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path: root/src/main/cpp/Subconscious.cpp
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#include "Subconscious.hpp"
#include "WorldScene.hpp"

#include <SFML/Graphics.hpp>

/*** public methods ***/

Subconscious::Subconscious()
    : _window(sf::VideoMode(800, 600), "Subconscious")
{
    _window.setVerticalSyncEnabled(true);
    _window.setFramerateLimit(90);
}

Subconscious::~Subconscious()
{}

void Subconscious::run()
{
    _running = true;
    while (_running && _window.isOpen()) {
        gameUpdate();
        gameRender();
    }
}

void Subconscious::demo()
{
    Scene *demoScene = new WorldScene();

    _currentScene = demoScene;
    _scenes.push_back(demoScene);

    run();
}


/*** private methods ***/

void Subconscious::gameUpdate()
{
    sf::Event event;

    while (_window.pollEvent(event)) {
        if (event.type == sf::Event::Closed) {
            _window.close();
        }
    }
}

void Subconscious::gameRender()
{
    _window.clear();

    if (_currentScene != nullptr) {
        _currentScene->render(_window);
    }

    _window.display();
}