Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2018-12-22 | Move tilesets inside res/maps, add error messages for map assets loading | Nao Pross | 1 | -4/+20 |
2018-12-22 | Skip rendering for blank tiles (value = 0) | Nao Pross | 1 | -0/+6 |
2018-12-17 | Encapsulate graphics functions to share a state with loaded resources | Nao Pross | 1 | -104/+121 |
2018-12-17 | Implement rendering (drawing) of tiles | Nao Pross | 1 | -46/+57 |
2018-12-17 | Implement loading of tile sets | Nao Pross | 1 | -26/+61 |
2018-12-17 | Move back from Rust 2018 edition to stable | Nao Pross | 1 | -2/+0 |
2018-12-17 | Load tilesets from assets | Nao Pross | 1 | -2/+56 |
2018-12-17 | Add game state object shared across threads | Nao Pross | 1 | -20/+5 |
2018-12-17 | Add window in a graphics thread | Nao Pross | 1 | -1/+60 |
2018-12-17 | Create basic structure | Nao Pross | 1 | -0/+5 |