| Commit message (Expand) | Author | Files | Lines |
2018-02-17 | add Item type, use for MeleeWeapon | mafaldo | 11 | -18/+145 |
2018-02-16 | Add cpack directive and update README | Nao Pross | 1 | -5/+9 |
2018-02-16 | Add basic widget implementation (not usable) and configure cmake | Nao Pross | 7 | -4/+39 |
2018-02-16 | Add resources xml templates, call Scene::click on mouseclick | Nao Pross | 3 | -0/+67 |
2018-02-12 | Add RangedWeapon, MeleeWeapon | mafaldo | 7 | -6/+76 |
2018-02-12 | Add Actor attributes | Nao Pross | 1 | -2/+32 |
2018-02-12 | Add tags recipe to generate ctags | Nao Pross | 1 | -1/+0 |
2018-02-12 | Add inventory and item types headers | Nao Pross | 6 | -1/+96 |
2018-02-12 | Remove Actor::Type and Scene::Type in favor of dynamic_cast<T>() | Nao Pross | 5 | -32/+19 |
2018-02-12 | Fix pan | Nao Pross | 3 | -13/+9 |
2018-02-12 | Fix zoom bug, add Scene.type member | Nao Pross | 4 | -16/+28 |
2018-02-12 | Add Actor* member to tiles and implement Map::moveActor() | Nao Pross | 3 | -1/+24 |
2018-02-12 | add pan | mafaldo | 3 | -2/+31 |
2018-02-12 | Add more events and fix typos in comments | Nao Pross | 2 | -3/+22 |
2018-02-12 | Handle WindowResize event and add zoom | Nao Pross | 4 | -18/+84 |
2018-02-11 | Reimplement in C++ with SFML (mostly) | Nao Pross | 11 | -0/+313 |
2018-02-11 | Remove redundant scenesOffsetX/Y, replaced with panX | Nao Pross | 3 | -16/+31 |
2018-02-11 | add pan, add zoom, add weapon | mafaldo | 5 | -17/+150 |
2018-02-10 | tiles bound to actors, remove Player and Enemy | mafaldo | 5 | -21/+51 |
2018-02-10 | Add simple mouseclick listener to scenes | Nao Pross | 4 | -21/+51 |
2018-02-10 | Add missing @Override(s) | Nao Pross | 3 | -16/+18 |
2018-02-10 | Threaded double buffered rendering | Nao Pross | 5 | -128/+218 |
2018-02-10 | Implement actor, create player | mafaldo | 8 | -10/+132 |
2018-02-10 | Switch to gradle, update gitignore | Nao Pross | 6 | -0/+162 |