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Role play videogame (old repo)
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Author
Age
Files
Lines
*
Add RangedWeapon, MeleeWeapon
mafaldo
2018-02-12
7
-6
/
+76
*
Add Actor attributes
Nao Pross
2018-02-12
3
-2
/
+32
*
Add tags recipe to generate ctags
Nao Pross
2018-02-12
2
-1
/
+4
*
Add inventory and item types headers
Nao Pross
2018-02-12
6
-1
/
+96
*
Remove Actor::Type and Scene::Type in favor of dynamic_cast<T>()
Nao Pross
2018-02-12
5
-32
/
+19
*
Fix pan
Nao Pross
2018-02-12
3
-13
/
+9
*
Merge mafaldo's work
Nao Pross
2018-02-12
2
-1
/
+37
|
\
|
*
add pan
mafaldo
2018-02-12
3
-2
/
+31
*
|
Fix zoom bug, add Scene.type member
Nao Pross
2018-02-12
5
-16
/
+28
*
|
Update gitignore to ignore ctags
Nao Pross
2018-02-12
1
-0
/
+2
*
|
Add Actor* member to tiles and implement Map::moveActor()
Nao Pross
2018-02-12
3
-1
/
+24
|
/
*
Edit makefile to build and run c++ by default
Nao Pross
2018-02-12
1
-2
/
+1
*
Add more events and fix typos in comments
Nao Pross
2018-02-12
2
-3
/
+22
*
Handle WindowResize event and add zoom
Nao Pross
2018-02-12
4
-18
/
+84
*
Update README to add dependencies
Nao Pross
2018-02-11
1
-0
/
+7
*
Reimplement in C++ with SFML (mostly)
Nao Pross
2018-02-11
13
-0
/
+340
*
Remove redundant scenesOffsetX/Y, replaced with panX
Nao Pross
2018-02-11
3
-16
/
+31
*
add pan, add zoom, add weapon
mafaldo
2018-02-11
5
-17
/
+150
*
tiles bound to actors, remove Player and Enemy
mafaldo
2018-02-10
5
-21
/
+51
*
Add simple mouseclick listener to scenes
Nao Pross
2018-02-10
4
-21
/
+51
*
Add missing @Override(s)
Nao Pross
2018-02-10
3
-16
/
+18
*
Threaded double buffered rendering
Nao Pross
2018-02-10
6
-128
/
+226
*
Implement actor, create player
mafaldo
2018-02-10
8
-10
/
+132
*
Switch to gradle, update gitignore
Nao Pross
2018-02-10
9
-22
/
+24
*
Implement barebone game engine
Nao Pross
2018-02-10
10
-304
/
+155
*
First commit
mafaldo
2018-02-10
7
-0
/
+335