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Role play videogame (rust implementation)
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master
Separate tileset loading from MapScene::render to MapScene::load_tilset
Nao Pross
6 years
Age
Commit message
Author
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2019-01-14
Separate tileset loading from MapScene::render to MapScene::load_tilset
HEAD
master
Nao Pross
1
-48
/
+56
2019-01-14
Rename view in MapScene for future impl with more views (ex MiniMap)
Nao Pross
1
-6
/
+6
2019-01-11
Change titlebar style to allow resizing
Nao Pross
1
-1
/
+1
2019-01-10
Add structure to support Scenes (MenuScene, MapScene, ...)
Nao Pross
1
-83
/
+94
2019-01-10
Update pan to use less Graphics members
Nao Pross
1
-21
/
+12
2019-01-10
Add pan and partial zoom implementation
Nao Pross
1
-8
/
+53
2018-12-22
Add view and MouseWheel / MouseClick events
Nao Pross
1
-1
/
+44
2018-12-22
Move tilesets inside res/maps, add error messages for map assets loading
Nao Pross
6
-8
/
+24
2018-12-22
Skip rendering for blank tiles (value = 0)
Nao Pross
1
-0
/
+6
2018-12-17
Encapsulate graphics functions to share a state with loaded resources
Nao Pross
2
-108
/
+125
[...]
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