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Diffstat (limited to 'src/imgui/backends/vulkan/glsl_shader.frag')
-rw-r--r-- | src/imgui/backends/vulkan/glsl_shader.frag | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/imgui/backends/vulkan/glsl_shader.frag b/src/imgui/backends/vulkan/glsl_shader.frag new file mode 100644 index 0000000..ce7e6f7 --- /dev/null +++ b/src/imgui/backends/vulkan/glsl_shader.frag @@ -0,0 +1,14 @@ +#version 450 core +layout(location = 0) out vec4 fColor; + +layout(set=0, binding=0) uniform sampler2D sTexture; + +layout(location = 0) in struct { + vec4 Color; + vec2 UV; +} In; + +void main() +{ + fColor = In.Color * texture(sTexture, In.UV.st); +} |