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#ifndef RANGEDWEAPON_HPP #define RANGEDWEAPON_HPP #include "Actor.hpp" #include "Weapon.hpp" #include <string> class RangedWeapon : public Weapon { public: RangedWeapon(const std::string &name); bool use(Actor &user, Actor &actor); void reload(Actor &actor); protected: bool _charged; unsigned _range; }; #endif