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/*
Description: Broadcasts an emote to the current channel
*/
// module support functions
const parseText = (text) => {
// verifies user input is text
if (typeof text !== 'string') {
return false;
}
let sanitizedText = text;
// strip newlines from beginning and end
sanitizedText = sanitizedText.replace(/^\s*\n|^\s+$|\n\s*$/g, '');
// replace 3+ newlines with just 2 newlines
sanitizedText = sanitizedText.replace(/\n{3,}/g, '\n\n');
return sanitizedText;
};
// module main
export async function run(core, server, socket, payload) {
// check user input
const text = parseText(payload.text);
if (!text) {
// lets not send objects or empty text, yea?
return server.police.frisk(socket.address, 8);
}
// check for spam
const score = text.length / 83 / 4;
if (server.police.frisk(socket.address, score)) {
return server.reply({
cmd: 'warn',
text: 'You are sending too much text. Wait a moment and try again.\nPress the up arrow key to restore your last message.',
}, socket);
}
const newPayload = {
cmd: 'info',
type: 'emote',
nick: socket.nick,
text: `@${socket.nick} ${text}`,
};
if (socket.trip) {
newPayload.trip = socket.trip;
}
// broadcast to channel peers
server.broadcast(newPayload, { channel: socket.channel });
return true;
}
// module hook functions
export function initHooks(server) {
server.registerHook('in', 'chat', this.emoteCheck.bind(this), 30);
}
// hooks chat commands checking for /me
export function emoteCheck(core, server, socket, payload) {
if (typeof payload.text !== 'string') {
return false;
}
if (payload.text.startsWith('/me ')) {
const input = payload.text.split(' ');
// If there is no emote target parameter
if (input[1] === undefined) {
server.reply({
cmd: 'warn',
text: 'Refer to `/help emote` for instructions on how to use this command.',
}, socket);
return false;
}
input.splice(0, 1);
const actionText = input.join(' ');
this.run(core, server, socket, {
cmd: 'emote',
text: actionText,
});
return false;
}
return payload;
}
export const requiredData = ['text'];
export const info = {
name: 'emote',
description: 'Typical emote / action text',
usage: `
API: { cmd: 'emote', text: '<emote/action text>' }
Text: /me <emote/action text>`,
};
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