import java.awt.Dimension; public class Map { public final Dimension size; public final Tile grid[]; // TODO load map from file // public Map(File filename) { public Map(Dimension size) { this.size = size; // populate grid this.grid = new Tile[this.size.width * this.size.height]; for (int y = 0; y < this.size.width; y++) { for (int x = 0; x < this.size.height; x++) { this.grid[y * this.size.width + x] = new Tile(Tile.Type.GRASS, x, y); } } } // public void load() {} /* accessors */ public Tile getTile(int x, int y) { return this.grid[y * this.size.width + y]; } }