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-rw-r--r--server/src/serverLib/MainServer.js434
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+/**
+ * Main websocket server handling communications and connection events
+ *
+ * Version: v2.0.0
+ * Developer: Marzavec ( https://github.com/marzavec )
+ * License: WTFPL ( http://www.wtfpl.net/txt/copying/ )
+ *
+ */
+
+const wsServer = require('ws').Server;
+const socketReady = require('ws').OPEN;
+const crypto = require('crypto');
+const ipSalt = [...Array(Math.floor(Math.random()*128)+128)].map(i=>(~~(Math.random()*36)).toString(36)).join('');
+const internalCmdKey = [...Array(Math.floor(Math.random()*128)+128)].map(i=>(~~(Math.random()*36)).toString(36)).join('');
+const RateLimiter = require('./RateLimiter');
+const pulseSpeed = 16000; // ping all clients every X ms
+
+class MainServer extends wsServer {
+ /**
+ * Create a HackChat server instance.
+ *
+ * @param {Object} core Reference to the global core object
+ */
+ constructor (core) {
+ super({ port: core.config.websocketPort });
+
+ this._core = core;
+ this._hooks = {};
+ this._police = new RateLimiter();
+ this._cmdBlacklist = {};
+ this._cmdKey = internalCmdKey;
+
+ this._heartBeat = setInterval(() => this.beatHeart(), pulseSpeed);
+
+ this.on('error', (err) => {
+ this.handleError('server', err);
+ });
+
+ this.on('connection', (socket, request) => {
+ this.newConnection(socket, request);
+ });
+
+ this.loadHooks();
+ }
+
+ /**
+ * Send empty `ping` frame to each client
+ *
+ */
+ beatHeart () {
+ let targetSockets = this.findSockets({});
+
+ if (targetSockets.length === 0) {
+ return;
+ }
+
+ for (let i = 0, l = targetSockets.length; i < l; i++) {
+ try {
+ if (targetSockets[i].readyState === socketReady) {
+ targetSockets[i].ping();
+ }
+ } catch (e) { }
+ }
+ }
+
+ /**
+ * Bind listeners for the new socket created on connection to this class
+ *
+ * @param {Object} socket New socket object
+ * @param {Object} request Initial headers of the new connection
+ */
+ newConnection (socket, request) {
+ socket.remoteAddress = request.headers['x-forwarded-for'] || request.connection.remoteAddress;
+
+ socket.on('message', (data) => {
+ this.handleData(socket, data);
+ });
+
+ socket.on('close', () => {
+ this.handleClose(socket);
+ });
+
+ socket.on('error', (err) => {
+ this.handleError(socket, err);
+ });
+ }
+
+ /**
+ * Handle incoming messages from clients, parse and check command, then hand-off
+ *
+ * @param {Object} socket Calling socket object
+ * @param {String} data Message sent from client
+ */
+ handleData (socket, data) {
+ // Don't penalize yet, but check whether IP is rate-limited
+ if (this._police.frisk(socket.remoteAddress, 0)) {
+ this._core.commands.handleCommand(this, socket, {
+ cmd: 'socketreply',
+ cmdKey: this._cmdKey,
+ text: 'Your IP is being rate-limited or blocked.'
+ });
+
+ return;
+ }
+
+ // Penalize here, but don't do anything about it
+ this._police.frisk(socket.remoteAddress, 1);
+
+ // Ignore ridiculously large packets
+ if (data.length > 65536) {
+ return;
+ }
+
+ // Start sent data verification
+ var payload = null;
+ try {
+ payload = JSON.parse(data);
+ } catch (e) {
+ // Client sent malformed json, gtfo
+ socket.close();
+ }
+
+ if (payload === null) {
+ return;
+ }
+
+ if (typeof payload.cmd === 'undefined') {
+ return;
+ }
+
+ if (typeof payload.cmd !== 'string') {
+ return;
+ }
+
+ if (typeof socket.channel === 'undefined' && (payload.cmd !== 'join' && payload.cmd !== 'chat')) {
+ return;
+ }
+
+ if (typeof this._cmdBlacklist[payload.cmd] === 'function') {
+ return;
+ }
+
+ // Execute `in` (incoming data) hooks and process results
+ payload = this.executeHooks('in', socket, payload);
+
+ if (typeof payload === 'string') {
+ // A hook malfunctioned, reply with error
+ this._core.commands.handleCommand(this, socket, {
+ cmd: 'socketreply',
+ cmdKey: this._cmdKey,
+ text: payload
+ });
+
+ return;
+ } else if (payload === false) {
+ // A hook requested this data be dropped
+ return;
+ }
+
+ // Finished verification & hooks, pass to command modules
+ this._core.commands.handleCommand(this, socket, payload);
+ }
+
+ /**
+ * Handle socket close from clients
+ *
+ * @param {Object} socket Closing socket object
+ */
+ handleClose (socket) {
+ this._core.commands.handleCommand(this, socket, {
+ cmd: 'disconnect',
+ cmdKey: this._cmdKey
+ });
+ }
+
+ /**
+ * "Handle" server or socket errors
+ *
+ * @param {Object||String} socket Calling socket object, or 'server'
+ * @param {String} err The sad stuff
+ */
+ handleError (socket, err) {
+ console.log(`Server error: ${err}`);
+ }
+
+ /**
+ * Send data payload to specific socket/client
+ *
+ * @param {Object} payload Object to convert to json for transmission
+ * @param {Object} socket The target client
+ */
+ send (payload, socket) {
+ // Add timestamp to command
+ payload.time = Date.now();
+
+ // Execute `in` (incoming data) hooks and process results
+ payload = this.executeHooks('out', socket, payload);
+
+ if (typeof payload === 'string') {
+ // A hook malfunctioned, reply with error
+ this._core.commands.handleCommand(this, socket, {
+ cmd: 'socketreply',
+ cmdKey: this._cmdKey,
+ text: payload
+ });
+
+ return;
+ } else if (payload === false) {
+ // A hook requested this data be dropped
+ return;
+ }
+
+ try {
+ if (socket.readyState === socketReady) {
+ socket.send(JSON.stringify(payload));
+ }
+ } catch (e) { }
+ }
+
+ /**
+ * Overload function for `this.send()`
+ *
+ * @param {Object} payload Object to convert to json for transmission
+ * @param {Object} socket The target client
+ */
+ reply (payload, socket) {
+ this.send(payload, socket);
+ }
+
+ /**
+ * Finds sockets/clients that meet the filter requirements, then passes the data to them
+ *
+ * @param {Object} payload Object to convert to json for transmission
+ * @param {Object} filter see `this.findSockets()`
+ */
+ broadcast (payload, filter) {
+ let targetSockets = this.findSockets(filter);
+
+ if (targetSockets.length === 0) {
+ return false;
+ }
+
+ for (let i = 0, l = targetSockets.length; i < l; i++) {
+ this.send(payload, targetSockets[i]);
+ }
+
+ return true;
+ }
+
+ /**
+ * Finds sockets/clients that meet the filter requirements, returns result as array
+ *
+ * @param {Object} data Object to convert to json for transmission
+ * @param {Object} filter The socket must of equal or greater attribs matching `filter`
+ * = {} // matches all
+ * = { channel: 'programming' } // matches any socket where (`socket.channel` === 'programming')
+ * = { channel: 'programming', nick: 'Marzavec' } // matches any socket where (`socket.channel` === 'programming' && `socket.nick` === 'Marzavec')
+ */
+ findSockets (filter) {
+ let filterAttribs = Object.keys(filter);
+ let reqCount = filterAttribs.length;
+ let curMatch;
+ let matches = [];
+ for ( let socket of this.clients ) {
+ curMatch = 0;
+
+ for (let i = 0; i < reqCount; i++) {
+ if (typeof socket[filterAttribs[i]] !== 'undefined') {
+ switch(typeof filter[filterAttribs[i]]) {
+ case 'object': {
+ if (Array.isArray(filter[filterAttribs[i]])) {
+ if (filter[filterAttribs[i]].indexOf(socket[filterAttribs[i]]) !== -1) {
+ curMatch++;
+ }
+ } else {
+ if (socket[filterAttribs[i]] === filter[filterAttribs[i]]) {
+ curMatch++;
+ }
+ }
+ break;
+ }
+
+ case 'function': {
+ if (filter[filterAttribs[i]](socket[filterAttribs[i]])) {
+ curMatch++;
+ }
+ break;
+ }
+
+ default: {
+ if (socket[filterAttribs[i]] === filter[filterAttribs[i]]) {
+ curMatch++;
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ if (curMatch === reqCount) {
+ matches.push(socket);
+ }
+ }
+
+ return matches;
+ }
+
+ /**
+ * Hashes target socket's remote address using non-static variable length salt
+ * encodes and shortens the output, returns that value
+ *
+ * @param {Object||String} target Either the target socket or ip as string
+ */
+ getSocketHash (target) {
+ let sha = crypto.createHash('sha256');
+
+ if (typeof target === 'string') {
+ sha.update(target + ipSalt);
+ } else {
+ sha.update(target.remoteAddress + ipSalt);
+ }
+
+ return sha.digest('base64').substr(0, 15);
+ }
+
+ /**
+ * (Re)loads all command module hooks, then sorts their order of operation by
+ * priority, ascending (0 being highest priority)
+ *
+ */
+ loadHooks () {
+ // clear current hooks (if any)
+ this.clearHooks();
+ // notify each module to register their hooks (if any)
+ this._core.commands.initCommandHooks(this);
+
+ if (typeof this._hooks['in'] !== 'undefined') {
+ // start sorting, with incoming first
+ let curHooks = [ ...this._hooks['in'].keys() ];
+ let hookObj = [];
+ for (let i = 0, j = curHooks.length; i < j; i++) {
+ hookObj = this._hooks['in'].get(curHooks[i]);
+ hookObj.sort( (h1, h2) => h1.priority - h2.priority );
+ this._hooks['in'].set(hookObj);
+ }
+ }
+
+ if (typeof this._hooks['out'] !== 'undefined') {
+ // then outgoing
+ curHooks = [ ...this._hooks['out'].keys() ];
+ for (let i = 0, j = curHooks.length; i < j; i++) {
+ hookObj = this._hooks['out'].get(curHooks[i]);
+ hookObj.sort( (h1, h2) => h1.priority - h2.priority );
+ this._hooks['out'].set(hookObj);
+ }
+ }
+ }
+
+ /**
+ * Adds a target function to an array of hooks. Hooks are executed either before
+ * processing user input (`in`) or before sending data back to the client (`out`)
+ * and allows a module to modify each payload before moving forward
+ *
+ * @param {String} type The type of event, typically `in` (incoming) or `out` (outgoing)
+ * @param {String} command Should match the desired `cmd` attrib of the payload
+ * @param {Function} hookFunction Target function to execute, should accept `server`, `socket` and `payload` as parameters
+ * @param {Number} priority Execution priority, hooks with priority 1 will be executed before hooks with priority 200 for example
+ */
+ registerHook (type, command, hookFunction, priority) {
+ if (typeof priority === 'undefined') {
+ priority = 25;
+ }
+
+ if (typeof this._hooks[type] === 'undefined') {
+ this._hooks[type] = new Map();
+ }
+
+ if (!this._hooks[type].has(command)) {
+ this._hooks[type].set(command, []);
+ }
+
+ this._hooks[type].get(command).push({
+ run: hookFunction,
+ priority: priority
+ });
+ }
+
+ /**
+ * Loops through registered hooks & processes the results. Returned data will
+ * be one of three possiblities:
+ * A payload (modified or not) that will continue through the data flow
+ * A boolean false to indicate halting the data through flow
+ * A string which indicates an error occured in executing the hook
+ *
+ * @param {String} type The type of event, typically `in` (incoming) or `out` (outgoing)
+ * @param {Object} socket Either the target client or the client triggering the hook (depending on `type`)
+ * @param {Object} payload Either incoming data from client or outgoing data (depending on `type`)
+ */
+ executeHooks (type, socket, payload) {
+ let command = payload.cmd;
+
+ if (typeof this._hooks[type] !== 'undefined') {
+ if (this._hooks[type].has(command)) {
+ let hooks = this._hooks[type].get(command);
+
+ for (let i = 0, j = hooks.length; i < j; i++) {
+ try {
+ payload = hooks[i].run(this._core, this, socket, payload);
+ } catch (err) {
+ let errText = `Hook failure, '${type}', '${command}': ${err}`;
+ console.log(errText);
+ return errText;
+ }
+
+ // A hook function may choose to return false to prevent all further processing
+ if (payload === false) {
+ return false;
+ }
+ }
+ }
+ }
+
+ return payload;
+ }
+
+ /**
+ * Wipe server hooks to make ready for module reload calls
+ */
+ clearHooks () {
+ this._hooks = {};
+ }
+}
+
+module.exports = MainServer;