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* Create an interface to SDL eventsHEADmasterancarola2019-02-064-20/+287
| | | | | | | | | | | | | List of basic events interfaces in namespace wsdl2::event - event_t - e_key - mouse::e_mouse - mouse::e_motion - mouse::e_button - e_quit (pure SDL quit callback) - window::e_window - window::e_resize - window::e_move
* Add basic texture wrapperreadyNao Pross2019-01-252-3/+138
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* Move renderer code in video.cpp to reflect header decl orderNao Pross2019-01-251-41/+39
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* Interface basic renderer drawing functionsNao Pross2019-01-235-30/+164
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* Limit framerate of window_testNao Pross2019-01-231-0/+2
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* Separate renderer from windowNao Pross2019-01-234-22/+78
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* Remove test makefileNao Pross2019-01-221-23/+0
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* Update configure.py to build a static targetNao Pross2019-01-221-1/+2
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* Add ninja build files and configure script, remove makefileNao Pross2019-01-224-28/+75
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* Rename library from libwrapsdl2 to libwsdl2Nao Pross2019-01-227-14/+14
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* Update .gitignoreNao Pross2019-01-221-0/+3
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* Inlined functions and fix debug headerNao Pross2019-01-214-67/+63
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* Add events wrapperNao Pross2019-01-216-25/+114
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* Update wrapsdl2::window to use Renderer instead of SurfaceNao Pross2019-01-212-8/+40
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* Make window_test threadedNao Pross2019-01-218-12/+63
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* Add window testNao Pross2019-01-213-0/+44
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* Add basic window wrapperNao Pross2019-01-217-25/+101
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* Initial commit, add makefile, .gitignore and debug headerNao Pross2019-01-215-0/+122