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Role play videogame (old repo)
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Files
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2018-02-16
Add resources xml templates, call Scene::click on mouseclick
Nao Pross
3
-0
/
+67
2018-02-12
Add RangedWeapon, MeleeWeapon
mafaldo
7
-6
/
+76
2018-02-12
Add Actor attributes
Nao Pross
1
-2
/
+32
2018-02-12
Add tags recipe to generate ctags
Nao Pross
1
-1
/
+0
2018-02-12
Add inventory and item types headers
Nao Pross
6
-1
/
+96
2018-02-12
Remove Actor::Type and Scene::Type in favor of dynamic_cast<T>()
Nao Pross
5
-32
/
+19
2018-02-12
Fix pan
Nao Pross
3
-13
/
+9
2018-02-12
Fix zoom bug, add Scene.type member
Nao Pross
4
-16
/
+28
2018-02-12
Add Actor* member to tiles and implement Map::moveActor()
Nao Pross
3
-1
/
+24
2018-02-12
add pan
mafaldo
3
-2
/
+31
2018-02-12
Add more events and fix typos in comments
Nao Pross
2
-3
/
+22
2018-02-12
Handle WindowResize event and add zoom
Nao Pross
4
-18
/
+84
2018-02-11
Reimplement in C++ with SFML (mostly)
Nao Pross
11
-0
/
+313
2018-02-11
Remove redundant scenesOffsetX/Y, replaced with panX
Nao Pross
3
-16
/
+31
2018-02-11
add pan, add zoom, add weapon
mafaldo
5
-17
/
+150
2018-02-10
tiles bound to actors, remove Player and Enemy
mafaldo
5
-21
/
+51
2018-02-10
Add simple mouseclick listener to scenes
Nao Pross
4
-21
/
+51
2018-02-10
Add missing @Override(s)
Nao Pross
3
-16
/
+18
2018-02-10
Threaded double buffered rendering
Nao Pross
5
-128
/
+218
2018-02-10
Implement actor, create player
mafaldo
8
-10
/
+132
2018-02-10
Switch to gradle, update gitignore
Nao Pross
6
-0
/
+0
2018-02-10
Implement barebone game engine
Nao Pross
9
-304
/
+149