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+// MIT License
+
+// Copyright (c) 2023 Evan Pezent
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+// ImPlot v0.16
+
+// You may use this file to debug, understand or extend ImPlot features but we
+// don't provide any guarantee of forward compatibility!
+
+//-----------------------------------------------------------------------------
+// [SECTION] Header Mess
+//-----------------------------------------------------------------------------
+
+#pragma once
+
+#include <time.h>
+#include "imgui_internal.h"
+
+#ifndef IMPLOT_VERSION
+#error Must include implot.h before implot_internal.h
+#endif
+
+
+// Support for pre-1.84 versions. ImPool's GetSize() -> GetBufSize()
+#if (IMGUI_VERSION_NUM < 18303)
+#define GetBufSize GetSize
+#endif
+
+//-----------------------------------------------------------------------------
+// [SECTION] Constants
+//-----------------------------------------------------------------------------
+
+// Constants can be changed unless stated otherwise. We may move some of these
+// to ImPlotStyleVar_ over time.
+
+// Mimimum allowable timestamp value 01/01/1970 @ 12:00am (UTC) (DO NOT DECREASE THIS)
+#define IMPLOT_MIN_TIME 0
+// Maximum allowable timestamp value 01/01/3000 @ 12:00am (UTC) (DO NOT INCREASE THIS)
+#define IMPLOT_MAX_TIME 32503680000
+// Default label format for axis labels
+#define IMPLOT_LABEL_FORMAT "%g"
+// Max character size for tick labels
+#define IMPLOT_LABEL_MAX_SIZE 32
+
+//-----------------------------------------------------------------------------
+// [SECTION] Macros
+//-----------------------------------------------------------------------------
+
+#define IMPLOT_NUM_X_AXES ImAxis_Y1
+#define IMPLOT_NUM_Y_AXES (ImAxis_COUNT - IMPLOT_NUM_X_AXES)
+
+// Split ImU32 color into RGB components [0 255]
+#define IM_COL32_SPLIT_RGB(col,r,g,b) \
+ ImU32 r = ((col >> IM_COL32_R_SHIFT) & 0xFF); \
+ ImU32 g = ((col >> IM_COL32_G_SHIFT) & 0xFF); \
+ ImU32 b = ((col >> IM_COL32_B_SHIFT) & 0xFF);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Forward Declarations
+//-----------------------------------------------------------------------------
+
+struct ImPlotTick;
+struct ImPlotAxis;
+struct ImPlotAxisColor;
+struct ImPlotItem;
+struct ImPlotLegend;
+struct ImPlotPlot;
+struct ImPlotNextPlotData;
+struct ImPlotTicker;
+
+//-----------------------------------------------------------------------------
+// [SECTION] Context Pointer
+//-----------------------------------------------------------------------------
+
+#ifndef GImPlot
+extern IMPLOT_API ImPlotContext* GImPlot; // Current implicit context pointer
+#endif
+
+//-----------------------------------------------------------------------------
+// [SECTION] Generic Helpers
+//-----------------------------------------------------------------------------
+
+// Computes the common (base-10) logarithm
+static inline float ImLog10(float x) { return log10f(x); }
+static inline double ImLog10(double x) { return log10(x); }
+static inline float ImSinh(float x) { return sinhf(x); }
+static inline double ImSinh(double x) { return sinh(x); }
+static inline float ImAsinh(float x) { return asinhf(x); }
+static inline double ImAsinh(double x) { return asinh(x); }
+// Returns true if a flag is set
+template <typename TSet, typename TFlag>
+static inline bool ImHasFlag(TSet set, TFlag flag) { return (set & flag) == flag; }
+// Flips a flag in a flagset
+template <typename TSet, typename TFlag>
+static inline void ImFlipFlag(TSet& set, TFlag flag) { ImHasFlag(set, flag) ? set &= ~flag : set |= flag; }
+// Linearly remaps x from [x0 x1] to [y0 y1].
+template <typename T>
+static inline T ImRemap(T x, T x0, T x1, T y0, T y1) { return y0 + (x - x0) * (y1 - y0) / (x1 - x0); }
+// Linear rempas x from [x0 x1] to [0 1]
+template <typename T>
+static inline T ImRemap01(T x, T x0, T x1) { return (x - x0) / (x1 - x0); }
+// Returns always positive modulo (assumes r != 0)
+static inline int ImPosMod(int l, int r) { return (l % r + r) % r; }
+// Returns true if val is NAN
+static inline bool ImNan(double val) { return isnan(val); }
+// Returns true if val is NAN or INFINITY
+static inline bool ImNanOrInf(double val) { return !(val >= -DBL_MAX && val <= DBL_MAX) || ImNan(val); }
+// Turns NANs to 0s
+static inline double ImConstrainNan(double val) { return ImNan(val) ? 0 : val; }
+// Turns infinity to floating point maximums
+static inline double ImConstrainInf(double val) { return val >= DBL_MAX ? DBL_MAX : val <= -DBL_MAX ? - DBL_MAX : val; }
+// Turns numbers less than or equal to 0 to 0.001 (sort of arbitrary, is there a better way?)
+static inline double ImConstrainLog(double val) { return val <= 0 ? 0.001f : val; }
+// Turns numbers less than 0 to zero
+static inline double ImConstrainTime(double val) { return val < IMPLOT_MIN_TIME ? IMPLOT_MIN_TIME : (val > IMPLOT_MAX_TIME ? IMPLOT_MAX_TIME : val); }
+// True if two numbers are approximately equal using units in the last place.
+static inline bool ImAlmostEqual(double v1, double v2, int ulp = 2) { return ImAbs(v1-v2) < DBL_EPSILON * ImAbs(v1+v2) * ulp || ImAbs(v1-v2) < DBL_MIN; }
+// Finds min value in an unsorted array
+template <typename T>
+static inline T ImMinArray(const T* values, int count) { T m = values[0]; for (int i = 1; i < count; ++i) { if (values[i] < m) { m = values[i]; } } return m; }
+// Finds the max value in an unsorted array
+template <typename T>
+static inline T ImMaxArray(const T* values, int count) { T m = values[0]; for (int i = 1; i < count; ++i) { if (values[i] > m) { m = values[i]; } } return m; }
+// Finds the min and max value in an unsorted array
+template <typename T>
+static inline void ImMinMaxArray(const T* values, int count, T* min_out, T* max_out) {
+ T Min = values[0]; T Max = values[0];
+ for (int i = 1; i < count; ++i) {
+ if (values[i] < Min) { Min = values[i]; }
+ if (values[i] > Max) { Max = values[i]; }
+ }
+ *min_out = Min; *max_out = Max;
+}
+// Finds the sim of an array
+template <typename T>
+static inline T ImSum(const T* values, int count) {
+ T sum = 0;
+ for (int i = 0; i < count; ++i)
+ sum += values[i];
+ return sum;
+}
+// Finds the mean of an array
+template <typename T>
+static inline double ImMean(const T* values, int count) {
+ double den = 1.0 / count;
+ double mu = 0;
+ for (int i = 0; i < count; ++i)
+ mu += (double)values[i] * den;
+ return mu;
+}
+// Finds the sample standard deviation of an array
+template <typename T>
+static inline double ImStdDev(const T* values, int count) {
+ double den = 1.0 / (count - 1.0);
+ double mu = ImMean(values, count);
+ double x = 0;
+ for (int i = 0; i < count; ++i)
+ x += ((double)values[i] - mu) * ((double)values[i] - mu) * den;
+ return sqrt(x);
+}
+// Mix color a and b by factor s in [0 256]
+static inline ImU32 ImMixU32(ImU32 a, ImU32 b, ImU32 s) {
+#ifdef IMPLOT_MIX64
+ const ImU32 af = 256-s;
+ const ImU32 bf = s;
+ const ImU64 al = (a & 0x00ff00ff) | (((ImU64)(a & 0xff00ff00)) << 24);
+ const ImU64 bl = (b & 0x00ff00ff) | (((ImU64)(b & 0xff00ff00)) << 24);
+ const ImU64 mix = (al * af + bl * bf);
+ return ((mix >> 32) & 0xff00ff00) | ((mix & 0xff00ff00) >> 8);
+#else
+ const ImU32 af = 256-s;
+ const ImU32 bf = s;
+ const ImU32 al = (a & 0x00ff00ff);
+ const ImU32 ah = (a & 0xff00ff00) >> 8;
+ const ImU32 bl = (b & 0x00ff00ff);
+ const ImU32 bh = (b & 0xff00ff00) >> 8;
+ const ImU32 ml = (al * af + bl * bf);
+ const ImU32 mh = (ah * af + bh * bf);
+ return (mh & 0xff00ff00) | ((ml & 0xff00ff00) >> 8);
+#endif
+}
+
+// Lerp across an array of 32-bit collors given t in [0.0 1.0]
+static inline ImU32 ImLerpU32(const ImU32* colors, int size, float t) {
+ int i1 = (int)((size - 1 ) * t);
+ int i2 = i1 + 1;
+ if (i2 == size || size == 1)
+ return colors[i1];
+ float den = 1.0f / (size - 1);
+ float t1 = i1 * den;
+ float t2 = i2 * den;
+ float tr = ImRemap01(t, t1, t2);
+ return ImMixU32(colors[i1], colors[i2], (ImU32)(tr*256));
+}
+
+// Set alpha channel of 32-bit color from float in range [0.0 1.0]
+static inline ImU32 ImAlphaU32(ImU32 col, float alpha) {
+ return col & ~((ImU32)((1.0f-alpha)*255)<<IM_COL32_A_SHIFT);
+}
+
+// Returns true of two ranges overlap
+template <typename T>
+static inline bool ImOverlaps(T min_a, T max_a, T min_b, T max_b) {
+ return min_a <= max_b && min_b <= max_a;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImPlot Enums
+//-----------------------------------------------------------------------------
+
+typedef int ImPlotTimeUnit; // -> enum ImPlotTimeUnit_
+typedef int ImPlotDateFmt; // -> enum ImPlotDateFmt_
+typedef int ImPlotTimeFmt; // -> enum ImPlotTimeFmt_
+
+enum ImPlotTimeUnit_ {
+ ImPlotTimeUnit_Us, // microsecond
+ ImPlotTimeUnit_Ms, // millisecond
+ ImPlotTimeUnit_S, // second
+ ImPlotTimeUnit_Min, // minute
+ ImPlotTimeUnit_Hr, // hour
+ ImPlotTimeUnit_Day, // day
+ ImPlotTimeUnit_Mo, // month
+ ImPlotTimeUnit_Yr, // year
+ ImPlotTimeUnit_COUNT
+};
+
+enum ImPlotDateFmt_ { // default [ ISO 8601 ]
+ ImPlotDateFmt_None = 0,
+ ImPlotDateFmt_DayMo, // 10/3 [ --10-03 ]
+ ImPlotDateFmt_DayMoYr, // 10/3/91 [ 1991-10-03 ]
+ ImPlotDateFmt_MoYr, // Oct 1991 [ 1991-10 ]
+ ImPlotDateFmt_Mo, // Oct [ --10 ]
+ ImPlotDateFmt_Yr // 1991 [ 1991 ]
+};
+
+enum ImPlotTimeFmt_ { // default [ 24 Hour Clock ]
+ ImPlotTimeFmt_None = 0,
+ ImPlotTimeFmt_Us, // .428 552 [ .428 552 ]
+ ImPlotTimeFmt_SUs, // :29.428 552 [ :29.428 552 ]
+ ImPlotTimeFmt_SMs, // :29.428 [ :29.428 ]
+ ImPlotTimeFmt_S, // :29 [ :29 ]
+ ImPlotTimeFmt_MinSMs, // 21:29.428 [ 21:29.428 ]
+ ImPlotTimeFmt_HrMinSMs, // 7:21:29.428pm [ 19:21:29.428 ]
+ ImPlotTimeFmt_HrMinS, // 7:21:29pm [ 19:21:29 ]
+ ImPlotTimeFmt_HrMin, // 7:21pm [ 19:21 ]
+ ImPlotTimeFmt_Hr // 7pm [ 19:00 ]
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Callbacks
+//-----------------------------------------------------------------------------
+
+typedef void (*ImPlotLocator)(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Structs
+//-----------------------------------------------------------------------------
+
+// Combined date/time format spec
+struct ImPlotDateTimeSpec {
+ ImPlotDateTimeSpec() {}
+ ImPlotDateTimeSpec(ImPlotDateFmt date_fmt, ImPlotTimeFmt time_fmt, bool use_24_hr_clk = false, bool use_iso_8601 = false) {
+ Date = date_fmt;
+ Time = time_fmt;
+ UseISO8601 = use_iso_8601;
+ Use24HourClock = use_24_hr_clk;
+ }
+ ImPlotDateFmt Date;
+ ImPlotTimeFmt Time;
+ bool UseISO8601;
+ bool Use24HourClock;
+};
+
+// Two part timestamp struct.
+struct ImPlotTime {
+ time_t S; // second part
+ int Us; // microsecond part
+ ImPlotTime() { S = 0; Us = 0; }
+ ImPlotTime(time_t s, int us = 0) { S = s + us / 1000000; Us = us % 1000000; }
+ void RollOver() { S = S + Us / 1000000; Us = Us % 1000000; }
+ double ToDouble() const { return (double)S + (double)Us / 1000000.0; }
+ static ImPlotTime FromDouble(double t) { return ImPlotTime((time_t)t, (int)(t * 1000000 - floor(t) * 1000000)); }
+};
+
+static inline ImPlotTime operator+(const ImPlotTime& lhs, const ImPlotTime& rhs)
+{ return ImPlotTime(lhs.S + rhs.S, lhs.Us + rhs.Us); }
+static inline ImPlotTime operator-(const ImPlotTime& lhs, const ImPlotTime& rhs)
+{ return ImPlotTime(lhs.S - rhs.S, lhs.Us - rhs.Us); }
+static inline bool operator==(const ImPlotTime& lhs, const ImPlotTime& rhs)
+{ return lhs.S == rhs.S && lhs.Us == rhs.Us; }
+static inline bool operator<(const ImPlotTime& lhs, const ImPlotTime& rhs)
+{ return lhs.S == rhs.S ? lhs.Us < rhs.Us : lhs.S < rhs.S; }
+static inline bool operator>(const ImPlotTime& lhs, const ImPlotTime& rhs)
+{ return rhs < lhs; }
+static inline bool operator<=(const ImPlotTime& lhs, const ImPlotTime& rhs)
+{ return lhs < rhs || lhs == rhs; }
+static inline bool operator>=(const ImPlotTime& lhs, const ImPlotTime& rhs)
+{ return lhs > rhs || lhs == rhs; }
+
+// Colormap data storage
+struct ImPlotColormapData {
+ ImVector<ImU32> Keys;
+ ImVector<int> KeyCounts;
+ ImVector<int> KeyOffsets;
+ ImVector<ImU32> Tables;
+ ImVector<int> TableSizes;
+ ImVector<int> TableOffsets;
+ ImGuiTextBuffer Text;
+ ImVector<int> TextOffsets;
+ ImVector<bool> Quals;
+ ImGuiStorage Map;
+ int Count;
+
+ ImPlotColormapData() { Count = 0; }
+
+ int Append(const char* name, const ImU32* keys, int count, bool qual) {
+ if (GetIndex(name) != -1)
+ return -1;
+ KeyOffsets.push_back(Keys.size());
+ KeyCounts.push_back(count);
+ Keys.reserve(Keys.size()+count);
+ for (int i = 0; i < count; ++i)
+ Keys.push_back(keys[i]);
+ TextOffsets.push_back(Text.size());
+ Text.append(name, name + strlen(name) + 1);
+ Quals.push_back(qual);
+ ImGuiID id = ImHashStr(name);
+ int idx = Count++;
+ Map.SetInt(id,idx);
+ _AppendTable(idx);
+ return idx;
+ }
+
+ void _AppendTable(ImPlotColormap cmap) {
+ int key_count = GetKeyCount(cmap);
+ const ImU32* keys = GetKeys(cmap);
+ int off = Tables.size();
+ TableOffsets.push_back(off);
+ if (IsQual(cmap)) {
+ Tables.reserve(key_count);
+ for (int i = 0; i < key_count; ++i)
+ Tables.push_back(keys[i]);
+ TableSizes.push_back(key_count);
+ }
+ else {
+ int max_size = 255 * (key_count-1) + 1;
+ Tables.reserve(off + max_size);
+ // ImU32 last = keys[0];
+ // Tables.push_back(last);
+ // int n = 1;
+ for (int i = 0; i < key_count-1; ++i) {
+ for (int s = 0; s < 255; ++s) {
+ ImU32 a = keys[i];
+ ImU32 b = keys[i+1];
+ ImU32 c = ImMixU32(a,b,s);
+ // if (c != last) {
+ Tables.push_back(c);
+ // last = c;
+ // n++;
+ // }
+ }
+ }
+ ImU32 c = keys[key_count-1];
+ // if (c != last) {
+ Tables.push_back(c);
+ // n++;
+ // }
+ // TableSizes.push_back(n);
+ TableSizes.push_back(max_size);
+ }
+ }
+
+ void RebuildTables() {
+ Tables.resize(0);
+ TableSizes.resize(0);
+ TableOffsets.resize(0);
+ for (int i = 0; i < Count; ++i)
+ _AppendTable(i);
+ }
+
+ inline bool IsQual(ImPlotColormap cmap) const { return Quals[cmap]; }
+ inline const char* GetName(ImPlotColormap cmap) const { return cmap < Count ? Text.Buf.Data + TextOffsets[cmap] : nullptr; }
+ inline ImPlotColormap GetIndex(const char* name) const { ImGuiID key = ImHashStr(name); return Map.GetInt(key,-1); }
+
+ inline const ImU32* GetKeys(ImPlotColormap cmap) const { return &Keys[KeyOffsets[cmap]]; }
+ inline int GetKeyCount(ImPlotColormap cmap) const { return KeyCounts[cmap]; }
+ inline ImU32 GetKeyColor(ImPlotColormap cmap, int idx) const { return Keys[KeyOffsets[cmap]+idx]; }
+ inline void SetKeyColor(ImPlotColormap cmap, int idx, ImU32 value) { Keys[KeyOffsets[cmap]+idx] = value; RebuildTables(); }
+
+ inline const ImU32* GetTable(ImPlotColormap cmap) const { return &Tables[TableOffsets[cmap]]; }
+ inline int GetTableSize(ImPlotColormap cmap) const { return TableSizes[cmap]; }
+ inline ImU32 GetTableColor(ImPlotColormap cmap, int idx) const { return Tables[TableOffsets[cmap]+idx]; }
+
+ inline ImU32 LerpTable(ImPlotColormap cmap, float t) const {
+ int off = TableOffsets[cmap];
+ int siz = TableSizes[cmap];
+ int idx = Quals[cmap] ? ImClamp((int)(siz*t),0,siz-1) : (int)((siz - 1) * t + 0.5f);
+ return Tables[off + idx];
+ }
+};
+
+// ImPlotPoint with positive/negative error values
+struct ImPlotPointError {
+ double X, Y, Neg, Pos;
+ ImPlotPointError(double x, double y, double neg, double pos) {
+ X = x; Y = y; Neg = neg; Pos = pos;
+ }
+};
+
+// Interior plot label/annotation
+struct ImPlotAnnotation {
+ ImVec2 Pos;
+ ImVec2 Offset;
+ ImU32 ColorBg;
+ ImU32 ColorFg;
+ int TextOffset;
+ bool Clamp;
+ ImPlotAnnotation() {
+ ColorBg = ColorFg = 0;
+ TextOffset = 0;
+ Clamp = false;
+ }
+};
+
+// Collection of plot labels
+struct ImPlotAnnotationCollection {
+
+ ImVector<ImPlotAnnotation> Annotations;
+ ImGuiTextBuffer TextBuffer;
+ int Size;
+
+ ImPlotAnnotationCollection() { Reset(); }
+
+ void AppendV(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt, va_list args) IM_FMTLIST(7) {
+ ImPlotAnnotation an;
+ an.Pos = pos; an.Offset = off;
+ an.ColorBg = bg; an.ColorFg = fg;
+ an.TextOffset = TextBuffer.size();
+ an.Clamp = clamp;
+ Annotations.push_back(an);
+ TextBuffer.appendfv(fmt, args);
+ const char nul[] = "";
+ TextBuffer.append(nul,nul+1);
+ Size++;
+ }
+
+ void Append(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt, ...) IM_FMTARGS(7) {
+ va_list args;
+ va_start(args, fmt);
+ AppendV(pos, off, bg, fg, clamp, fmt, args);
+ va_end(args);
+ }
+
+ const char* GetText(int idx) {
+ return TextBuffer.Buf.Data + Annotations[idx].TextOffset;
+ }
+
+ void Reset() {
+ Annotations.shrink(0);
+ TextBuffer.Buf.shrink(0);
+ Size = 0;
+ }
+};
+
+struct ImPlotTag {
+ ImAxis Axis;
+ double Value;
+ ImU32 ColorBg;
+ ImU32 ColorFg;
+ int TextOffset;
+};
+
+struct ImPlotTagCollection {
+
+ ImVector<ImPlotTag> Tags;
+ ImGuiTextBuffer TextBuffer;
+ int Size;
+
+ ImPlotTagCollection() { Reset(); }
+
+ void AppendV(ImAxis axis, double value, ImU32 bg, ImU32 fg, const char* fmt, va_list args) IM_FMTLIST(6) {
+ ImPlotTag tag;
+ tag.Axis = axis;
+ tag.Value = value;
+ tag.ColorBg = bg;
+ tag.ColorFg = fg;
+ tag.TextOffset = TextBuffer.size();
+ Tags.push_back(tag);
+ TextBuffer.appendfv(fmt, args);
+ const char nul[] = "";
+ TextBuffer.append(nul,nul+1);
+ Size++;
+ }
+
+ void Append(ImAxis axis, double value, ImU32 bg, ImU32 fg, const char* fmt, ...) IM_FMTARGS(6) {
+ va_list args;
+ va_start(args, fmt);
+ AppendV(axis, value, bg, fg, fmt, args);
+ va_end(args);
+ }
+
+ const char* GetText(int idx) {
+ return TextBuffer.Buf.Data + Tags[idx].TextOffset;
+ }
+
+ void Reset() {
+ Tags.shrink(0);
+ TextBuffer.Buf.shrink(0);
+ Size = 0;
+ }
+};
+
+// Tick mark info
+struct ImPlotTick
+{
+ double PlotPos;
+ float PixelPos;
+ ImVec2 LabelSize;
+ int TextOffset;
+ bool Major;
+ bool ShowLabel;
+ int Level;
+ int Idx;
+
+ ImPlotTick(double value, bool major, int level, bool show_label) {
+ PixelPos = 0;
+ PlotPos = value;
+ Major = major;
+ ShowLabel = show_label;
+ Level = level;
+ TextOffset = -1;
+ }
+};
+
+// Collection of ticks
+struct ImPlotTicker {
+ ImVector<ImPlotTick> Ticks;
+ ImGuiTextBuffer TextBuffer;
+ ImVec2 MaxSize;
+ ImVec2 LateSize;
+ int Levels;
+
+ ImPlotTicker() {
+ Reset();
+ }
+
+ ImPlotTick& AddTick(double value, bool major, int level, bool show_label, const char* label) {
+ ImPlotTick tick(value, major, level, show_label);
+ if (show_label && label != nullptr) {
+ tick.TextOffset = TextBuffer.size();
+ TextBuffer.append(label, label + strlen(label) + 1);
+ tick.LabelSize = ImGui::CalcTextSize(TextBuffer.Buf.Data + tick.TextOffset);
+ }
+ return AddTick(tick);
+ }
+
+ ImPlotTick& AddTick(double value, bool major, int level, bool show_label, ImPlotFormatter formatter, void* data) {
+ ImPlotTick tick(value, major, level, show_label);
+ if (show_label && formatter != nullptr) {
+ char buff[IMPLOT_LABEL_MAX_SIZE];
+ tick.TextOffset = TextBuffer.size();
+ formatter(tick.PlotPos, buff, sizeof(buff), data);
+ TextBuffer.append(buff, buff + strlen(buff) + 1);
+ tick.LabelSize = ImGui::CalcTextSize(TextBuffer.Buf.Data + tick.TextOffset);
+ }
+ return AddTick(tick);
+ }
+
+ inline ImPlotTick& AddTick(ImPlotTick tick) {
+ if (tick.ShowLabel) {
+ MaxSize.x = tick.LabelSize.x > MaxSize.x ? tick.LabelSize.x : MaxSize.x;
+ MaxSize.y = tick.LabelSize.y > MaxSize.y ? tick.LabelSize.y : MaxSize.y;
+ }
+ tick.Idx = Ticks.size();
+ Ticks.push_back(tick);
+ return Ticks.back();
+ }
+
+ const char* GetText(int idx) const {
+ return TextBuffer.Buf.Data + Ticks[idx].TextOffset;
+ }
+
+ const char* GetText(const ImPlotTick& tick) {
+ return GetText(tick.Idx);
+ }
+
+ void OverrideSizeLate(const ImVec2& size) {
+ LateSize.x = size.x > LateSize.x ? size.x : LateSize.x;
+ LateSize.y = size.y > LateSize.y ? size.y : LateSize.y;
+ }
+
+ void Reset() {
+ Ticks.shrink(0);
+ TextBuffer.Buf.shrink(0);
+ MaxSize = LateSize;
+ LateSize = ImVec2(0,0);
+ Levels = 1;
+ }
+
+ int TickCount() const {
+ return Ticks.Size;
+ }
+};
+
+// Axis state information that must persist after EndPlot
+struct ImPlotAxis
+{
+ ImGuiID ID;
+ ImPlotAxisFlags Flags;
+ ImPlotAxisFlags PreviousFlags;
+ ImPlotRange Range;
+ ImPlotCond RangeCond;
+ ImPlotScale Scale;
+ ImPlotRange FitExtents;
+ ImPlotAxis* OrthoAxis;
+ ImPlotRange ConstraintRange;
+ ImPlotRange ConstraintZoom;
+
+ ImPlotTicker Ticker;
+ ImPlotFormatter Formatter;
+ void* FormatterData;
+ char FormatSpec[16];
+ ImPlotLocator Locator;
+
+ double* LinkedMin;
+ double* LinkedMax;
+
+ int PickerLevel;
+ ImPlotTime PickerTimeMin, PickerTimeMax;
+
+ ImPlotTransform TransformForward;
+ ImPlotTransform TransformInverse;
+ void* TransformData;
+ float PixelMin, PixelMax;
+ double ScaleMin, ScaleMax;
+ double ScaleToPixel;
+ float Datum1, Datum2;
+
+ ImRect HoverRect;
+ int LabelOffset;
+ ImU32 ColorMaj, ColorMin, ColorTick, ColorTxt, ColorBg, ColorHov, ColorAct, ColorHiLi;
+
+ bool Enabled;
+ bool Vertical;
+ bool FitThisFrame;
+ bool HasRange;
+ bool HasFormatSpec;
+ bool ShowDefaultTicks;
+ bool Hovered;
+ bool Held;
+
+ ImPlotAxis() {
+ ID = 0;
+ Flags = PreviousFlags = ImPlotAxisFlags_None;
+ Range.Min = 0;
+ Range.Max = 1;
+ Scale = ImPlotScale_Linear;
+ TransformForward = TransformInverse = nullptr;
+ TransformData = nullptr;
+ FitExtents.Min = HUGE_VAL;
+ FitExtents.Max = -HUGE_VAL;
+ OrthoAxis = nullptr;
+ ConstraintRange = ImPlotRange(-INFINITY,INFINITY);
+ ConstraintZoom = ImPlotRange(DBL_MIN,INFINITY);
+ LinkedMin = LinkedMax = nullptr;
+ PickerLevel = 0;
+ Datum1 = Datum2 = 0;
+ PixelMin = PixelMax = 0;
+ LabelOffset = -1;
+ ColorMaj = ColorMin = ColorTick = ColorTxt = ColorBg = ColorHov = ColorAct = 0;
+ ColorHiLi = IM_COL32_BLACK_TRANS;
+ Formatter = nullptr;
+ FormatterData = nullptr;
+ Locator = nullptr;
+ Enabled = Hovered = Held = FitThisFrame = HasRange = HasFormatSpec = false;
+ ShowDefaultTicks = true;
+ }
+
+ inline void Reset() {
+ Enabled = false;
+ Scale = ImPlotScale_Linear;
+ TransformForward = TransformInverse = nullptr;
+ TransformData = nullptr;
+ LabelOffset = -1;
+ HasFormatSpec = false;
+ Formatter = nullptr;
+ FormatterData = nullptr;
+ Locator = nullptr;
+ ShowDefaultTicks = true;
+ FitThisFrame = false;
+ FitExtents.Min = HUGE_VAL;
+ FitExtents.Max = -HUGE_VAL;
+ OrthoAxis = nullptr;
+ ConstraintRange = ImPlotRange(-INFINITY,INFINITY);
+ ConstraintZoom = ImPlotRange(DBL_MIN,INFINITY);
+ Ticker.Reset();
+ }
+
+ inline bool SetMin(double _min, bool force=false) {
+ if (!force && IsLockedMin())
+ return false;
+ _min = ImConstrainNan(ImConstrainInf(_min));
+ if (_min < ConstraintRange.Min)
+ _min = ConstraintRange.Min;
+ double z = Range.Max - _min;
+ if (z < ConstraintZoom.Min)
+ _min = Range.Max - ConstraintZoom.Min;
+ if (z > ConstraintZoom.Max)
+ _min = Range.Max - ConstraintZoom.Max;
+ if (_min >= Range.Max)
+ return false;
+ Range.Min = _min;
+ PickerTimeMin = ImPlotTime::FromDouble(Range.Min);
+ UpdateTransformCache();
+ return true;
+ };
+
+ inline bool SetMax(double _max, bool force=false) {
+ if (!force && IsLockedMax())
+ return false;
+ _max = ImConstrainNan(ImConstrainInf(_max));
+ if (_max > ConstraintRange.Max)
+ _max = ConstraintRange.Max;
+ double z = _max - Range.Min;
+ if (z < ConstraintZoom.Min)
+ _max = Range.Min + ConstraintZoom.Min;
+ if (z > ConstraintZoom.Max)
+ _max = Range.Min + ConstraintZoom.Max;
+ if (_max <= Range.Min)
+ return false;
+ Range.Max = _max;
+ PickerTimeMax = ImPlotTime::FromDouble(Range.Max);
+ UpdateTransformCache();
+ return true;
+ };
+
+ inline void SetRange(double v1, double v2) {
+ Range.Min = ImMin(v1,v2);
+ Range.Max = ImMax(v1,v2);
+ Constrain();
+ PickerTimeMin = ImPlotTime::FromDouble(Range.Min);
+ PickerTimeMax = ImPlotTime::FromDouble(Range.Max);
+ UpdateTransformCache();
+ }
+
+ inline void SetRange(const ImPlotRange& range) {
+ SetRange(range.Min, range.Max);
+ }
+
+ inline void SetAspect(double unit_per_pix) {
+ double new_size = unit_per_pix * PixelSize();
+ double delta = (new_size - Range.Size()) * 0.5;
+ if (IsLocked())
+ return;
+ else if (IsLockedMin() && !IsLockedMax())
+ SetRange(Range.Min, Range.Max + 2*delta);
+ else if (!IsLockedMin() && IsLockedMax())
+ SetRange(Range.Min - 2*delta, Range.Max);
+ else
+ SetRange(Range.Min - delta, Range.Max + delta);
+ }
+
+ inline float PixelSize() const { return ImAbs(PixelMax - PixelMin); }
+
+ inline double GetAspect() const { return Range.Size() / PixelSize(); }
+
+ inline void Constrain() {
+ Range.Min = ImConstrainNan(ImConstrainInf(Range.Min));
+ Range.Max = ImConstrainNan(ImConstrainInf(Range.Max));
+ if (Range.Min < ConstraintRange.Min)
+ Range.Min = ConstraintRange.Min;
+ if (Range.Max > ConstraintRange.Max)
+ Range.Max = ConstraintRange.Max;
+ double z = Range.Size();
+ if (z < ConstraintZoom.Min) {
+ double delta = (ConstraintZoom.Min - z) * 0.5;
+ Range.Min -= delta;
+ Range.Max += delta;
+ }
+ if (z > ConstraintZoom.Max) {
+ double delta = (z - ConstraintZoom.Max) * 0.5;
+ Range.Min += delta;
+ Range.Max -= delta;
+ }
+ if (Range.Max <= Range.Min)
+ Range.Max = Range.Min + DBL_EPSILON;
+ }
+
+ inline void UpdateTransformCache() {
+ ScaleToPixel = (PixelMax - PixelMin) / Range.Size();
+ if (TransformForward != nullptr) {
+ ScaleMin = TransformForward(Range.Min, TransformData);
+ ScaleMax = TransformForward(Range.Max, TransformData);
+ }
+ else {
+ ScaleMin = Range.Min;
+ ScaleMax = Range.Max;
+ }
+ }
+
+ inline float PlotToPixels(double plt) const {
+ if (TransformForward != nullptr) {
+ double s = TransformForward(plt, TransformData);
+ double t = (s - ScaleMin) / (ScaleMax - ScaleMin);
+ plt = Range.Min + Range.Size() * t;
+ }
+ return (float)(PixelMin + ScaleToPixel * (plt - Range.Min));
+ }
+
+
+ inline double PixelsToPlot(float pix) const {
+ double plt = (pix - PixelMin) / ScaleToPixel + Range.Min;
+ if (TransformInverse != nullptr) {
+ double t = (plt - Range.Min) / Range.Size();
+ double s = t * (ScaleMax - ScaleMin) + ScaleMin;
+ plt = TransformInverse(s, TransformData);
+ }
+ return plt;
+ }
+
+ inline void ExtendFit(double v) {
+ if (!ImNanOrInf(v) && v >= ConstraintRange.Min && v <= ConstraintRange.Max) {
+ FitExtents.Min = v < FitExtents.Min ? v : FitExtents.Min;
+ FitExtents.Max = v > FitExtents.Max ? v : FitExtents.Max;
+ }
+ }
+
+ inline void ExtendFitWith(ImPlotAxis& alt, double v, double v_alt) {
+ if (ImHasFlag(Flags, ImPlotAxisFlags_RangeFit) && !alt.Range.Contains(v_alt))
+ return;
+ if (!ImNanOrInf(v) && v >= ConstraintRange.Min && v <= ConstraintRange.Max) {
+ FitExtents.Min = v < FitExtents.Min ? v : FitExtents.Min;
+ FitExtents.Max = v > FitExtents.Max ? v : FitExtents.Max;
+ }
+ }
+
+ inline void ApplyFit(float padding) {
+ const double ext_size = FitExtents.Size() * 0.5;
+ FitExtents.Min -= ext_size * padding;
+ FitExtents.Max += ext_size * padding;
+ if (!IsLockedMin() && !ImNanOrInf(FitExtents.Min))
+ Range.Min = FitExtents.Min;
+ if (!IsLockedMax() && !ImNanOrInf(FitExtents.Max))
+ Range.Max = FitExtents.Max;
+ if (ImAlmostEqual(Range.Min, Range.Max)) {
+ Range.Max += 0.5;
+ Range.Min -= 0.5;
+ }
+ Constrain();
+ UpdateTransformCache();
+ }
+
+ inline bool HasLabel() const { return LabelOffset != -1 && !ImHasFlag(Flags, ImPlotAxisFlags_NoLabel); }
+ inline bool HasGridLines() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoGridLines); }
+ inline bool HasTickLabels() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoTickLabels); }
+ inline bool HasTickMarks() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoTickMarks); }
+ inline bool WillRender() const { return Enabled && (HasGridLines() || HasTickLabels() || HasTickMarks()); }
+ inline bool IsOpposite() const { return ImHasFlag(Flags, ImPlotAxisFlags_Opposite); }
+ inline bool IsInverted() const { return ImHasFlag(Flags, ImPlotAxisFlags_Invert); }
+ inline bool IsForeground() const { return ImHasFlag(Flags, ImPlotAxisFlags_Foreground); }
+ inline bool IsAutoFitting() const { return ImHasFlag(Flags, ImPlotAxisFlags_AutoFit); }
+ inline bool CanInitFit() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoInitialFit) && !HasRange && !LinkedMin && !LinkedMax; }
+ inline bool IsRangeLocked() const { return HasRange && RangeCond == ImPlotCond_Always; }
+ inline bool IsLockedMin() const { return !Enabled || IsRangeLocked() || ImHasFlag(Flags, ImPlotAxisFlags_LockMin); }
+ inline bool IsLockedMax() const { return !Enabled || IsRangeLocked() || ImHasFlag(Flags, ImPlotAxisFlags_LockMax); }
+ inline bool IsLocked() const { return IsLockedMin() && IsLockedMax(); }
+ inline bool IsInputLockedMin() const { return IsLockedMin() || IsAutoFitting(); }
+ inline bool IsInputLockedMax() const { return IsLockedMax() || IsAutoFitting(); }
+ inline bool IsInputLocked() const { return IsLocked() || IsAutoFitting(); }
+ inline bool HasMenus() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoMenus); }
+
+ inline bool IsPanLocked(bool increasing) {
+ if (ImHasFlag(Flags, ImPlotAxisFlags_PanStretch)) {
+ return IsInputLocked();
+ }
+ else {
+ if (IsLockedMin() || IsLockedMax() || IsAutoFitting())
+ return false;
+ if (increasing)
+ return Range.Max == ConstraintRange.Max;
+ else
+ return Range.Min == ConstraintRange.Min;
+ }
+ }
+
+ void PushLinks() {
+ if (LinkedMin) { *LinkedMin = Range.Min; }
+ if (LinkedMax) { *LinkedMax = Range.Max; }
+ }
+
+ void PullLinks() {
+ if (LinkedMin && LinkedMax) { SetRange(*LinkedMin, *LinkedMax); }
+ else if (LinkedMin) { SetMin(*LinkedMin,true); }
+ else if (LinkedMax) { SetMax(*LinkedMax,true); }
+ }
+};
+
+// Align plots group data
+struct ImPlotAlignmentData {
+ bool Vertical;
+ float PadA;
+ float PadB;
+ float PadAMax;
+ float PadBMax;
+ ImPlotAlignmentData() {
+ Vertical = true;
+ PadA = PadB = PadAMax = PadBMax = 0;
+ }
+ void Begin() { PadAMax = PadBMax = 0; }
+ void Update(float& pad_a, float& pad_b, float& delta_a, float& delta_b) {
+ float bak_a = pad_a; float bak_b = pad_b;
+ if (PadAMax < pad_a) { PadAMax = pad_a; }
+ if (PadBMax < pad_b) { PadBMax = pad_b; }
+ if (pad_a < PadA) { pad_a = PadA; delta_a = pad_a - bak_a; } else { delta_a = 0; }
+ if (pad_b < PadB) { pad_b = PadB; delta_b = pad_b - bak_b; } else { delta_b = 0; }
+ }
+ void End() { PadA = PadAMax; PadB = PadBMax; }
+ void Reset() { PadA = PadB = PadAMax = PadBMax = 0; }
+};
+
+// State information for Plot items
+struct ImPlotItem
+{
+ ImGuiID ID;
+ ImU32 Color;
+ ImRect LegendHoverRect;
+ int NameOffset;
+ bool Show;
+ bool LegendHovered;
+ bool SeenThisFrame;
+
+ ImPlotItem() {
+ ID = 0;
+ Color = IM_COL32_WHITE;
+ NameOffset = -1;
+ Show = true;
+ SeenThisFrame = false;
+ LegendHovered = false;
+ }
+
+ ~ImPlotItem() { ID = 0; }
+};
+
+// Holds Legend state
+struct ImPlotLegend
+{
+ ImPlotLegendFlags Flags;
+ ImPlotLegendFlags PreviousFlags;
+ ImPlotLocation Location;
+ ImPlotLocation PreviousLocation;
+ ImVector<int> Indices;
+ ImGuiTextBuffer Labels;
+ ImRect Rect;
+ bool Hovered;
+ bool Held;
+ bool CanGoInside;
+
+ ImPlotLegend() {
+ Flags = PreviousFlags = ImPlotLegendFlags_None;
+ CanGoInside = true;
+ Hovered = Held = false;
+ Location = PreviousLocation = ImPlotLocation_NorthWest;
+ }
+
+ void Reset() { Indices.shrink(0); Labels.Buf.shrink(0); }
+};
+
+// Holds Items and Legend data
+struct ImPlotItemGroup
+{
+ ImGuiID ID;
+ ImPlotLegend Legend;
+ ImPool<ImPlotItem> ItemPool;
+ int ColormapIdx;
+
+ ImPlotItemGroup() { ID = 0; ColormapIdx = 0; }
+
+ int GetItemCount() const { return ItemPool.GetBufSize(); }
+ ImGuiID GetItemID(const char* label_id) { return ImGui::GetID(label_id); /* GetIDWithSeed */ }
+ ImPlotItem* GetItem(ImGuiID id) { return ItemPool.GetByKey(id); }
+ ImPlotItem* GetItem(const char* label_id) { return GetItem(GetItemID(label_id)); }
+ ImPlotItem* GetOrAddItem(ImGuiID id) { return ItemPool.GetOrAddByKey(id); }
+ ImPlotItem* GetItemByIndex(int i) { return ItemPool.GetByIndex(i); }
+ int GetItemIndex(ImPlotItem* item) { return ItemPool.GetIndex(item); }
+ int GetLegendCount() const { return Legend.Indices.size(); }
+ ImPlotItem* GetLegendItem(int i) { return ItemPool.GetByIndex(Legend.Indices[i]); }
+ const char* GetLegendLabel(int i) { return Legend.Labels.Buf.Data + GetLegendItem(i)->NameOffset; }
+ void Reset() { ItemPool.Clear(); Legend.Reset(); ColormapIdx = 0; }
+};
+
+// Holds Plot state information that must persist after EndPlot
+struct ImPlotPlot
+{
+ ImGuiID ID;
+ ImPlotFlags Flags;
+ ImPlotFlags PreviousFlags;
+ ImPlotLocation MouseTextLocation;
+ ImPlotMouseTextFlags MouseTextFlags;
+ ImPlotAxis Axes[ImAxis_COUNT];
+ ImGuiTextBuffer TextBuffer;
+ ImPlotItemGroup Items;
+ ImAxis CurrentX;
+ ImAxis CurrentY;
+ ImRect FrameRect;
+ ImRect CanvasRect;
+ ImRect PlotRect;
+ ImRect AxesRect;
+ ImRect SelectRect;
+ ImVec2 SelectStart;
+ int TitleOffset;
+ bool JustCreated;
+ bool Initialized;
+ bool SetupLocked;
+ bool FitThisFrame;
+ bool Hovered;
+ bool Held;
+ bool Selecting;
+ bool Selected;
+ bool ContextLocked;
+
+ ImPlotPlot() {
+ Flags = PreviousFlags = ImPlotFlags_None;
+ for (int i = 0; i < IMPLOT_NUM_X_AXES; ++i)
+ XAxis(i).Vertical = false;
+ for (int i = 0; i < IMPLOT_NUM_Y_AXES; ++i)
+ YAxis(i).Vertical = true;
+ SelectStart = ImVec2(0,0);
+ CurrentX = ImAxis_X1;
+ CurrentY = ImAxis_Y1;
+ MouseTextLocation = ImPlotLocation_South | ImPlotLocation_East;
+ MouseTextFlags = ImPlotMouseTextFlags_None;
+ TitleOffset = -1;
+ JustCreated = true;
+ Initialized = SetupLocked = FitThisFrame = false;
+ Hovered = Held = Selected = Selecting = ContextLocked = false;
+ }
+
+ inline bool IsInputLocked() const {
+ for (int i = 0; i < IMPLOT_NUM_X_AXES; ++i) {
+ if (!XAxis(i).IsInputLocked())
+ return false;
+ }
+ for (int i = 0; i < IMPLOT_NUM_Y_AXES; ++i) {
+ if (!YAxis(i).IsInputLocked())
+ return false;
+ }
+ return true;
+ }
+
+ inline void ClearTextBuffer() { TextBuffer.Buf.shrink(0); }
+
+ inline void SetTitle(const char* title) {
+ if (title && ImGui::FindRenderedTextEnd(title, nullptr) != title) {
+ TitleOffset = TextBuffer.size();
+ TextBuffer.append(title, title + strlen(title) + 1);
+ }
+ else {
+ TitleOffset = -1;
+ }
+ }
+ inline bool HasTitle() const { return TitleOffset != -1 && !ImHasFlag(Flags, ImPlotFlags_NoTitle); }
+ inline const char* GetTitle() const { return TextBuffer.Buf.Data + TitleOffset; }
+
+ inline ImPlotAxis& XAxis(int i) { return Axes[ImAxis_X1 + i]; }
+ inline const ImPlotAxis& XAxis(int i) const { return Axes[ImAxis_X1 + i]; }
+ inline ImPlotAxis& YAxis(int i) { return Axes[ImAxis_Y1 + i]; }
+ inline const ImPlotAxis& YAxis(int i) const { return Axes[ImAxis_Y1 + i]; }
+
+ inline int EnabledAxesX() {
+ int cnt = 0;
+ for (int i = 0; i < IMPLOT_NUM_X_AXES; ++i)
+ cnt += XAxis(i).Enabled;
+ return cnt;
+ }
+
+ inline int EnabledAxesY() {
+ int cnt = 0;
+ for (int i = 0; i < IMPLOT_NUM_Y_AXES; ++i)
+ cnt += YAxis(i).Enabled;
+ return cnt;
+ }
+
+ inline void SetAxisLabel(ImPlotAxis& axis, const char* label) {
+ if (label && ImGui::FindRenderedTextEnd(label, nullptr) != label) {
+ axis.LabelOffset = TextBuffer.size();
+ TextBuffer.append(label, label + strlen(label) + 1);
+ }
+ else {
+ axis.LabelOffset = -1;
+ }
+ }
+
+ inline const char* GetAxisLabel(const ImPlotAxis& axis) const { return TextBuffer.Buf.Data + axis.LabelOffset; }
+};
+
+// Holds subplot data that must persist after EndSubplot
+struct ImPlotSubplot {
+ ImGuiID ID;
+ ImPlotSubplotFlags Flags;
+ ImPlotSubplotFlags PreviousFlags;
+ ImPlotItemGroup Items;
+ int Rows;
+ int Cols;
+ int CurrentIdx;
+ ImRect FrameRect;
+ ImRect GridRect;
+ ImVec2 CellSize;
+ ImVector<ImPlotAlignmentData> RowAlignmentData;
+ ImVector<ImPlotAlignmentData> ColAlignmentData;
+ ImVector<float> RowRatios;
+ ImVector<float> ColRatios;
+ ImVector<ImPlotRange> RowLinkData;
+ ImVector<ImPlotRange> ColLinkData;
+ float TempSizes[2];
+ bool FrameHovered;
+ bool HasTitle;
+
+ ImPlotSubplot() {
+ ID = 0;
+ Flags = PreviousFlags = ImPlotSubplotFlags_None;
+ Rows = Cols = CurrentIdx = 0;
+ Items.Legend.Location = ImPlotLocation_North;
+ Items.Legend.Flags = ImPlotLegendFlags_Horizontal|ImPlotLegendFlags_Outside;
+ Items.Legend.CanGoInside = false;
+ TempSizes[0] = TempSizes[1] = 0;
+ FrameHovered = false;
+ HasTitle = false;
+ }
+};
+
+// Temporary data storage for upcoming plot
+struct ImPlotNextPlotData
+{
+ ImPlotCond RangeCond[ImAxis_COUNT];
+ ImPlotRange Range[ImAxis_COUNT];
+ bool HasRange[ImAxis_COUNT];
+ bool Fit[ImAxis_COUNT];
+ double* LinkedMin[ImAxis_COUNT];
+ double* LinkedMax[ImAxis_COUNT];
+
+ ImPlotNextPlotData() { Reset(); }
+
+ void Reset() {
+ for (int i = 0; i < ImAxis_COUNT; ++i) {
+ HasRange[i] = false;
+ Fit[i] = false;
+ LinkedMin[i] = LinkedMax[i] = nullptr;
+ }
+ }
+
+};
+
+// Temporary data storage for upcoming item
+struct ImPlotNextItemData {
+ ImVec4 Colors[5]; // ImPlotCol_Line, ImPlotCol_Fill, ImPlotCol_MarkerOutline, ImPlotCol_MarkerFill, ImPlotCol_ErrorBar
+ float LineWeight;
+ ImPlotMarker Marker;
+ float MarkerSize;
+ float MarkerWeight;
+ float FillAlpha;
+ float ErrorBarSize;
+ float ErrorBarWeight;
+ float DigitalBitHeight;
+ float DigitalBitGap;
+ bool RenderLine;
+ bool RenderFill;
+ bool RenderMarkerLine;
+ bool RenderMarkerFill;
+ bool HasHidden;
+ bool Hidden;
+ ImPlotCond HiddenCond;
+ ImPlotNextItemData() { Reset(); }
+ void Reset() {
+ for (int i = 0; i < 5; ++i)
+ Colors[i] = IMPLOT_AUTO_COL;
+ LineWeight = MarkerSize = MarkerWeight = FillAlpha = ErrorBarSize = ErrorBarWeight = DigitalBitHeight = DigitalBitGap = IMPLOT_AUTO;
+ Marker = IMPLOT_AUTO;
+ HasHidden = Hidden = false;
+ }
+};
+
+// Holds state information that must persist between calls to BeginPlot()/EndPlot()
+struct ImPlotContext {
+ // Plot States
+ ImPool<ImPlotPlot> Plots;
+ ImPool<ImPlotSubplot> Subplots;
+ ImPlotPlot* CurrentPlot;
+ ImPlotSubplot* CurrentSubplot;
+ ImPlotItemGroup* CurrentItems;
+ ImPlotItem* CurrentItem;
+ ImPlotItem* PreviousItem;
+
+ // Tick Marks and Labels
+ ImPlotTicker CTicker;
+
+ // Annotation and Tabs
+ ImPlotAnnotationCollection Annotations;
+ ImPlotTagCollection Tags;
+
+ // Flags
+ bool ChildWindowMade;
+
+ // Style and Colormaps
+ ImPlotStyle Style;
+ ImVector<ImGuiColorMod> ColorModifiers;
+ ImVector<ImGuiStyleMod> StyleModifiers;
+ ImPlotColormapData ColormapData;
+ ImVector<ImPlotColormap> ColormapModifiers;
+
+ // Time
+ tm Tm;
+
+ // Temp data for general use
+ ImVector<double> TempDouble1, TempDouble2;
+ ImVector<int> TempInt1;
+
+ // Misc
+ int DigitalPlotItemCnt;
+ int DigitalPlotOffset;
+ ImPlotNextPlotData NextPlotData;
+ ImPlotNextItemData NextItemData;
+ ImPlotInputMap InputMap;
+ bool OpenContextThisFrame;
+ ImGuiTextBuffer MousePosStringBuilder;
+ ImPlotItemGroup* SortItems;
+
+ // Align plots
+ ImPool<ImPlotAlignmentData> AlignmentData;
+ ImPlotAlignmentData* CurrentAlignmentH;
+ ImPlotAlignmentData* CurrentAlignmentV;
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Internal API
+// No guarantee of forward compatibility here!
+//-----------------------------------------------------------------------------
+
+namespace ImPlot {
+
+//-----------------------------------------------------------------------------
+// [SECTION] Context Utils
+//-----------------------------------------------------------------------------
+
+// Initializes an ImPlotContext
+IMPLOT_API void Initialize(ImPlotContext* ctx);
+// Resets an ImPlot context for the next call to BeginPlot
+IMPLOT_API void ResetCtxForNextPlot(ImPlotContext* ctx);
+// Resets an ImPlot context for the next call to BeginAlignedPlots
+IMPLOT_API void ResetCtxForNextAlignedPlots(ImPlotContext* ctx);
+// Resets an ImPlot context for the next call to BeginSubplot
+IMPLOT_API void ResetCtxForNextSubplot(ImPlotContext* ctx);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Plot Utils
+//-----------------------------------------------------------------------------
+
+// Gets a plot from the current ImPlotContext
+IMPLOT_API ImPlotPlot* GetPlot(const char* title);
+// Gets the current plot from the current ImPlotContext
+IMPLOT_API ImPlotPlot* GetCurrentPlot();
+// Busts the cache for every plot in the current context
+IMPLOT_API void BustPlotCache();
+
+// Shows a plot's context menu.
+IMPLOT_API void ShowPlotContextMenu(ImPlotPlot& plot);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Setup Utils
+//-----------------------------------------------------------------------------
+
+// Lock Setup and call SetupFinish if necessary.
+static inline void SetupLock() {
+ ImPlotContext& gp = *GImPlot;
+ if (!gp.CurrentPlot->SetupLocked)
+ SetupFinish();
+ gp.CurrentPlot->SetupLocked = true;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Subplot Utils
+//-----------------------------------------------------------------------------
+
+// Advances to next subplot
+IMPLOT_API void SubplotNextCell();
+
+// Shows a subplot's context menu.
+IMPLOT_API void ShowSubplotsContextMenu(ImPlotSubplot& subplot);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Item Utils
+//-----------------------------------------------------------------------------
+
+// Begins a new item. Returns false if the item should not be plotted. Pushes PlotClipRect.
+IMPLOT_API bool BeginItem(const char* label_id, ImPlotItemFlags flags=0, ImPlotCol recolor_from=IMPLOT_AUTO);
+
+// Same as above but with fitting functionality.
+template <typename _Fitter>
+bool BeginItemEx(const char* label_id, const _Fitter& fitter, ImPlotItemFlags flags=0, ImPlotCol recolor_from=IMPLOT_AUTO) {
+ if (BeginItem(label_id, flags, recolor_from)) {
+ ImPlotPlot& plot = *GetCurrentPlot();
+ if (plot.FitThisFrame && !ImHasFlag(flags, ImPlotItemFlags_NoFit))
+ fitter.Fit(plot.Axes[plot.CurrentX], plot.Axes[plot.CurrentY]);
+ return true;
+ }
+ return false;
+}
+
+// Ends an item (call only if BeginItem returns true). Pops PlotClipRect.
+IMPLOT_API void EndItem();
+
+// Register or get an existing item from the current plot.
+IMPLOT_API ImPlotItem* RegisterOrGetItem(const char* label_id, ImPlotItemFlags flags, bool* just_created = nullptr);
+// Get a plot item from the current plot.
+IMPLOT_API ImPlotItem* GetItem(const char* label_id);
+// Gets the current item.
+IMPLOT_API ImPlotItem* GetCurrentItem();
+// Busts the cache for every item for every plot in the current context.
+IMPLOT_API void BustItemCache();
+
+//-----------------------------------------------------------------------------
+// [SECTION] Axis Utils
+//-----------------------------------------------------------------------------
+
+// Returns true if any enabled axis is locked from user input.
+static inline bool AnyAxesInputLocked(ImPlotAxis* axes, int count) {
+ for (int i = 0; i < count; ++i) {
+ if (axes[i].Enabled && axes[i].IsInputLocked())
+ return true;
+ }
+ return false;
+}
+
+// Returns true if all enabled axes are locked from user input.
+static inline bool AllAxesInputLocked(ImPlotAxis* axes, int count) {
+ for (int i = 0; i < count; ++i) {
+ if (axes[i].Enabled && !axes[i].IsInputLocked())
+ return false;
+ }
+ return true;
+}
+
+static inline bool AnyAxesHeld(ImPlotAxis* axes, int count) {
+ for (int i = 0; i < count; ++i) {
+ if (axes[i].Enabled && axes[i].Held)
+ return true;
+ }
+ return false;
+}
+
+static inline bool AnyAxesHovered(ImPlotAxis* axes, int count) {
+ for (int i = 0; i < count; ++i) {
+ if (axes[i].Enabled && axes[i].Hovered)
+ return true;
+ }
+ return false;
+}
+
+// Returns true if the user has requested data to be fit.
+static inline bool FitThisFrame() {
+ return GImPlot->CurrentPlot->FitThisFrame;
+}
+
+// Extends the current plot's axes so that it encompasses a vertical line at x
+static inline void FitPointX(double x) {
+ ImPlotPlot& plot = *GetCurrentPlot();
+ ImPlotAxis& x_axis = plot.Axes[plot.CurrentX];
+ x_axis.ExtendFit(x);
+}
+
+// Extends the current plot's axes so that it encompasses a horizontal line at y
+static inline void FitPointY(double y) {
+ ImPlotPlot& plot = *GetCurrentPlot();
+ ImPlotAxis& y_axis = plot.Axes[plot.CurrentY];
+ y_axis.ExtendFit(y);
+}
+
+// Extends the current plot's axes so that it encompasses point p
+static inline void FitPoint(const ImPlotPoint& p) {
+ ImPlotPlot& plot = *GetCurrentPlot();
+ ImPlotAxis& x_axis = plot.Axes[plot.CurrentX];
+ ImPlotAxis& y_axis = plot.Axes[plot.CurrentY];
+ x_axis.ExtendFitWith(y_axis, p.x, p.y);
+ y_axis.ExtendFitWith(x_axis, p.y, p.x);
+}
+
+// Returns true if two ranges overlap
+static inline bool RangesOverlap(const ImPlotRange& r1, const ImPlotRange& r2)
+{ return r1.Min <= r2.Max && r2.Min <= r1.Max; }
+
+// Shows an axis's context menu.
+IMPLOT_API void ShowAxisContextMenu(ImPlotAxis& axis, ImPlotAxis* equal_axis, bool time_allowed = false);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Legend Utils
+//-----------------------------------------------------------------------------
+
+// Gets the position of an inner rect that is located inside of an outer rect according to an ImPlotLocation and padding amount.
+IMPLOT_API ImVec2 GetLocationPos(const ImRect& outer_rect, const ImVec2& inner_size, ImPlotLocation location, const ImVec2& pad = ImVec2(0,0));
+// Calculates the bounding box size of a legend
+IMPLOT_API ImVec2 CalcLegendSize(ImPlotItemGroup& items, const ImVec2& pad, const ImVec2& spacing, bool vertical);
+// Renders legend entries into a bounding box
+IMPLOT_API bool ShowLegendEntries(ImPlotItemGroup& items, const ImRect& legend_bb, bool interactable, const ImVec2& pad, const ImVec2& spacing, bool vertical, ImDrawList& DrawList);
+// Shows an alternate legend for the plot identified by #title_id, outside of the plot frame (can be called before or after of Begin/EndPlot but must occur in the same ImGui window!).
+IMPLOT_API void ShowAltLegend(const char* title_id, bool vertical = true, const ImVec2 size = ImVec2(0,0), bool interactable = true);
+// Shows an legends's context menu.
+IMPLOT_API bool ShowLegendContextMenu(ImPlotLegend& legend, bool visible);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Label Utils
+//-----------------------------------------------------------------------------
+
+// Create a a string label for a an axis value
+IMPLOT_API void LabelAxisValue(const ImPlotAxis& axis, double value, char* buff, int size, bool round = false);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Styling Utils
+//-----------------------------------------------------------------------------
+
+// Get styling data for next item (call between Begin/EndItem)
+static inline const ImPlotNextItemData& GetItemData() { return GImPlot->NextItemData; }
+
+// Returns true if a color is set to be automatically determined
+static inline bool IsColorAuto(const ImVec4& col) { return col.w == -1; }
+// Returns true if a style color is set to be automatically determined
+static inline bool IsColorAuto(ImPlotCol idx) { return IsColorAuto(GImPlot->Style.Colors[idx]); }
+// Returns the automatically deduced style color
+IMPLOT_API ImVec4 GetAutoColor(ImPlotCol idx);
+
+// Returns the style color whether it is automatic or custom set
+static inline ImVec4 GetStyleColorVec4(ImPlotCol idx) { return IsColorAuto(idx) ? GetAutoColor(idx) : GImPlot->Style.Colors[idx]; }
+static inline ImU32 GetStyleColorU32(ImPlotCol idx) { return ImGui::ColorConvertFloat4ToU32(GetStyleColorVec4(idx)); }
+
+// Draws vertical text. The position is the bottom left of the text rect.
+IMPLOT_API void AddTextVertical(ImDrawList *DrawList, ImVec2 pos, ImU32 col, const char* text_begin, const char* text_end = nullptr);
+// Draws multiline horizontal text centered.
+IMPLOT_API void AddTextCentered(ImDrawList* DrawList, ImVec2 top_center, ImU32 col, const char* text_begin, const char* text_end = nullptr);
+// Calculates the size of vertical text
+static inline ImVec2 CalcTextSizeVertical(const char *text) {
+ ImVec2 sz = ImGui::CalcTextSize(text);
+ return ImVec2(sz.y, sz.x);
+}
+// Returns white or black text given background color
+static inline ImU32 CalcTextColor(const ImVec4& bg) { return (bg.x * 0.299f + bg.y * 0.587f + bg.z * 0.114f) > 0.5f ? IM_COL32_BLACK : IM_COL32_WHITE; }
+static inline ImU32 CalcTextColor(ImU32 bg) { return CalcTextColor(ImGui::ColorConvertU32ToFloat4(bg)); }
+// Lightens or darkens a color for hover
+static inline ImU32 CalcHoverColor(ImU32 col) { return ImMixU32(col, CalcTextColor(col), 32); }
+
+// Clamps a label position so that it fits a rect defined by Min/Max
+static inline ImVec2 ClampLabelPos(ImVec2 pos, const ImVec2& size, const ImVec2& Min, const ImVec2& Max) {
+ if (pos.x < Min.x) pos.x = Min.x;
+ if (pos.y < Min.y) pos.y = Min.y;
+ if ((pos.x + size.x) > Max.x) pos.x = Max.x - size.x;
+ if ((pos.y + size.y) > Max.y) pos.y = Max.y - size.y;
+ return pos;
+}
+
+// Returns a color from the Color map given an index >= 0 (modulo will be performed).
+IMPLOT_API ImU32 GetColormapColorU32(int idx, ImPlotColormap cmap);
+// Returns the next unused colormap color and advances the colormap. Can be used to skip colors if desired.
+IMPLOT_API ImU32 NextColormapColorU32();
+// Linearly interpolates a color from the current colormap given t between 0 and 1.
+IMPLOT_API ImU32 SampleColormapU32(float t, ImPlotColormap cmap);
+
+// Render a colormap bar
+IMPLOT_API void RenderColorBar(const ImU32* colors, int size, ImDrawList& DrawList, const ImRect& bounds, bool vert, bool reversed, bool continuous);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Math and Misc Utils
+//-----------------------------------------------------------------------------
+
+// Rounds x to powers of 2,5 and 10 for generating axis labels (from Graphics Gems 1 Chapter 11.2)
+IMPLOT_API double NiceNum(double x, bool round);
+// Computes order of magnitude of double.
+static inline int OrderOfMagnitude(double val) { return val == 0 ? 0 : (int)(floor(log10(fabs(val)))); }
+// Returns the precision required for a order of magnitude.
+static inline int OrderToPrecision(int order) { return order > 0 ? 0 : 1 - order; }
+// Returns a floating point precision to use given a value
+static inline int Precision(double val) { return OrderToPrecision(OrderOfMagnitude(val)); }
+// Round a value to a given precision
+static inline double RoundTo(double val, int prec) { double p = pow(10,(double)prec); return floor(val*p+0.5)/p; }
+
+// Returns the intersection point of two lines A and B (assumes they are not parallel!)
+static inline ImVec2 Intersection(const ImVec2& a1, const ImVec2& a2, const ImVec2& b1, const ImVec2& b2) {
+ float v1 = (a1.x * a2.y - a1.y * a2.x); float v2 = (b1.x * b2.y - b1.y * b2.x);
+ float v3 = ((a1.x - a2.x) * (b1.y - b2.y) - (a1.y - a2.y) * (b1.x - b2.x));
+ return ImVec2((v1 * (b1.x - b2.x) - v2 * (a1.x - a2.x)) / v3, (v1 * (b1.y - b2.y) - v2 * (a1.y - a2.y)) / v3);
+}
+
+// Fills a buffer with n samples linear interpolated from vmin to vmax
+template <typename T>
+void FillRange(ImVector<T>& buffer, int n, T vmin, T vmax) {
+ buffer.resize(n);
+ T step = (vmax - vmin) / (n - 1);
+ for (int i = 0; i < n; ++i) {
+ buffer[i] = vmin + i * step;
+ }
+}
+
+// Calculate histogram bin counts and widths
+template <typename T>
+static inline void CalculateBins(const T* values, int count, ImPlotBin meth, const ImPlotRange& range, int& bins_out, double& width_out) {
+ switch (meth) {
+ case ImPlotBin_Sqrt:
+ bins_out = (int)ceil(sqrt(count));
+ break;
+ case ImPlotBin_Sturges:
+ bins_out = (int)ceil(1.0 + log2(count));
+ break;
+ case ImPlotBin_Rice:
+ bins_out = (int)ceil(2 * cbrt(count));
+ break;
+ case ImPlotBin_Scott:
+ width_out = 3.49 * ImStdDev(values, count) / cbrt(count);
+ bins_out = (int)round(range.Size() / width_out);
+ break;
+ }
+ width_out = range.Size() / bins_out;
+}
+
+//-----------------------------------------------------------------------------
+// Time Utils
+//-----------------------------------------------------------------------------
+
+// Returns true if year is leap year (366 days long)
+static inline bool IsLeapYear(int year) {
+ return year % 4 == 0 && (year % 100 != 0 || year % 400 == 0);
+}
+// Returns the number of days in a month, accounting for Feb. leap years. #month is zero indexed.
+static inline int GetDaysInMonth(int year, int month) {
+ static const int days[12] = {31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
+ return days[month] + (int)(month == 1 && IsLeapYear(year));
+}
+
+// Make a UNIX timestamp from a tm struct expressed in UTC time (i.e. GMT timezone).
+IMPLOT_API ImPlotTime MkGmtTime(struct tm *ptm);
+// Make a tm struct expressed in UTC time (i.e. GMT timezone) from a UNIX timestamp.
+IMPLOT_API tm* GetGmtTime(const ImPlotTime& t, tm* ptm);
+
+// Make a UNIX timestamp from a tm struct expressed in local time.
+IMPLOT_API ImPlotTime MkLocTime(struct tm *ptm);
+// Make a tm struct expressed in local time from a UNIX timestamp.
+IMPLOT_API tm* GetLocTime(const ImPlotTime& t, tm* ptm);
+
+// NB: The following functions only work if there is a current ImPlotContext because the
+// internal tm struct is owned by the context! They are aware of ImPlotStyle.UseLocalTime.
+
+// Make a timestamp from time components.
+// year[1970-3000], month[0-11], day[1-31], hour[0-23], min[0-59], sec[0-59], us[0,999999]
+IMPLOT_API ImPlotTime MakeTime(int year, int month = 0, int day = 1, int hour = 0, int min = 0, int sec = 0, int us = 0);
+// Get year component from timestamp [1970-3000]
+IMPLOT_API int GetYear(const ImPlotTime& t);
+
+// Adds or subtracts time from a timestamp. #count > 0 to add, < 0 to subtract.
+IMPLOT_API ImPlotTime AddTime(const ImPlotTime& t, ImPlotTimeUnit unit, int count);
+// Rounds a timestamp down to nearest unit.
+IMPLOT_API ImPlotTime FloorTime(const ImPlotTime& t, ImPlotTimeUnit unit);
+// Rounds a timestamp up to the nearest unit.
+IMPLOT_API ImPlotTime CeilTime(const ImPlotTime& t, ImPlotTimeUnit unit);
+// Rounds a timestamp up or down to the nearest unit.
+IMPLOT_API ImPlotTime RoundTime(const ImPlotTime& t, ImPlotTimeUnit unit);
+// Combines the date of one timestamp with the time-of-day of another timestamp.
+IMPLOT_API ImPlotTime CombineDateTime(const ImPlotTime& date_part, const ImPlotTime& time_part);
+
+// Formats the time part of timestamp t into a buffer according to #fmt
+IMPLOT_API int FormatTime(const ImPlotTime& t, char* buffer, int size, ImPlotTimeFmt fmt, bool use_24_hr_clk);
+// Formats the date part of timestamp t into a buffer according to #fmt
+IMPLOT_API int FormatDate(const ImPlotTime& t, char* buffer, int size, ImPlotDateFmt fmt, bool use_iso_8601);
+// Formats the time and/or date parts of a timestamp t into a buffer according to #fmt
+IMPLOT_API int FormatDateTime(const ImPlotTime& t, char* buffer, int size, ImPlotDateTimeSpec fmt);
+
+// Shows a date picker widget block (year/month/day).
+// #level = 0 for day, 1 for month, 2 for year. Modified by user interaction.
+// #t will be set when a day is clicked and the function will return true.
+// #t1 and #t2 are optional dates to highlight.
+IMPLOT_API bool ShowDatePicker(const char* id, int* level, ImPlotTime* t, const ImPlotTime* t1 = nullptr, const ImPlotTime* t2 = nullptr);
+// Shows a time picker widget block (hour/min/sec).
+// #t will be set when a new hour, minute, or sec is selected or am/pm is toggled, and the function will return true.
+IMPLOT_API bool ShowTimePicker(const char* id, ImPlotTime* t);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Transforms
+//-----------------------------------------------------------------------------
+
+static inline double TransformForward_Log10(double v, void*) {
+ v = v <= 0.0 ? DBL_MIN : v;
+ return ImLog10(v);
+}
+
+static inline double TransformInverse_Log10(double v, void*) {
+ return ImPow(10, v);
+}
+
+static inline double TransformForward_SymLog(double v, void*) {
+ return 2.0 * ImAsinh(v / 2.0);
+}
+
+static inline double TransformInverse_SymLog(double v, void*) {
+ return 2.0 * ImSinh(v / 2.0);
+}
+
+static inline double TransformForward_Logit(double v, void*) {
+ v = ImClamp(v, DBL_MIN, 1.0 - DBL_EPSILON);
+ return ImLog10(v / (1 - v));
+}
+
+static inline double TransformInverse_Logit(double v, void*) {
+ return 1.0 / (1.0 + ImPow(10,-v));
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Formatters
+//-----------------------------------------------------------------------------
+
+static inline int Formatter_Default(double value, char* buff, int size, void* data) {
+ char* fmt = (char*)data;
+ return ImFormatString(buff, size, fmt, value);
+}
+
+static inline int Formatter_Logit(double value, char* buff, int size, void*) {
+ if (value == 0.5)
+ return ImFormatString(buff,size,"1/2");
+ else if (value < 0.5)
+ return ImFormatString(buff,size,"%g", value);
+ else
+ return ImFormatString(buff,size,"1 - %g", 1 - value);
+}
+
+struct Formatter_Time_Data {
+ ImPlotTime Time;
+ ImPlotDateTimeSpec Spec;
+ ImPlotFormatter UserFormatter;
+ void* UserFormatterData;
+};
+
+static inline int Formatter_Time(double, char* buff, int size, void* data) {
+ Formatter_Time_Data* ftd = (Formatter_Time_Data*)data;
+ return FormatDateTime(ftd->Time, buff, size, ftd->Spec);
+}
+
+//------------------------------------------------------------------------------
+// [SECTION] Locator
+//------------------------------------------------------------------------------
+
+void Locator_Default(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data);
+void Locator_Time(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data);
+void Locator_Log10(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data);
+void Locator_SymLog(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data);
+
+} // namespace ImPlot