10 | 4 | -21/+51 |
* | Add missing @Override(s) | Nao Pross | 2018-02-10 | 3 | -16/+18 |
* | Threaded double buffered rendering | Nao Pross | 2018-02-10 | 6 | -128/+226 |
* | Implement actor, create player | mafaldo | 2018-02-10 | 8 | -10/+132 |
* | Switch to gradle, update gitignore | Nao Pross | 2018-02-10 | 9 | -22/+24 |
* | Implement barebone game engine | Nao Pross | 2018-02-10 | 10 | -304/+155 |
* | First commit | mafaldo | 2018-02-10 | 7 | -0/+335 |