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authorancarola <raffaele.ancarola@epfl.ch>2019-02-03 21:52:52 +0100
committerNao Pross <naopross@thearcway.org>2019-02-06 23:33:11 +0100
commit0d30bb843d3aeeacae211e1d0ba3cbf5faa01cd7 (patch)
treebbe7c5b43fb2f6b451336f69bef27153a84bbc24
parentAdd basic texture wrapper (diff)
downloadlibwsdl2-master.tar.gz
libwsdl2-master.zip
Create an interface to SDL eventsHEADmaster
List of basic events interfaces in namespace wsdl2::event - event_t - e_key - mouse::e_mouse - mouse::e_motion - mouse::e_button - e_quit (pure SDL quit callback) - window::e_window - window::e_resize - window::e_move
Diffstat (limited to '')
-rw-r--r--event.cpp100
-rw-r--r--include/event.hpp183
-rw-r--r--include/video.hpp9
-rw-r--r--video.cpp15
4 files changed, 287 insertions, 20 deletions
diff --git a/event.cpp b/event.cpp
index 60d432e..a6830e6 100644
--- a/event.cpp
+++ b/event.cpp
@@ -1,21 +1,105 @@
#include "event.hpp"
-
-#include <optional>
+#include "video.hpp"
extern "C" {
#include <SDL2/SDL.h>
}
-wsdl2::event::event(const SDL_Event& e) {
- m_event = e;
+using namespace wsdl2::event;
+
+event_t::event_t(const SDL_Event& e) : m_event(e) {}
+
+event_t::event_t(const event_t& e) : m_event(e.m_event) {}
+
+uint32_t event_t::type() const
+{
+ return m_event.type;
}
-std::optional<wsdl2::event> wsdl2::poll_event() {
+std::shared_ptr<event_t> poll_event() {
+
SDL_Event ev;
+#define EV_PTR(__type__) std::make_shared<event_t>(ev)
+
+ using namespace wsdl2::event;
+
if (SDL_PollEvent(&ev) != 0) {
- return event(ev);
+
+ switch (ev.type)
+ {
+
+ // keyboard events
+ case SDL_KEYUP:
+ return EV_PTR(e_key);
+ case SDL_KEYDOWN:
+ return EV_PTR(e_key);
+
+ // mouse events
+ case SDL_MOUSEMOTION:
+ return EV_PTR(mouse::e_motion);
+ case SDL_MOUSEBUTTONDOWN:
+ return EV_PTR(mouse::e_button);
+ case SDL_MOUSEBUTTONUP:
+ return EV_PTR(mouse::e_button);
+ case SDL_MOUSEWHEEL:
+ return EV_PTR(mouse::e_wheel);
+
+ // sdl quit event
+ case SDL_QUIT:
+ return EV_PTR(e_quit);
+
+ // window events
+ case SDL_WINDOWEVENT:
+
+ switch (ev.window.event)
+ {
+ case (SDL_WINDOWEVENT_MOVED):
+ return EV_PTR(window::e_move);
+ case (SDL_WINDOWEVENT_RESIZED):
+ return EV_PTR(window::e_resize);
+ case (SDL_WINDOWEVENT_SIZE_CHANGED):
+ return EV_PTR(window::e_resize);
+ default:
+ return EV_PTR(window::e_window);
+ }
+ }
+
+ return nullptr;
}
- return std::nullopt;
-} \ No newline at end of file
+ return nullptr;
+}
+
+
+/*
+ * Keyboard
+ */
+
+e_key::action_t e_key::action() const
+{
+ return static_cast<e_key::action_t>(sdl().type);
+}
+
+SDL_Keycode e_key::get() const
+{
+ return sdl().key.keysym.sym;
+}
+
+/*
+ * Mouse
+ */
+
+mouse::action_t mouse::e_mouse::action() const
+{
+ return static_cast<mouse::action_t>(sdl().type);
+}
+
+mm::vec2<int> mouse::e_mouse::location() const
+{
+ // TODO
+ return mm::vec2<int>({});
+}
+
+// TODO other structures
+//
diff --git a/include/event.hpp b/include/event.hpp
index 9932cb8..12e898f 100644
--- a/include/event.hpp
+++ b/include/event.hpp
@@ -1,24 +1,189 @@
#pragma once
-#include <optional>
+#include "mm/mmvec.hpp"
+#include <memory>
extern "C" {
#include <SDL2/SDL_events.h>
}
namespace wsdl2 {
- class event {
- public:
- using type = SDL_EventType;
- event(const SDL_Event& e);
+ // forward declaration
+ class window;
+}
- SDL_Event& sdl() { return m_event; }
+namespace wsdl2::event {
+
+ class event_t {
- private:
SDL_Event m_event;
+
+ protected:
+
+ SDL_Event& sdl() { return m_event; }
+
+ const SDL_Event& sdl() const { return m_event; }
+
+ public:
+
+ event_t(const SDL_Event& e);
+
+ // polymorphic
+ virtual ~event_t() {}
+
+ // copy constructor
+ event_t(const event_t& e);
+
+ uint32_t type() const;
+ };
+
+ struct e_key : public event_t
+ {
+ enum class action_t : unsigned
+ {
+ up = SDL_KEYUP,
+ down = SDL_KEYDOWN
+ };
+
+ using event_t::event_t;
+ e_key(const event_t& e) : event_t(e) {}
+
+ action_t action() const;
+
+ // key pressed or released
+ SDL_Keycode get() const;
+ };
+
+ namespace mouse {
+
+ enum class action_t : unsigned
+ {
+ button_up = SDL_MOUSEBUTTONUP,
+ button_down = SDL_MOUSEBUTTONDOWN,
+ motion = SDL_MOUSEMOTION,
+ wheel = SDL_MOUSEWHEEL
+ };
+
+ struct e_mouse : public event_t
+ {
+ virtual ~e_mouse() {}
+
+ using event_t::event_t;
+ e_mouse(const event_t& e) : event_t(e) {}
+
+ action_t action() const;
+
+ virtual mm::vec2<int> location() const = 0;
+ };
+
+ struct e_button : public e_mouse
+ {
+ using e_mouse::e_mouse;
+ e_button(const event_t& e) : e_mouse(e) {}
+
+ enum class button_t : unsigned
+ {
+ left = SDL_BUTTON_LEFT,
+ middle = SDL_BUTTON_MIDDLE,
+ right = SDL_BUTTON_RIGHT,
+ x1 = SDL_BUTTON_X1,
+ x2 = SDL_BUTTON_X2
+ };
+
+ mm::vec2<int> clicks() const;
+
+ button_t which() const;
+
+ virtual mm::vec2<int> location() const override;
+ };
+
+ struct e_motion : public e_mouse
+ {
+ using e_mouse::e_mouse;
+ e_motion(const event_t& e) : e_mouse(e) {}
+
+ // delta (x, y)
+ mm::vec2<int> movement() const;
+
+ virtual mm::vec2<int> location() const override;
+ };
+
+ struct e_wheel : public e_mouse
+ {
+ using e_mouse::e_mouse;
+ e_wheel(const event_t& e) : e_mouse(e) {}
+
+ int horizontal() const;
+ int vertical() const;
+
+ virtual mm::vec2<int> location() const override;
+ };
+
+ }
+
+ struct e_quit : public event_t
+ {
+ using event_t::event_t;
+ e_quit(const event_t& e) : event_t(e) {}
};
+ namespace window {
+
+ enum class action_t : unsigned
+ {
+ shown = SDL_WINDOWEVENT_SHOWN,
+ hidden = SDL_WINDOWEVENT_HIDDEN,
+ exposed = SDL_WINDOWEVENT_EXPOSED,
+ moved = SDL_WINDOWEVENT_MOVED,
+ resized = SDL_WINDOWEVENT_RESIZED,
+ size_changed = SDL_WINDOWEVENT_SIZE_CHANGED,
+ minimized = SDL_WINDOWEVENT_MINIMIZED,
+ maximized = SDL_WINDOWEVENT_MAXIMIZED,
+ restored = SDL_WINDOWEVENT_RESTORED,
+ enter = SDL_WINDOWEVENT_ENTER,
+ leave = SDL_WINDOWEVENT_LEAVE,
+ focus_gained = SDL_WINDOWEVENT_FOCUS_GAINED,
+ focus_lost = SDL_WINDOWEVENT_FOCUS_LOST,
+ close = SDL_WINDOWEVENT_CLOSE,
+ take_focus = SDL_WINDOWEVENT_TAKE_FOCUS,
+ hit_test = SDL_WINDOWEVENT_HIT_TEST
+ };
+
+
+ struct e_window : public event_t
+ {
+
+ using event_t::event_t;
+ e_window(const event_t& e) : event_t(e) {}
+
+ // TODO, mapping sdl window id with wsdl2 object
+ wsdl2::window * window();
+
+ action_t action() const;
+ };
+
+ // window positional event
+ struct e_move : public e_window
+ {
+ using e_window::e_window;
+ e_move(const event_t& e) : e_window(e) {}
+
+ mm::vec2<uint32_t> position();
+ };
+
+ // window bound event
+ struct e_resize : public e_window
+ {
+ using e_window::e_window;
+ e_resize(const event_t& e) : e_window(e) {}
+
+ mm::vec2<uint32_t> size();
+ };
+ }
+
+ // TODO other handlers
+
+ std::shared_ptr<event_t> poll_event();
+}
- std::optional<event> poll_event();
-} \ No newline at end of file
diff --git a/include/video.hpp b/include/video.hpp
index 1d71d21..7fbf859 100644
--- a/include/video.hpp
+++ b/include/video.hpp
@@ -4,6 +4,7 @@
#include <string>
#include <array>
+#include <map>
#include <type_traits>
extern "C" {
@@ -236,6 +237,9 @@ namespace wsdl2 {
/// a basic wrapper around a SDL window
class window {
+
+ static std::map<Uint8, window*> win_map;
+
public:
friend class renderer;
@@ -261,6 +265,8 @@ namespace wsdl2 {
renderer& get_renderer() { return m_renderer; }
void update();
+ static window * get(Uint8 id);
+
private:
bool m_open;
renderer m_renderer;
@@ -269,7 +275,4 @@ namespace wsdl2 {
// dirty C code
SDL_Window* sdl();
};
-
-
-
}
diff --git a/video.cpp b/video.cpp
index 5a5e933..e777371 100644
--- a/video.cpp
+++ b/video.cpp
@@ -87,6 +87,10 @@ renderer::~renderer() {
/* class window */
+// existing window mapping (SDL_ID <-> window)
+std::map<Uint8, window*> window::win_map;
+
+
window::window(const std::string& title, std::size_t width, std::size_t height) {
// create (hidden) window
m_window = SDL_CreateWindow(
@@ -102,6 +106,9 @@ window::window(const std::string& title, std::size_t width, std::size_t height)
throw std::runtime_error("failed to create SDL window");
}
+ // put into window id mapping
+ win_map.insert(std::pair<Uint8, window*>(static_cast<Uint8>(SDL_GetWindowID(m_window)), this));
+
m_renderer.create_sdl_renderer(m_window);
// other attributes
@@ -134,7 +141,14 @@ bool window::is_visible() {
return SDL_WINDOW_SHOWN & SDL_GetWindowFlags(m_window);
}
+window * window::get(Uint8 id)
+{
+ auto it = win_map.find(id);
+ return (it != win_map.end()) ? it->second : 0;
+}
+
void window::update() {
+
m_renderer.clear();
m_renderer.present();
}
@@ -150,3 +164,4 @@ SDL_Window * window::sdl() {
return m_window;
}
+