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author | Nao Pross <np@0hm.ch> | 2024-02-12 14:52:43 +0100 |
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committer | Nao Pross <np@0hm.ch> | 2024-02-12 14:52:43 +0100 |
commit | eda5bc26f44ee9a6f83dcf8c91f17296d7fc509d (patch) | |
tree | bc2efa38ff4e350f9a111ac87065cd7ae9a911c7 /src/imgui/misc/single_file | |
download | fsisotool-eda5bc26f44ee9a6f83dcf8c91f17296d7fc509d.tar.gz fsisotool-eda5bc26f44ee9a6f83dcf8c91f17296d7fc509d.zip |
Move into version control
Diffstat (limited to 'src/imgui/misc/single_file')
-rw-r--r-- | src/imgui/misc/single_file/imgui_single_file.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/imgui/misc/single_file/imgui_single_file.h b/src/imgui/misc/single_file/imgui_single_file.h new file mode 100644 index 0000000..7ca31e0 --- /dev/null +++ b/src/imgui/misc/single_file/imgui_single_file.h @@ -0,0 +1,29 @@ +// dear imgui: single-file wrapper include +// We use this to validate compiling all *.cpp files in a same compilation unit. +// Users of that technique (also called "Unity builds") can generally provide this themselves, +// so we don't really recommend you use this in your projects. + +// Do this: +// #define IMGUI_IMPLEMENTATION +// Before you include this file in *one* C++ file to create the implementation. +// Using this in your project will leak the contents of imgui_internal.h and ImVec2 operators in this compilation unit. + +#ifdef IMGUI_IMPLEMENTATION +#define IMGUI_DEFINE_MATH_OPERATORS +#endif + +#include "../../imgui.h" +#ifdef IMGUI_ENABLE_FREETYPE +#include "../../misc/freetype/imgui_freetype.h" +#endif + +#ifdef IMGUI_IMPLEMENTATION +#include "../../imgui.cpp" +#include "../../imgui_demo.cpp" +#include "../../imgui_draw.cpp" +#include "../../imgui_tables.cpp" +#include "../../imgui_widgets.cpp" +#ifdef IMGUI_ENABLE_FREETYPE +#include "../../misc/freetype/imgui_freetype.cpp" +#endif +#endif |