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import java.awt.Dimension;
public class Map {
public final Dimension size;
public final Tile grid[];
// TODO load map from file
// public Map(File filename) {
public Map(Dimension size) {
this.size = size;
// populate grid
this.grid = new Tile[this.size.width * this.size.height];
for (int y = 0; y < this.size.width; y++) {
for (int x = 0; x < this.size.height; x++) {
this.grid[y * this.size.width + x] = new Tile(Tile.Type.GRASS, x, y);
}
}
}
// public void load() {}
/* accessors */
public Tile getTile(int x, int y) {
return this.grid[y * this.size.width + x];
}
}
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