summaryrefslogtreecommitdiffstats
path: root/src/implot/implot_internal.h
blob: fb01204819348fde5477359e3b7b87055b944811 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
// MIT License

// Copyright (c) 2023 Evan Pezent

// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:

// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.

// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.

// ImPlot v0.16

// You may use this file to debug, understand or extend ImPlot features but we
// don't provide any guarantee of forward compatibility!

//-----------------------------------------------------------------------------
// [SECTION] Header Mess
//-----------------------------------------------------------------------------

#pragma once

#include <time.h>
#include "imgui_internal.h"

#ifndef IMPLOT_VERSION
#error Must include implot.h before implot_internal.h
#endif


// Support for pre-1.84 versions. ImPool's GetSize() -> GetBufSize()
#if (IMGUI_VERSION_NUM < 18303)
#define GetBufSize GetSize
#endif

//-----------------------------------------------------------------------------
// [SECTION] Constants
//-----------------------------------------------------------------------------

// Constants can be changed unless stated otherwise. We may move some of these
// to ImPlotStyleVar_ over time.

// Mimimum allowable timestamp value 01/01/1970 @ 12:00am (UTC) (DO NOT DECREASE THIS)
#define IMPLOT_MIN_TIME  0
// Maximum allowable timestamp value 01/01/3000 @ 12:00am (UTC) (DO NOT INCREASE THIS)
#define IMPLOT_MAX_TIME  32503680000
// Default label format for axis labels
#define IMPLOT_LABEL_FORMAT "%g"
// Max character size for tick labels
#define IMPLOT_LABEL_MAX_SIZE 32

//-----------------------------------------------------------------------------
// [SECTION] Macros
//-----------------------------------------------------------------------------

#define IMPLOT_NUM_X_AXES ImAxis_Y1
#define IMPLOT_NUM_Y_AXES (ImAxis_COUNT - IMPLOT_NUM_X_AXES)

// Split ImU32 color into RGB components [0 255]
#define IM_COL32_SPLIT_RGB(col,r,g,b) \
    ImU32 r = ((col >> IM_COL32_R_SHIFT) & 0xFF); \
    ImU32 g = ((col >> IM_COL32_G_SHIFT) & 0xFF); \
    ImU32 b = ((col >> IM_COL32_B_SHIFT) & 0xFF);

//-----------------------------------------------------------------------------
// [SECTION] Forward Declarations
//-----------------------------------------------------------------------------

struct ImPlotTick;
struct ImPlotAxis;
struct ImPlotAxisColor;
struct ImPlotItem;
struct ImPlotLegend;
struct ImPlotPlot;
struct ImPlotNextPlotData;
struct ImPlotTicker;

//-----------------------------------------------------------------------------
// [SECTION] Context Pointer
//-----------------------------------------------------------------------------

#ifndef GImPlot
extern IMPLOT_API ImPlotContext* GImPlot; // Current implicit context pointer
#endif

//-----------------------------------------------------------------------------
// [SECTION] Generic Helpers
//-----------------------------------------------------------------------------

// Computes the common (base-10) logarithm
static inline float  ImLog10(float x)  { return log10f(x); }
static inline double ImLog10(double x) { return log10(x);  }
static inline float  ImSinh(float x)   { return sinhf(x);  }
static inline double ImSinh(double x)  { return sinh(x);   }
static inline float  ImAsinh(float x)  { return asinhf(x); }
static inline double ImAsinh(double x) { return asinh(x);  }
// Returns true if a flag is set
template <typename TSet, typename TFlag>
static inline bool ImHasFlag(TSet set, TFlag flag) { return (set & flag) == flag; }
// Flips a flag in a flagset
template <typename TSet, typename TFlag>
static inline void ImFlipFlag(TSet& set, TFlag flag) { ImHasFlag(set, flag) ? set &= ~flag : set |= flag; }
// Linearly remaps x from [x0 x1] to [y0 y1].
template <typename T>
static inline T ImRemap(T x, T x0, T x1, T y0, T y1) { return y0 + (x - x0) * (y1 - y0) / (x1 - x0); }
// Linear rempas x from [x0 x1] to [0 1]
template <typename T>
static inline T ImRemap01(T x, T x0, T x1) { return (x - x0) / (x1 - x0); }
// Returns always positive modulo (assumes r != 0)
static inline int ImPosMod(int l, int r) { return (l % r + r) % r; }
// Returns true if val is NAN
static inline bool ImNan(double val) { return isnan(val); }
// Returns true if val is NAN or INFINITY
static inline bool ImNanOrInf(double val) { return !(val >= -DBL_MAX && val <= DBL_MAX) || ImNan(val); }
// Turns NANs to 0s
static inline double ImConstrainNan(double val) { return ImNan(val) ? 0 : val; }
// Turns infinity to floating point maximums
static inline double ImConstrainInf(double val) { return val >= DBL_MAX ?  DBL_MAX : val <= -DBL_MAX ? - DBL_MAX : val; }
// Turns numbers less than or equal to 0 to 0.001 (sort of arbitrary, is there a better way?)
static inline double ImConstrainLog(double val) { return val <= 0 ? 0.001f : val; }
// Turns numbers less than 0 to zero
static inline double ImConstrainTime(double val) { return val < IMPLOT_MIN_TIME ? IMPLOT_MIN_TIME : (val > IMPLOT_MAX_TIME ? IMPLOT_MAX_TIME : val); }
// True if two numbers are approximately equal using units in the last place.
static inline bool ImAlmostEqual(double v1, double v2, int ulp = 2) { return ImAbs(v1-v2) < DBL_EPSILON * ImAbs(v1+v2) * ulp || ImAbs(v1-v2) < DBL_MIN; }
// Finds min value in an unsorted array
template <typename T>
static inline T ImMinArray(const T* values, int count) { T m = values[0]; for (int i = 1; i < count; ++i) { if (values[i] < m) { m = values[i]; } } return m; }
// Finds the max value in an unsorted array
template <typename T>
static inline T ImMaxArray(const T* values, int count) { T m = values[0]; for (int i = 1; i < count; ++i) { if (values[i] > m) { m = values[i]; } } return m; }
// Finds the min and max value in an unsorted array
template <typename T>
static inline void ImMinMaxArray(const T* values, int count, T* min_out, T* max_out) {
    T Min = values[0]; T Max = values[0];
    for (int i = 1; i < count; ++i) {
        if (values[i] < Min) { Min = values[i]; }
        if (values[i] > Max) { Max = values[i]; }
    }
    *min_out = Min; *max_out = Max;
}
// Finds the sim of an array
template <typename T>
static inline T ImSum(const T* values, int count) {
    T sum  = 0;
    for (int i = 0; i < count; ++i)
        sum += values[i];
    return sum;
}
// Finds the mean of an array
template <typename T>
static inline double ImMean(const T* values, int count) {
    double den = 1.0 / count;
    double mu  = 0;
    for (int i = 0; i < count; ++i)
        mu += (double)values[i] * den;
    return mu;
}
// Finds the sample standard deviation of an array
template <typename T>
static inline double ImStdDev(const T* values, int count) {
    double den = 1.0 / (count - 1.0);
    double mu  = ImMean(values, count);
    double x   = 0;
    for (int i = 0; i < count; ++i)
        x += ((double)values[i] - mu) * ((double)values[i] - mu) * den;
    return sqrt(x);
}
// Mix color a and b by factor s in [0 256]
static inline ImU32 ImMixU32(ImU32 a, ImU32 b, ImU32 s) {
#ifdef IMPLOT_MIX64
    const ImU32 af = 256-s;
    const ImU32 bf = s;
    const ImU64 al = (a & 0x00ff00ff) | (((ImU64)(a & 0xff00ff00)) << 24);
    const ImU64 bl = (b & 0x00ff00ff) | (((ImU64)(b & 0xff00ff00)) << 24);
    const ImU64 mix = (al * af + bl * bf);
    return ((mix >> 32) & 0xff00ff00) | ((mix & 0xff00ff00) >> 8);
#else
    const ImU32 af = 256-s;
    const ImU32 bf = s;
    const ImU32 al = (a & 0x00ff00ff);
    const ImU32 ah = (a & 0xff00ff00) >> 8;
    const ImU32 bl = (b & 0x00ff00ff);
    const ImU32 bh = (b & 0xff00ff00) >> 8;
    const ImU32 ml = (al * af + bl * bf);
    const ImU32 mh = (ah * af + bh * bf);
    return (mh & 0xff00ff00) | ((ml & 0xff00ff00) >> 8);
#endif
}

// Lerp across an array of 32-bit collors given t in [0.0 1.0]
static inline ImU32 ImLerpU32(const ImU32* colors, int size, float t) {
    int i1 = (int)((size - 1 ) * t);
    int i2 = i1 + 1;
    if (i2 == size || size == 1)
        return colors[i1];
    float den = 1.0f / (size - 1);
    float t1 = i1 * den;
    float t2 = i2 * den;
    float tr = ImRemap01(t, t1, t2);
    return ImMixU32(colors[i1], colors[i2], (ImU32)(tr*256));
}

// Set alpha channel of 32-bit color from float in range [0.0 1.0]
static inline ImU32 ImAlphaU32(ImU32 col, float alpha) {
    return col & ~((ImU32)((1.0f-alpha)*255)<<IM_COL32_A_SHIFT);
}

// Returns true of two ranges overlap
template <typename T>
static inline bool ImOverlaps(T min_a, T max_a, T min_b, T max_b) {
    return min_a <= max_b && min_b <= max_a;
}

//-----------------------------------------------------------------------------
// [SECTION] ImPlot Enums
//-----------------------------------------------------------------------------

typedef int ImPlotTimeUnit;    // -> enum ImPlotTimeUnit_
typedef int ImPlotDateFmt;     // -> enum ImPlotDateFmt_
typedef int ImPlotTimeFmt;     // -> enum ImPlotTimeFmt_

enum ImPlotTimeUnit_ {
    ImPlotTimeUnit_Us,  // microsecond
    ImPlotTimeUnit_Ms,  // millisecond
    ImPlotTimeUnit_S,   // second
    ImPlotTimeUnit_Min, // minute
    ImPlotTimeUnit_Hr,  // hour
    ImPlotTimeUnit_Day, // day
    ImPlotTimeUnit_Mo,  // month
    ImPlotTimeUnit_Yr,  // year
    ImPlotTimeUnit_COUNT
};

enum ImPlotDateFmt_ {              // default        [ ISO 8601     ]
    ImPlotDateFmt_None = 0,
    ImPlotDateFmt_DayMo,           // 10/3           [ --10-03      ]
    ImPlotDateFmt_DayMoYr,         // 10/3/91        [ 1991-10-03   ]
    ImPlotDateFmt_MoYr,            // Oct 1991       [ 1991-10      ]
    ImPlotDateFmt_Mo,              // Oct            [ --10         ]
    ImPlotDateFmt_Yr               // 1991           [ 1991         ]
};

enum ImPlotTimeFmt_ {              // default        [ 24 Hour Clock ]
    ImPlotTimeFmt_None = 0,
    ImPlotTimeFmt_Us,              // .428 552       [ .428 552     ]
    ImPlotTimeFmt_SUs,             // :29.428 552    [ :29.428 552  ]
    ImPlotTimeFmt_SMs,             // :29.428        [ :29.428      ]
    ImPlotTimeFmt_S,               // :29            [ :29          ]
    ImPlotTimeFmt_MinSMs,          // 21:29.428      [ 21:29.428    ]
    ImPlotTimeFmt_HrMinSMs,        // 7:21:29.428pm  [ 19:21:29.428 ]
    ImPlotTimeFmt_HrMinS,          // 7:21:29pm      [ 19:21:29     ]
    ImPlotTimeFmt_HrMin,           // 7:21pm         [ 19:21        ]
    ImPlotTimeFmt_Hr               // 7pm            [ 19:00        ]
};

//-----------------------------------------------------------------------------
// [SECTION] Callbacks
//-----------------------------------------------------------------------------

typedef void (*ImPlotLocator)(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data);

//-----------------------------------------------------------------------------
// [SECTION] Structs
//-----------------------------------------------------------------------------

// Combined date/time format spec
struct ImPlotDateTimeSpec {
    ImPlotDateTimeSpec() {}
    ImPlotDateTimeSpec(ImPlotDateFmt date_fmt, ImPlotTimeFmt time_fmt, bool use_24_hr_clk = false, bool use_iso_8601 = false) {
        Date           = date_fmt;
        Time           = time_fmt;
        UseISO8601     = use_iso_8601;
        Use24HourClock = use_24_hr_clk;
    }
    ImPlotDateFmt Date;
    ImPlotTimeFmt Time;
    bool UseISO8601;
    bool Use24HourClock;
};

// Two part timestamp struct.
struct ImPlotTime {
    time_t S;  // second part
    int    Us; // microsecond part
    ImPlotTime() { S = 0; Us = 0; }
    ImPlotTime(time_t s, int us = 0) { S  = s + us / 1000000; Us = us % 1000000; }
    void RollOver() { S  = S + Us / 1000000;  Us = Us % 1000000; }
    double ToDouble() const { return (double)S + (double)Us / 1000000.0; }
    static ImPlotTime FromDouble(double t) { return ImPlotTime((time_t)t, (int)(t * 1000000 - floor(t) * 1000000)); }
};

static inline ImPlotTime operator+(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return ImPlotTime(lhs.S + rhs.S, lhs.Us + rhs.Us); }
static inline ImPlotTime operator-(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return ImPlotTime(lhs.S - rhs.S, lhs.Us - rhs.Us); }
static inline bool operator==(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return lhs.S == rhs.S && lhs.Us == rhs.Us; }
static inline bool operator<(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return lhs.S == rhs.S ? lhs.Us < rhs.Us : lhs.S < rhs.S; }
static inline bool operator>(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return rhs < lhs; }
static inline bool operator<=(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return lhs < rhs || lhs == rhs; }
static inline bool operator>=(const ImPlotTime& lhs, const ImPlotTime& rhs)
{ return lhs > rhs || lhs == rhs; }

// Colormap data storage
struct ImPlotColormapData {
    ImVector<ImU32> Keys;
    ImVector<int>   KeyCounts;
    ImVector<int>   KeyOffsets;
    ImVector<ImU32> Tables;
    ImVector<int>   TableSizes;
    ImVector<int>   TableOffsets;
    ImGuiTextBuffer Text;
    ImVector<int>   TextOffsets;
    ImVector<bool>  Quals;
    ImGuiStorage    Map;
    int             Count;

    ImPlotColormapData() { Count = 0; }

    int Append(const char* name, const ImU32* keys, int count, bool qual) {
        if (GetIndex(name) != -1)
            return -1;
        KeyOffsets.push_back(Keys.size());
        KeyCounts.push_back(count);
        Keys.reserve(Keys.size()+count);
        for (int i = 0; i < count; ++i)
            Keys.push_back(keys[i]);
        TextOffsets.push_back(Text.size());
        Text.append(name, name + strlen(name) + 1);
        Quals.push_back(qual);
        ImGuiID id = ImHashStr(name);
        int idx = Count++;
        Map.SetInt(id,idx);
        _AppendTable(idx);
        return idx;
    }

    void _AppendTable(ImPlotColormap cmap) {
        int key_count     = GetKeyCount(cmap);
        const ImU32* keys = GetKeys(cmap);
        int off = Tables.size();
        TableOffsets.push_back(off);
        if (IsQual(cmap)) {
            Tables.reserve(key_count);
            for (int i = 0; i < key_count; ++i)
                Tables.push_back(keys[i]);
            TableSizes.push_back(key_count);
        }
        else {
            int max_size = 255 * (key_count-1) + 1;
            Tables.reserve(off + max_size);
            // ImU32 last = keys[0];
            // Tables.push_back(last);
            // int n = 1;
            for (int i = 0; i < key_count-1; ++i) {
                for (int s = 0; s < 255; ++s) {
                    ImU32 a = keys[i];
                    ImU32 b = keys[i+1];
                    ImU32 c = ImMixU32(a,b,s);
                    // if (c != last) {
                        Tables.push_back(c);
                        // last = c;
                        // n++;
                    // }
                }
            }
            ImU32 c = keys[key_count-1];
            // if (c != last) {
                Tables.push_back(c);
                // n++;
            // }
            // TableSizes.push_back(n);
            TableSizes.push_back(max_size);
        }
    }

    void RebuildTables() {
        Tables.resize(0);
        TableSizes.resize(0);
        TableOffsets.resize(0);
        for (int i = 0; i < Count; ++i)
            _AppendTable(i);
    }

    inline bool           IsQual(ImPlotColormap cmap) const                      { return Quals[cmap];                                                }
    inline const char*    GetName(ImPlotColormap cmap) const                     { return cmap < Count ? Text.Buf.Data + TextOffsets[cmap] : nullptr; }
    inline ImPlotColormap GetIndex(const char* name) const                       { ImGuiID key = ImHashStr(name); return Map.GetInt(key,-1);          }

    inline const ImU32*   GetKeys(ImPlotColormap cmap) const                     { return &Keys[KeyOffsets[cmap]];                                    }
    inline int            GetKeyCount(ImPlotColormap cmap) const                 { return KeyCounts[cmap];                                            }
    inline ImU32          GetKeyColor(ImPlotColormap cmap, int idx) const        { return Keys[KeyOffsets[cmap]+idx];                                 }
    inline void           SetKeyColor(ImPlotColormap cmap, int idx, ImU32 value) { Keys[KeyOffsets[cmap]+idx] = value; RebuildTables();               }

    inline const ImU32*   GetTable(ImPlotColormap cmap) const                    { return &Tables[TableOffsets[cmap]];                                }
    inline int            GetTableSize(ImPlotColormap cmap) const                { return TableSizes[cmap];                                           }
    inline ImU32          GetTableColor(ImPlotColormap cmap, int idx) const      { return Tables[TableOffsets[cmap]+idx];                             }

    inline ImU32 LerpTable(ImPlotColormap cmap, float t) const {
        int off = TableOffsets[cmap];
        int siz = TableSizes[cmap];
        int idx = Quals[cmap] ? ImClamp((int)(siz*t),0,siz-1) : (int)((siz - 1) * t + 0.5f);
        return Tables[off + idx];
    }
};

// ImPlotPoint with positive/negative error values
struct ImPlotPointError {
    double X, Y, Neg, Pos;
    ImPlotPointError(double x, double y, double neg, double pos) {
        X = x; Y = y; Neg = neg; Pos = pos;
    }
};

// Interior plot label/annotation
struct ImPlotAnnotation {
    ImVec2 Pos;
    ImVec2 Offset;
    ImU32  ColorBg;
    ImU32  ColorFg;
    int    TextOffset;
    bool   Clamp;
    ImPlotAnnotation() {
        ColorBg = ColorFg = 0;
        TextOffset = 0;
        Clamp = false;
    }
};

// Collection of plot labels
struct ImPlotAnnotationCollection {

    ImVector<ImPlotAnnotation> Annotations;
    ImGuiTextBuffer            TextBuffer;
    int                        Size;

    ImPlotAnnotationCollection() { Reset(); }

    void AppendV(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt,  va_list args) IM_FMTLIST(7) {
        ImPlotAnnotation an;
        an.Pos = pos; an.Offset = off;
        an.ColorBg = bg; an.ColorFg = fg;
        an.TextOffset = TextBuffer.size();
        an.Clamp = clamp;
        Annotations.push_back(an);
        TextBuffer.appendfv(fmt, args);
        const char nul[] = "";
        TextBuffer.append(nul,nul+1);
        Size++;
    }

    void Append(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt,  ...) IM_FMTARGS(7) {
        va_list args;
        va_start(args, fmt);
        AppendV(pos, off, bg, fg, clamp, fmt, args);
        va_end(args);
    }

    const char* GetText(int idx) {
        return TextBuffer.Buf.Data + Annotations[idx].TextOffset;
    }

    void Reset() {
        Annotations.shrink(0);
        TextBuffer.Buf.shrink(0);
        Size = 0;
    }
};

struct ImPlotTag {
    ImAxis Axis;
    double Value;
    ImU32  ColorBg;
    ImU32  ColorFg;
    int    TextOffset;
};

struct ImPlotTagCollection {

    ImVector<ImPlotTag> Tags;
    ImGuiTextBuffer     TextBuffer;
    int                 Size;

    ImPlotTagCollection() { Reset(); }

    void AppendV(ImAxis axis, double value, ImU32 bg, ImU32 fg, const char* fmt, va_list args) IM_FMTLIST(6) {
        ImPlotTag tag;
        tag.Axis = axis;
        tag.Value = value;
        tag.ColorBg = bg;
        tag.ColorFg = fg;
        tag.TextOffset = TextBuffer.size();
        Tags.push_back(tag);
        TextBuffer.appendfv(fmt, args);
        const char nul[] = "";
        TextBuffer.append(nul,nul+1);
        Size++;
    }

    void Append(ImAxis axis, double value, ImU32 bg, ImU32 fg, const char* fmt, ...) IM_FMTARGS(6) {
        va_list args;
        va_start(args, fmt);
        AppendV(axis, value, bg, fg, fmt, args);
        va_end(args);
    }

    const char* GetText(int idx) {
        return TextBuffer.Buf.Data + Tags[idx].TextOffset;
    }

    void Reset() {
        Tags.shrink(0);
        TextBuffer.Buf.shrink(0);
        Size = 0;
    }
};

// Tick mark info
struct ImPlotTick
{
    double PlotPos;
    float  PixelPos;
    ImVec2 LabelSize;
    int    TextOffset;
    bool   Major;
    bool   ShowLabel;
    int    Level;
    int    Idx;

    ImPlotTick(double value, bool major, int level, bool show_label) {
        PixelPos     = 0;
        PlotPos      = value;
        Major        = major;
        ShowLabel    = show_label;
        Level        = level;
        TextOffset   = -1;
    }
};

// Collection of ticks
struct ImPlotTicker {
    ImVector<ImPlotTick> Ticks;
    ImGuiTextBuffer      TextBuffer;
    ImVec2               MaxSize;
    ImVec2               LateSize;
    int                  Levels;

    ImPlotTicker() {
        Reset();
    }

    ImPlotTick& AddTick(double value, bool major, int level, bool show_label, const char* label) {
        ImPlotTick tick(value, major, level, show_label);
        if (show_label && label != nullptr) {
            tick.TextOffset = TextBuffer.size();
            TextBuffer.append(label, label + strlen(label) + 1);
            tick.LabelSize = ImGui::CalcTextSize(TextBuffer.Buf.Data + tick.TextOffset);
        }
        return AddTick(tick);
    }

    ImPlotTick& AddTick(double value, bool major, int level, bool show_label, ImPlotFormatter formatter, void* data) {
        ImPlotTick tick(value, major, level, show_label);
        if (show_label && formatter != nullptr) {
            char buff[IMPLOT_LABEL_MAX_SIZE];
            tick.TextOffset = TextBuffer.size();
            formatter(tick.PlotPos, buff, sizeof(buff), data);
            TextBuffer.append(buff, buff + strlen(buff) + 1);
            tick.LabelSize = ImGui::CalcTextSize(TextBuffer.Buf.Data + tick.TextOffset);
        }
        return AddTick(tick);
    }

    inline ImPlotTick& AddTick(ImPlotTick tick) {
        if (tick.ShowLabel) {
            MaxSize.x     =  tick.LabelSize.x > MaxSize.x ? tick.LabelSize.x : MaxSize.x;
            MaxSize.y     =  tick.LabelSize.y > MaxSize.y ? tick.LabelSize.y : MaxSize.y;
        }
        tick.Idx = Ticks.size();
        Ticks.push_back(tick);
        return Ticks.back();
    }

    const char* GetText(int idx) const {
        return TextBuffer.Buf.Data + Ticks[idx].TextOffset;
    }

    const char* GetText(const ImPlotTick& tick) {
        return GetText(tick.Idx);
    }

    void OverrideSizeLate(const ImVec2& size) {
        LateSize.x = size.x > LateSize.x ? size.x : LateSize.x;
        LateSize.y = size.y > LateSize.y ? size.y : LateSize.y;
    }

    void Reset() {
        Ticks.shrink(0);
        TextBuffer.Buf.shrink(0);
        MaxSize = LateSize;
        LateSize = ImVec2(0,0);
        Levels = 1;
    }

    int TickCount() const {
        return Ticks.Size;
    }
};

// Axis state information that must persist after EndPlot
struct ImPlotAxis
{
    ImGuiID              ID;
    ImPlotAxisFlags      Flags;
    ImPlotAxisFlags      PreviousFlags;
    ImPlotRange          Range;
    ImPlotCond           RangeCond;
    ImPlotScale          Scale;
    ImPlotRange          FitExtents;
    ImPlotAxis*          OrthoAxis;
    ImPlotRange          ConstraintRange;
    ImPlotRange          ConstraintZoom;

    ImPlotTicker         Ticker;
    ImPlotFormatter      Formatter;
    void*                FormatterData;
    char                 FormatSpec[16];
    ImPlotLocator        Locator;

    double*              LinkedMin;
    double*              LinkedMax;

    int                  PickerLevel;
    ImPlotTime           PickerTimeMin, PickerTimeMax;

    ImPlotTransform      TransformForward;
    ImPlotTransform      TransformInverse;
    void*                TransformData;
    float                PixelMin, PixelMax;
    double               ScaleMin, ScaleMax;
    double               ScaleToPixel;
    float                Datum1, Datum2;

    ImRect               HoverRect;
    int                  LabelOffset;
    ImU32                ColorMaj, ColorMin, ColorTick, ColorTxt, ColorBg, ColorHov, ColorAct, ColorHiLi;

    bool                 Enabled;
    bool                 Vertical;
    bool                 FitThisFrame;
    bool                 HasRange;
    bool                 HasFormatSpec;
    bool                 ShowDefaultTicks;
    bool                 Hovered;
    bool                 Held;

    ImPlotAxis() {
        ID               = 0;
        Flags            = PreviousFlags = ImPlotAxisFlags_None;
        Range.Min        = 0;
        Range.Max        = 1;
        Scale            = ImPlotScale_Linear;
        TransformForward = TransformInverse = nullptr;
        TransformData    = nullptr;
        FitExtents.Min   = HUGE_VAL;
        FitExtents.Max   = -HUGE_VAL;
        OrthoAxis        = nullptr;
        ConstraintRange  = ImPlotRange(-INFINITY,INFINITY);
        ConstraintZoom   = ImPlotRange(DBL_MIN,INFINITY);
        LinkedMin        = LinkedMax = nullptr;
        PickerLevel      = 0;
        Datum1           = Datum2 = 0;
        PixelMin         = PixelMax = 0;
        LabelOffset      = -1;
        ColorMaj         = ColorMin = ColorTick = ColorTxt = ColorBg = ColorHov = ColorAct = 0;
        ColorHiLi        = IM_COL32_BLACK_TRANS;
        Formatter        = nullptr;
        FormatterData    = nullptr;
        Locator          = nullptr;
        Enabled          = Hovered = Held = FitThisFrame = HasRange = HasFormatSpec = false;
        ShowDefaultTicks = true;
    }

    inline void Reset() {
        Enabled          = false;
        Scale            = ImPlotScale_Linear;
        TransformForward = TransformInverse = nullptr;
        TransformData    = nullptr;
        LabelOffset      = -1;
        HasFormatSpec    = false;
        Formatter        = nullptr;
        FormatterData    = nullptr;
        Locator          = nullptr;
        ShowDefaultTicks = true;
        FitThisFrame     = false;
        FitExtents.Min   = HUGE_VAL;
        FitExtents.Max   = -HUGE_VAL;
        OrthoAxis        = nullptr;
        ConstraintRange  = ImPlotRange(-INFINITY,INFINITY);
        ConstraintZoom   = ImPlotRange(DBL_MIN,INFINITY);
        Ticker.Reset();
    }

    inline bool SetMin(double _min, bool force=false) {
        if (!force && IsLockedMin())
            return false;
        _min = ImConstrainNan(ImConstrainInf(_min));
        if (_min < ConstraintRange.Min)
            _min = ConstraintRange.Min;
        double z = Range.Max - _min;
        if (z < ConstraintZoom.Min)
            _min = Range.Max - ConstraintZoom.Min;
        if (z > ConstraintZoom.Max)
            _min = Range.Max - ConstraintZoom.Max;
        if (_min >= Range.Max)
            return false;
        Range.Min = _min;
        PickerTimeMin = ImPlotTime::FromDouble(Range.Min);
        UpdateTransformCache();
        return true;
    };

    inline bool SetMax(double _max, bool force=false) {
        if (!force && IsLockedMax())
            return false;
        _max = ImConstrainNan(ImConstrainInf(_max));
        if (_max > ConstraintRange.Max)
            _max = ConstraintRange.Max;
        double z = _max - Range.Min;
        if (z < ConstraintZoom.Min)
            _max = Range.Min + ConstraintZoom.Min;
        if (z > ConstraintZoom.Max)
            _max = Range.Min + ConstraintZoom.Max;
        if (_max <= Range.Min)
            return false;
        Range.Max = _max;
        PickerTimeMax = ImPlotTime::FromDouble(Range.Max);
        UpdateTransformCache();
        return true;
    };

    inline void SetRange(double v1, double v2) {
        Range.Min = ImMin(v1,v2);
        Range.Max = ImMax(v1,v2);
        Constrain();
        PickerTimeMin = ImPlotTime::FromDouble(Range.Min);
        PickerTimeMax = ImPlotTime::FromDouble(Range.Max);
        UpdateTransformCache();
    }

    inline void SetRange(const ImPlotRange& range) {
        SetRange(range.Min, range.Max);
    }

    inline void SetAspect(double unit_per_pix) {
        double new_size = unit_per_pix * PixelSize();
        double delta    = (new_size - Range.Size()) * 0.5;
        if (IsLocked())
            return;
        else if (IsLockedMin() && !IsLockedMax())
            SetRange(Range.Min, Range.Max  + 2*delta);
        else if (!IsLockedMin() && IsLockedMax())
            SetRange(Range.Min - 2*delta, Range.Max);
        else
            SetRange(Range.Min - delta, Range.Max + delta);
    }

    inline float PixelSize() const { return ImAbs(PixelMax - PixelMin); }

    inline double GetAspect() const { return Range.Size() / PixelSize(); }

    inline void Constrain() {
        Range.Min = ImConstrainNan(ImConstrainInf(Range.Min));
        Range.Max = ImConstrainNan(ImConstrainInf(Range.Max));
        if (Range.Min < ConstraintRange.Min)
            Range.Min = ConstraintRange.Min;
        if (Range.Max > ConstraintRange.Max)
            Range.Max = ConstraintRange.Max;
        double z = Range.Size();
        if (z < ConstraintZoom.Min) {
            double delta = (ConstraintZoom.Min - z) * 0.5;
            Range.Min -= delta;
            Range.Max += delta;
        }
        if (z > ConstraintZoom.Max) {
            double delta = (z - ConstraintZoom.Max) * 0.5;
            Range.Min += delta;
            Range.Max -= delta;
        }
        if (Range.Max <= Range.Min)
            Range.Max = Range.Min + DBL_EPSILON;
    }

    inline void UpdateTransformCache() {
        ScaleToPixel = (PixelMax - PixelMin) / Range.Size();
        if (TransformForward != nullptr) {
            ScaleMin = TransformForward(Range.Min, TransformData);
            ScaleMax = TransformForward(Range.Max, TransformData);
        }
        else {
            ScaleMin = Range.Min;
            ScaleMax = Range.Max;
        }
    }

    inline float PlotToPixels(double plt) const {
        if (TransformForward != nullptr) {
            double s = TransformForward(plt, TransformData);
            double t = (s - ScaleMin) / (ScaleMax - ScaleMin);
            plt      = Range.Min + Range.Size() * t;
        }
        return (float)(PixelMin + ScaleToPixel * (plt - Range.Min));
    }


    inline double PixelsToPlot(float pix) const {
        double plt = (pix - PixelMin) / ScaleToPixel + Range.Min;
        if (TransformInverse != nullptr) {
            double t = (plt - Range.Min) / Range.Size();
            double s = t * (ScaleMax - ScaleMin) + ScaleMin;
            plt = TransformInverse(s, TransformData);
        }
        return plt;
    }

    inline void ExtendFit(double v) {
        if (!ImNanOrInf(v) && v >= ConstraintRange.Min && v <= ConstraintRange.Max) {
            FitExtents.Min = v < FitExtents.Min ? v : FitExtents.Min;
            FitExtents.Max = v > FitExtents.Max ? v : FitExtents.Max;
        }
    }

    inline void ExtendFitWith(ImPlotAxis& alt, double v, double v_alt) {
        if (ImHasFlag(Flags, ImPlotAxisFlags_RangeFit) && !alt.Range.Contains(v_alt))
            return;
        if (!ImNanOrInf(v) && v >= ConstraintRange.Min && v <= ConstraintRange.Max) {
            FitExtents.Min = v < FitExtents.Min ? v : FitExtents.Min;
            FitExtents.Max = v > FitExtents.Max ? v : FitExtents.Max;
        }
    }

    inline void ApplyFit(float padding) {
        const double ext_size = FitExtents.Size() * 0.5;
        FitExtents.Min -= ext_size * padding;
        FitExtents.Max += ext_size * padding;
        if (!IsLockedMin() && !ImNanOrInf(FitExtents.Min))
            Range.Min = FitExtents.Min;
        if (!IsLockedMax() && !ImNanOrInf(FitExtents.Max))
            Range.Max = FitExtents.Max;
        if (ImAlmostEqual(Range.Min, Range.Max))  {
            Range.Max += 0.5;
            Range.Min -= 0.5;
        }
        Constrain();
        UpdateTransformCache();
    }

    inline bool HasLabel()          const { return LabelOffset != -1 && !ImHasFlag(Flags, ImPlotAxisFlags_NoLabel);                          }
    inline bool HasGridLines()      const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoGridLines);                                           }
    inline bool HasTickLabels()     const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoTickLabels);                                          }
    inline bool HasTickMarks()      const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoTickMarks);                                           }
    inline bool WillRender()        const { return Enabled && (HasGridLines() || HasTickLabels() || HasTickMarks());                         }
    inline bool IsOpposite()        const { return ImHasFlag(Flags, ImPlotAxisFlags_Opposite);                                               }
    inline bool IsInverted()        const { return ImHasFlag(Flags, ImPlotAxisFlags_Invert);                                                 }
    inline bool IsForeground()      const { return ImHasFlag(Flags, ImPlotAxisFlags_Foreground);                                             }
    inline bool IsAutoFitting()     const { return ImHasFlag(Flags, ImPlotAxisFlags_AutoFit);                                                }
    inline bool CanInitFit()        const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoInitialFit) && !HasRange && !LinkedMin && !LinkedMax; }
    inline bool IsRangeLocked()     const { return HasRange && RangeCond == ImPlotCond_Always;                                               }
    inline bool IsLockedMin()       const { return !Enabled || IsRangeLocked() || ImHasFlag(Flags, ImPlotAxisFlags_LockMin);                 }
    inline bool IsLockedMax()       const { return !Enabled || IsRangeLocked() || ImHasFlag(Flags, ImPlotAxisFlags_LockMax);                 }
    inline bool IsLocked()          const { return IsLockedMin() && IsLockedMax();                                                           }
    inline bool IsInputLockedMin()  const { return IsLockedMin() || IsAutoFitting();                                                         }
    inline bool IsInputLockedMax()  const { return IsLockedMax() || IsAutoFitting();                                                         }
    inline bool IsInputLocked()     const { return IsLocked()    || IsAutoFitting();                                                         }
    inline bool HasMenus()          const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoMenus);                                               }

    inline bool IsPanLocked(bool increasing) {
        if (ImHasFlag(Flags, ImPlotAxisFlags_PanStretch)) {
            return IsInputLocked();
        }
        else {
            if (IsLockedMin() || IsLockedMax() || IsAutoFitting())
                return false;
            if (increasing)
                return Range.Max == ConstraintRange.Max;
            else
                return Range.Min == ConstraintRange.Min;
        }
    }

    void PushLinks() {
        if (LinkedMin) { *LinkedMin = Range.Min; }
        if (LinkedMax) { *LinkedMax = Range.Max; }
    }

    void PullLinks() {
        if (LinkedMin && LinkedMax) { SetRange(*LinkedMin, *LinkedMax); }
        else if (LinkedMin) { SetMin(*LinkedMin,true); }
        else if (LinkedMax) { SetMax(*LinkedMax,true); }
    }
};

// Align plots group data
struct ImPlotAlignmentData {
    bool  Vertical;
    float PadA;
    float PadB;
    float PadAMax;
    float PadBMax;
    ImPlotAlignmentData() {
        Vertical    = true;
        PadA = PadB = PadAMax = PadBMax = 0;
    }
    void Begin() { PadAMax = PadBMax = 0; }
    void Update(float& pad_a, float& pad_b, float& delta_a, float& delta_b) {
        float bak_a = pad_a; float bak_b = pad_b;
        if (PadAMax < pad_a) { PadAMax = pad_a; }
        if (PadBMax < pad_b) { PadBMax = pad_b; }
        if (pad_a < PadA)    { pad_a = PadA; delta_a = pad_a - bak_a; } else { delta_a = 0; }
        if (pad_b < PadB)    { pad_b = PadB; delta_b = pad_b - bak_b; } else { delta_b = 0; }
    }
    void End()   { PadA = PadAMax; PadB = PadBMax;      }
    void Reset() { PadA = PadB = PadAMax = PadBMax = 0; }
};

// State information for Plot items
struct ImPlotItem
{
    ImGuiID      ID;
    ImU32        Color;
    ImRect       LegendHoverRect;
    int          NameOffset;
    bool         Show;
    bool         LegendHovered;
    bool         SeenThisFrame;

    ImPlotItem() {
        ID            = 0;
        Color         = IM_COL32_WHITE;
        NameOffset    = -1;
        Show          = true;
        SeenThisFrame = false;
        LegendHovered = false;
    }

    ~ImPlotItem() { ID = 0; }
};

// Holds Legend state
struct ImPlotLegend
{
    ImPlotLegendFlags Flags;
    ImPlotLegendFlags PreviousFlags;
    ImPlotLocation    Location;
    ImPlotLocation    PreviousLocation;
    ImVector<int>     Indices;
    ImGuiTextBuffer   Labels;
    ImRect            Rect;
    bool              Hovered;
    bool              Held;
    bool              CanGoInside;

    ImPlotLegend() {
        Flags        = PreviousFlags = ImPlotLegendFlags_None;
        CanGoInside  = true;
        Hovered      = Held = false;
        Location     = PreviousLocation = ImPlotLocation_NorthWest;
    }

    void Reset() { Indices.shrink(0); Labels.Buf.shrink(0); }
};

// Holds Items and Legend data
struct ImPlotItemGroup
{
    ImGuiID            ID;
    ImPlotLegend       Legend;
    ImPool<ImPlotItem> ItemPool;
    int                ColormapIdx;

    ImPlotItemGroup() { ID = 0; ColormapIdx = 0; }

    int         GetItemCount() const             { return ItemPool.GetBufSize();                                 }
    ImGuiID     GetItemID(const char*  label_id) { return ImGui::GetID(label_id); /* GetIDWithSeed */            }
    ImPlotItem* GetItem(ImGuiID id)              { return ItemPool.GetByKey(id);                                 }
    ImPlotItem* GetItem(const char* label_id)    { return GetItem(GetItemID(label_id));                          }
    ImPlotItem* GetOrAddItem(ImGuiID id)         { return ItemPool.GetOrAddByKey(id);                            }
    ImPlotItem* GetItemByIndex(int i)            { return ItemPool.GetByIndex(i);                                }
    int         GetItemIndex(ImPlotItem* item)   { return ItemPool.GetIndex(item);                               }
    int         GetLegendCount() const           { return Legend.Indices.size();                                 }
    ImPlotItem* GetLegendItem(int i)             { return ItemPool.GetByIndex(Legend.Indices[i]);                }
    const char* GetLegendLabel(int i)            { return Legend.Labels.Buf.Data + GetLegendItem(i)->NameOffset; }
    void        Reset()                          { ItemPool.Clear(); Legend.Reset(); ColormapIdx = 0;            }
};

// Holds Plot state information that must persist after EndPlot
struct ImPlotPlot
{
    ImGuiID              ID;
    ImPlotFlags          Flags;
    ImPlotFlags          PreviousFlags;
    ImPlotLocation       MouseTextLocation;
    ImPlotMouseTextFlags MouseTextFlags;
    ImPlotAxis           Axes[ImAxis_COUNT];
    ImGuiTextBuffer      TextBuffer;
    ImPlotItemGroup      Items;
    ImAxis               CurrentX;
    ImAxis               CurrentY;
    ImRect               FrameRect;
    ImRect               CanvasRect;
    ImRect               PlotRect;
    ImRect               AxesRect;
    ImRect               SelectRect;
    ImVec2               SelectStart;
    int                  TitleOffset;
    bool                 JustCreated;
    bool                 Initialized;
    bool                 SetupLocked;
    bool                 FitThisFrame;
    bool                 Hovered;
    bool                 Held;
    bool                 Selecting;
    bool                 Selected;
    bool                 ContextLocked;

    ImPlotPlot() {
        Flags             = PreviousFlags = ImPlotFlags_None;
        for (int i = 0; i < IMPLOT_NUM_X_AXES; ++i)
            XAxis(i).Vertical = false;
        for (int i = 0; i < IMPLOT_NUM_Y_AXES; ++i)
            YAxis(i).Vertical = true;
        SelectStart       = ImVec2(0,0);
        CurrentX          = ImAxis_X1;
        CurrentY          = ImAxis_Y1;
        MouseTextLocation  = ImPlotLocation_South | ImPlotLocation_East;
        MouseTextFlags     = ImPlotMouseTextFlags_None;
        TitleOffset       = -1;
        JustCreated       = true;
        Initialized = SetupLocked = FitThisFrame = false;
        Hovered = Held = Selected = Selecting = ContextLocked = false;
    }

    inline bool IsInputLocked() const {
        for (int i = 0; i < IMPLOT_NUM_X_AXES; ++i) {
            if (!XAxis(i).IsInputLocked())
                return false;
        }
        for (int i = 0; i < IMPLOT_NUM_Y_AXES; ++i) {
            if (!YAxis(i).IsInputLocked())
                return false;
        }
        return true;
    }

    inline void ClearTextBuffer() { TextBuffer.Buf.shrink(0); }

    inline void SetTitle(const char* title) {
        if (title && ImGui::FindRenderedTextEnd(title, nullptr) != title) {
            TitleOffset = TextBuffer.size();
            TextBuffer.append(title, title + strlen(title) + 1);
        }
        else {
            TitleOffset = -1;
        }
    }
    inline bool HasTitle() const { return TitleOffset != -1 && !ImHasFlag(Flags, ImPlotFlags_NoTitle); }
    inline const char* GetTitle() const { return TextBuffer.Buf.Data + TitleOffset; }

    inline       ImPlotAxis& XAxis(int i)       { return Axes[ImAxis_X1 + i]; }
    inline const ImPlotAxis& XAxis(int i) const { return Axes[ImAxis_X1 + i]; }
    inline       ImPlotAxis& YAxis(int i)       { return Axes[ImAxis_Y1 + i]; }
    inline const ImPlotAxis& YAxis(int i) const { return Axes[ImAxis_Y1 + i]; }

    inline int EnabledAxesX() {
        int cnt = 0;
        for (int i = 0; i < IMPLOT_NUM_X_AXES; ++i)
            cnt += XAxis(i).Enabled;
        return cnt;
    }

    inline int EnabledAxesY() {
        int cnt = 0;
        for (int i = 0; i < IMPLOT_NUM_Y_AXES; ++i)
            cnt += YAxis(i).Enabled;
        return cnt;
    }

    inline void SetAxisLabel(ImPlotAxis& axis, const char* label) {
        if (label && ImGui::FindRenderedTextEnd(label, nullptr) != label) {
            axis.LabelOffset = TextBuffer.size();
            TextBuffer.append(label, label + strlen(label) + 1);
        }
        else {
            axis.LabelOffset = -1;
        }
    }

    inline const char* GetAxisLabel(const ImPlotAxis& axis) const { return TextBuffer.Buf.Data + axis.LabelOffset; }
};

// Holds subplot data that must persist after EndSubplot
struct ImPlotSubplot {
    ImGuiID                       ID;
    ImPlotSubplotFlags            Flags;
    ImPlotSubplotFlags            PreviousFlags;
    ImPlotItemGroup               Items;
    int                           Rows;
    int                           Cols;
    int                           CurrentIdx;
    ImRect                        FrameRect;
    ImRect                        GridRect;
    ImVec2                        CellSize;
    ImVector<ImPlotAlignmentData> RowAlignmentData;
    ImVector<ImPlotAlignmentData> ColAlignmentData;
    ImVector<float>               RowRatios;
    ImVector<float>               ColRatios;
    ImVector<ImPlotRange>         RowLinkData;
    ImVector<ImPlotRange>         ColLinkData;
    float                         TempSizes[2];
    bool                          FrameHovered;
    bool                          HasTitle;

    ImPlotSubplot() {
        ID                          = 0;
        Flags = PreviousFlags       = ImPlotSubplotFlags_None;
        Rows = Cols = CurrentIdx    = 0;
        Items.Legend.Location       = ImPlotLocation_North;
        Items.Legend.Flags          = ImPlotLegendFlags_Horizontal|ImPlotLegendFlags_Outside;
        Items.Legend.CanGoInside    = false;
        TempSizes[0] = TempSizes[1] = 0;
        FrameHovered                = false;
        HasTitle                    = false;
    }
};

// Temporary data storage for upcoming plot
struct ImPlotNextPlotData
{
    ImPlotCond  RangeCond[ImAxis_COUNT];
    ImPlotRange Range[ImAxis_COUNT];
    bool        HasRange[ImAxis_COUNT];
    bool        Fit[ImAxis_COUNT];
    double*     LinkedMin[ImAxis_COUNT];
    double*     LinkedMax[ImAxis_COUNT];

    ImPlotNextPlotData() { Reset(); }

    void Reset() {
        for (int i = 0; i < ImAxis_COUNT; ++i) {
            HasRange[i]                 = false;
            Fit[i]                      = false;
            LinkedMin[i] = LinkedMax[i] = nullptr;
        }
    }

};

// Temporary data storage for upcoming item
struct ImPlotNextItemData {
    ImVec4          Colors[5]; // ImPlotCol_Line, ImPlotCol_Fill, ImPlotCol_MarkerOutline, ImPlotCol_MarkerFill, ImPlotCol_ErrorBar
    float           LineWeight;
    ImPlotMarker    Marker;
    float           MarkerSize;
    float           MarkerWeight;
    float           FillAlpha;
    float           ErrorBarSize;
    float           ErrorBarWeight;
    float           DigitalBitHeight;
    float           DigitalBitGap;
    bool            RenderLine;
    bool            RenderFill;
    bool            RenderMarkerLine;
    bool            RenderMarkerFill;
    bool            HasHidden;
    bool            Hidden;
    ImPlotCond      HiddenCond;
    ImPlotNextItemData() { Reset(); }
    void Reset() {
        for (int i = 0; i < 5; ++i)
            Colors[i] = IMPLOT_AUTO_COL;
        LineWeight    = MarkerSize = MarkerWeight = FillAlpha = ErrorBarSize = ErrorBarWeight = DigitalBitHeight = DigitalBitGap = IMPLOT_AUTO;
        Marker        = IMPLOT_AUTO;
        HasHidden     = Hidden = false;
    }
};

// Holds state information that must persist between calls to BeginPlot()/EndPlot()
struct ImPlotContext {
    // Plot States
    ImPool<ImPlotPlot>    Plots;
    ImPool<ImPlotSubplot> Subplots;
    ImPlotPlot*           CurrentPlot;
    ImPlotSubplot*        CurrentSubplot;
    ImPlotItemGroup*      CurrentItems;
    ImPlotItem*           CurrentItem;
    ImPlotItem*           PreviousItem;

    // Tick Marks and Labels
    ImPlotTicker CTicker;

    // Annotation and Tabs
    ImPlotAnnotationCollection Annotations;
    ImPlotTagCollection        Tags;

    // Flags
    bool ChildWindowMade;

    // Style and Colormaps
    ImPlotStyle                 Style;
    ImVector<ImGuiColorMod>     ColorModifiers;
    ImVector<ImGuiStyleMod>     StyleModifiers;
    ImPlotColormapData          ColormapData;
    ImVector<ImPlotColormap>    ColormapModifiers;

    // Time
    tm Tm;

    // Temp data for general use
    ImVector<double>   TempDouble1, TempDouble2;
    ImVector<int>      TempInt1;

    // Misc
    int                DigitalPlotItemCnt;
    int                DigitalPlotOffset;
    ImPlotNextPlotData NextPlotData;
    ImPlotNextItemData NextItemData;
    ImPlotInputMap     InputMap;
    bool               OpenContextThisFrame;
    ImGuiTextBuffer    MousePosStringBuilder;
    ImPlotItemGroup*   SortItems;

    // Align plots
    ImPool<ImPlotAlignmentData> AlignmentData;
    ImPlotAlignmentData*        CurrentAlignmentH;
    ImPlotAlignmentData*        CurrentAlignmentV;
};

//-----------------------------------------------------------------------------
// [SECTION] Internal API
// No guarantee of forward compatibility here!
//-----------------------------------------------------------------------------

namespace ImPlot {

//-----------------------------------------------------------------------------
// [SECTION] Context Utils
//-----------------------------------------------------------------------------

// Initializes an ImPlotContext
IMPLOT_API void Initialize(ImPlotContext* ctx);
// Resets an ImPlot context for the next call to BeginPlot
IMPLOT_API void ResetCtxForNextPlot(ImPlotContext* ctx);
// Resets an ImPlot context for the next call to BeginAlignedPlots
IMPLOT_API void ResetCtxForNextAlignedPlots(ImPlotContext* ctx);
// Resets an ImPlot context for the next call to BeginSubplot
IMPLOT_API void ResetCtxForNextSubplot(ImPlotContext* ctx);

//-----------------------------------------------------------------------------
// [SECTION] Plot Utils
//-----------------------------------------------------------------------------

// Gets a plot from the current ImPlotContext
IMPLOT_API ImPlotPlot* GetPlot(const char* title);
// Gets the current plot from the current ImPlotContext
IMPLOT_API ImPlotPlot* GetCurrentPlot();
// Busts the cache for every plot in the current context
IMPLOT_API void BustPlotCache();

// Shows a plot's context menu.
IMPLOT_API void ShowPlotContextMenu(ImPlotPlot& plot);

//-----------------------------------------------------------------------------
// [SECTION] Setup Utils
//-----------------------------------------------------------------------------

// Lock Setup and call SetupFinish if necessary.
static inline void SetupLock() {
    ImPlotContext& gp = *GImPlot;
    if (!gp.CurrentPlot->SetupLocked)
        SetupFinish();
    gp.CurrentPlot->SetupLocked = true;
}

//-----------------------------------------------------------------------------
// [SECTION] Subplot Utils
//-----------------------------------------------------------------------------

// Advances to next subplot
IMPLOT_API void SubplotNextCell();

// Shows a subplot's context menu.
IMPLOT_API void ShowSubplotsContextMenu(ImPlotSubplot& subplot);

//-----------------------------------------------------------------------------
// [SECTION] Item Utils
//-----------------------------------------------------------------------------

// Begins a new item. Returns false if the item should not be plotted. Pushes PlotClipRect.
IMPLOT_API bool BeginItem(const char* label_id, ImPlotItemFlags flags=0, ImPlotCol recolor_from=IMPLOT_AUTO);

// Same as above but with fitting functionality.
template <typename _Fitter>
bool BeginItemEx(const char* label_id, const _Fitter& fitter, ImPlotItemFlags flags=0, ImPlotCol recolor_from=IMPLOT_AUTO) {
    if (BeginItem(label_id, flags, recolor_from)) {
        ImPlotPlot& plot = *GetCurrentPlot();
        if (plot.FitThisFrame && !ImHasFlag(flags, ImPlotItemFlags_NoFit))
            fitter.Fit(plot.Axes[plot.CurrentX], plot.Axes[plot.CurrentY]);
        return true;
    }
    return false;
}

// Ends an item (call only if BeginItem returns true). Pops PlotClipRect.
IMPLOT_API void EndItem();

// Register or get an existing item from the current plot.
IMPLOT_API ImPlotItem* RegisterOrGetItem(const char* label_id, ImPlotItemFlags flags, bool* just_created = nullptr);
// Get a plot item from the current plot.
IMPLOT_API ImPlotItem* GetItem(const char* label_id);
// Gets the current item.
IMPLOT_API ImPlotItem* GetCurrentItem();
// Busts the cache for every item for every plot in the current context.
IMPLOT_API void BustItemCache();

//-----------------------------------------------------------------------------
// [SECTION] Axis Utils
//-----------------------------------------------------------------------------

// Returns true if any enabled axis is locked from user input.
static inline bool AnyAxesInputLocked(ImPlotAxis* axes, int count) {
    for (int i = 0; i < count; ++i) {
        if (axes[i].Enabled && axes[i].IsInputLocked())
            return true;
    }
    return false;
}

// Returns true if all enabled axes are locked from user input.
static inline bool AllAxesInputLocked(ImPlotAxis* axes, int count) {
    for (int i = 0; i < count; ++i) {
        if (axes[i].Enabled && !axes[i].IsInputLocked())
            return false;
    }
    return true;
}

static inline bool AnyAxesHeld(ImPlotAxis* axes, int count) {
    for (int i = 0; i < count; ++i) {
        if (axes[i].Enabled && axes[i].Held)
            return true;
    }
    return false;
}

static inline bool AnyAxesHovered(ImPlotAxis* axes, int count) {
    for (int i = 0; i < count; ++i) {
        if (axes[i].Enabled && axes[i].Hovered)
            return true;
    }
    return false;
}

// Returns true if the user has requested data to be fit.
static inline bool FitThisFrame() {
    return GImPlot->CurrentPlot->FitThisFrame;
}

// Extends the current plot's axes so that it encompasses a vertical line at x
static inline void FitPointX(double x) {
    ImPlotPlot& plot   = *GetCurrentPlot();
    ImPlotAxis& x_axis = plot.Axes[plot.CurrentX];
    x_axis.ExtendFit(x);
}

// Extends the current plot's axes so that it encompasses a horizontal line at y
static inline void FitPointY(double y) {
    ImPlotPlot& plot   = *GetCurrentPlot();
    ImPlotAxis& y_axis = plot.Axes[plot.CurrentY];
    y_axis.ExtendFit(y);
}

// Extends the current plot's axes so that it encompasses point p
static inline void FitPoint(const ImPlotPoint& p) {
    ImPlotPlot& plot   = *GetCurrentPlot();
    ImPlotAxis& x_axis = plot.Axes[plot.CurrentX];
    ImPlotAxis& y_axis = plot.Axes[plot.CurrentY];
    x_axis.ExtendFitWith(y_axis, p.x, p.y);
    y_axis.ExtendFitWith(x_axis, p.y, p.x);
}

// Returns true if two ranges overlap
static inline bool RangesOverlap(const ImPlotRange& r1, const ImPlotRange& r2)
{ return r1.Min <= r2.Max && r2.Min <= r1.Max; }

// Shows an axis's context menu.
IMPLOT_API void ShowAxisContextMenu(ImPlotAxis& axis, ImPlotAxis* equal_axis, bool time_allowed = false);

//-----------------------------------------------------------------------------
// [SECTION] Legend Utils
//-----------------------------------------------------------------------------

// Gets the position of an inner rect that is located inside of an outer rect according to an ImPlotLocation and padding amount.
IMPLOT_API ImVec2 GetLocationPos(const ImRect& outer_rect, const ImVec2& inner_size, ImPlotLocation location, const ImVec2& pad = ImVec2(0,0));
// Calculates the bounding box size of a legend
IMPLOT_API ImVec2 CalcLegendSize(ImPlotItemGroup& items, const ImVec2& pad, const ImVec2& spacing, bool vertical);
// Renders legend entries into a bounding box
IMPLOT_API bool ShowLegendEntries(ImPlotItemGroup& items, const ImRect& legend_bb, bool interactable, const ImVec2& pad, const ImVec2& spacing, bool vertical, ImDrawList& DrawList);
// Shows an alternate legend for the plot identified by #title_id, outside of the plot frame (can be called before or after of Begin/EndPlot but must occur in the same ImGui window!).
IMPLOT_API void ShowAltLegend(const char* title_id, bool vertical = true, const ImVec2 size = ImVec2(0,0), bool interactable = true);
// Shows an legends's context menu.
IMPLOT_API bool ShowLegendContextMenu(ImPlotLegend& legend, bool visible);

//-----------------------------------------------------------------------------
// [SECTION] Label Utils
//-----------------------------------------------------------------------------

// Create a a string label for a an axis value
IMPLOT_API void LabelAxisValue(const ImPlotAxis& axis, double value, char* buff, int size, bool round = false);

//-----------------------------------------------------------------------------
// [SECTION] Styling Utils
//-----------------------------------------------------------------------------

// Get styling data for next item (call between Begin/EndItem)
static inline const ImPlotNextItemData& GetItemData() { return GImPlot->NextItemData; }

// Returns true if a color is set to be automatically determined
static inline bool IsColorAuto(const ImVec4& col) { return col.w == -1; }
// Returns true if a style color is set to be automatically determined
static inline bool IsColorAuto(ImPlotCol idx) { return IsColorAuto(GImPlot->Style.Colors[idx]); }
// Returns the automatically deduced style color
IMPLOT_API ImVec4 GetAutoColor(ImPlotCol idx);

// Returns the style color whether it is automatic or custom set
static inline ImVec4 GetStyleColorVec4(ImPlotCol idx) { return IsColorAuto(idx) ? GetAutoColor(idx) : GImPlot->Style.Colors[idx]; }
static inline ImU32  GetStyleColorU32(ImPlotCol idx)  { return ImGui::ColorConvertFloat4ToU32(GetStyleColorVec4(idx)); }

// Draws vertical text. The position is the bottom left of the text rect.
IMPLOT_API void AddTextVertical(ImDrawList *DrawList, ImVec2 pos, ImU32 col, const char* text_begin, const char* text_end = nullptr);
// Draws multiline horizontal text centered.
IMPLOT_API void AddTextCentered(ImDrawList* DrawList, ImVec2 top_center, ImU32 col, const char* text_begin, const char* text_end = nullptr);
// Calculates the size of vertical text
static inline ImVec2 CalcTextSizeVertical(const char *text) {
    ImVec2 sz = ImGui::CalcTextSize(text);
    return ImVec2(sz.y, sz.x);
}
// Returns white or black text given background color
static inline ImU32 CalcTextColor(const ImVec4& bg) { return (bg.x * 0.299f + bg.y * 0.587f + bg.z * 0.114f) > 0.5f ? IM_COL32_BLACK : IM_COL32_WHITE; }
static inline ImU32 CalcTextColor(ImU32 bg)         { return CalcTextColor(ImGui::ColorConvertU32ToFloat4(bg)); }
// Lightens or darkens a color for hover
static inline ImU32 CalcHoverColor(ImU32 col)       {  return ImMixU32(col, CalcTextColor(col), 32); }

// Clamps a label position so that it fits a rect defined by Min/Max
static inline ImVec2 ClampLabelPos(ImVec2 pos, const ImVec2& size, const ImVec2& Min, const ImVec2& Max) {
    if (pos.x < Min.x)              pos.x = Min.x;
    if (pos.y < Min.y)              pos.y = Min.y;
    if ((pos.x + size.x) > Max.x)   pos.x = Max.x - size.x;
    if ((pos.y + size.y) > Max.y)   pos.y = Max.y - size.y;
    return pos;
}

// Returns a color from the Color map given an index >= 0 (modulo will be performed).
IMPLOT_API ImU32  GetColormapColorU32(int idx, ImPlotColormap cmap);
// Returns the next unused colormap color and advances the colormap. Can be used to skip colors if desired.
IMPLOT_API ImU32  NextColormapColorU32();
// Linearly interpolates a color from the current colormap given t between 0 and 1.
IMPLOT_API ImU32  SampleColormapU32(float t, ImPlotColormap cmap);

// Render a colormap bar
IMPLOT_API void RenderColorBar(const ImU32* colors, int size, ImDrawList& DrawList, const ImRect& bounds, bool vert, bool reversed, bool continuous);

//-----------------------------------------------------------------------------
// [SECTION] Math and Misc Utils
//-----------------------------------------------------------------------------

// Rounds x to powers of 2,5 and 10 for generating axis labels (from Graphics Gems 1 Chapter 11.2)
IMPLOT_API double NiceNum(double x, bool round);
// Computes order of magnitude of double.
static inline int OrderOfMagnitude(double val) { return val == 0 ? 0 : (int)(floor(log10(fabs(val)))); }
// Returns the precision required for a order of magnitude.
static inline int OrderToPrecision(int order) { return order > 0 ? 0 : 1 - order; }
// Returns a floating point precision to use given a value
static inline int Precision(double val) { return OrderToPrecision(OrderOfMagnitude(val)); }
// Round a value to a given precision
static inline double RoundTo(double val, int prec) { double p = pow(10,(double)prec); return floor(val*p+0.5)/p; }

// Returns the intersection point of two lines A and B (assumes they are not parallel!)
static inline ImVec2 Intersection(const ImVec2& a1, const ImVec2& a2, const ImVec2& b1, const ImVec2& b2) {
    float v1 = (a1.x * a2.y - a1.y * a2.x);  float v2 = (b1.x * b2.y - b1.y * b2.x);
    float v3 = ((a1.x - a2.x) * (b1.y - b2.y) - (a1.y - a2.y) * (b1.x - b2.x));
    return ImVec2((v1 * (b1.x - b2.x) - v2 * (a1.x - a2.x)) / v3, (v1 * (b1.y - b2.y) - v2 * (a1.y - a2.y)) / v3);
}

// Fills a buffer with n samples linear interpolated from vmin to vmax
template <typename T>
void FillRange(ImVector<T>& buffer, int n, T vmin, T vmax) {
    buffer.resize(n);
    T step = (vmax - vmin) / (n - 1);
    for (int i = 0; i < n; ++i) {
        buffer[i] = vmin + i * step;
    }
}

// Calculate histogram bin counts and widths
template <typename T>
static inline void CalculateBins(const T* values, int count, ImPlotBin meth, const ImPlotRange& range, int& bins_out, double& width_out) {
    switch (meth) {
        case ImPlotBin_Sqrt:
            bins_out  = (int)ceil(sqrt(count));
            break;
        case ImPlotBin_Sturges:
            bins_out  = (int)ceil(1.0 + log2(count));
            break;
        case ImPlotBin_Rice:
            bins_out  = (int)ceil(2 * cbrt(count));
            break;
        case ImPlotBin_Scott:
            width_out = 3.49 * ImStdDev(values, count) / cbrt(count);
            bins_out  = (int)round(range.Size() / width_out);
            break;
    }
    width_out = range.Size() / bins_out;
}

//-----------------------------------------------------------------------------
// Time Utils
//-----------------------------------------------------------------------------

// Returns true if year is leap year (366 days long)
static inline bool IsLeapYear(int year) {
    return  year % 4 == 0 && (year % 100 != 0 || year % 400 == 0);
}
// Returns the number of days in a month, accounting for Feb. leap years. #month is zero indexed.
static inline int GetDaysInMonth(int year, int month) {
    static const int days[12] = {31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
    return  days[month] + (int)(month == 1 && IsLeapYear(year));
}

// Make a UNIX timestamp from a tm struct expressed in UTC time (i.e. GMT timezone).
IMPLOT_API ImPlotTime MkGmtTime(struct tm *ptm);
// Make a tm struct expressed in UTC time (i.e. GMT timezone) from a UNIX timestamp.
IMPLOT_API tm* GetGmtTime(const ImPlotTime& t, tm* ptm);

// Make a UNIX timestamp from a tm struct expressed in local time.
IMPLOT_API ImPlotTime MkLocTime(struct tm *ptm);
// Make a tm struct expressed in local time from a UNIX timestamp.
IMPLOT_API tm* GetLocTime(const ImPlotTime& t, tm* ptm);

// NB: The following functions only work if there is a current ImPlotContext because the
// internal tm struct is owned by the context! They are aware of ImPlotStyle.UseLocalTime.

// Make a timestamp from time components.
// year[1970-3000], month[0-11], day[1-31], hour[0-23], min[0-59], sec[0-59], us[0,999999]
IMPLOT_API ImPlotTime MakeTime(int year, int month = 0, int day = 1, int hour = 0, int min = 0, int sec = 0, int us = 0);
// Get year component from timestamp [1970-3000]
IMPLOT_API int GetYear(const ImPlotTime& t);

// Adds or subtracts time from a timestamp. #count > 0 to add, < 0 to subtract.
IMPLOT_API ImPlotTime AddTime(const ImPlotTime& t, ImPlotTimeUnit unit, int count);
// Rounds a timestamp down to nearest unit.
IMPLOT_API ImPlotTime FloorTime(const ImPlotTime& t, ImPlotTimeUnit unit);
// Rounds a timestamp up to the nearest unit.
IMPLOT_API ImPlotTime CeilTime(const ImPlotTime& t, ImPlotTimeUnit unit);
// Rounds a timestamp up or down to the nearest unit.
IMPLOT_API ImPlotTime RoundTime(const ImPlotTime& t, ImPlotTimeUnit unit);
// Combines the date of one timestamp with the time-of-day of another timestamp.
IMPLOT_API ImPlotTime CombineDateTime(const ImPlotTime& date_part, const ImPlotTime& time_part);

// Formats the time part of timestamp t into a buffer according to #fmt
IMPLOT_API int FormatTime(const ImPlotTime& t, char* buffer, int size, ImPlotTimeFmt fmt, bool use_24_hr_clk);
// Formats the date part of timestamp t into a buffer according to #fmt
IMPLOT_API int FormatDate(const ImPlotTime& t, char* buffer, int size, ImPlotDateFmt fmt, bool use_iso_8601);
// Formats the time and/or date parts of a timestamp t into a buffer according to #fmt
IMPLOT_API int FormatDateTime(const ImPlotTime& t, char* buffer, int size, ImPlotDateTimeSpec fmt);

// Shows a date picker widget block (year/month/day).
// #level = 0 for day, 1 for month, 2 for year. Modified by user interaction.
// #t will be set when a day is clicked and the function will return true.
// #t1 and #t2 are optional dates to highlight.
IMPLOT_API bool ShowDatePicker(const char* id, int* level, ImPlotTime* t, const ImPlotTime* t1 = nullptr, const ImPlotTime* t2 = nullptr);
// Shows a time picker widget block (hour/min/sec).
// #t will be set when a new hour, minute, or sec is selected or am/pm is toggled, and the function will return true.
IMPLOT_API bool ShowTimePicker(const char* id, ImPlotTime* t);

//-----------------------------------------------------------------------------
// [SECTION] Transforms
//-----------------------------------------------------------------------------

static inline double TransformForward_Log10(double v, void*) {
    v = v <= 0.0 ? DBL_MIN : v;
    return ImLog10(v);
}

static inline double TransformInverse_Log10(double v, void*) {
    return ImPow(10, v);
}

static inline double TransformForward_SymLog(double v, void*) {
    return 2.0 * ImAsinh(v / 2.0);
}

static inline double TransformInverse_SymLog(double v, void*) {
    return 2.0 * ImSinh(v / 2.0);
}

static inline double TransformForward_Logit(double v, void*) {
    v = ImClamp(v, DBL_MIN, 1.0 - DBL_EPSILON);
    return ImLog10(v / (1 - v));
}

static inline double TransformInverse_Logit(double v, void*) {
    return 1.0 / (1.0 + ImPow(10,-v));
}

//-----------------------------------------------------------------------------
// [SECTION] Formatters
//-----------------------------------------------------------------------------

static inline int Formatter_Default(double value, char* buff, int size, void* data) {
    char* fmt = (char*)data;
    return ImFormatString(buff, size, fmt, value);
}

static inline int Formatter_Logit(double value, char* buff, int size, void*) {
    if (value == 0.5)
        return ImFormatString(buff,size,"1/2");
    else if (value < 0.5)
        return ImFormatString(buff,size,"%g", value);
    else
        return ImFormatString(buff,size,"1 - %g", 1 - value);
}

struct Formatter_Time_Data {
    ImPlotTime Time;
    ImPlotDateTimeSpec Spec;
    ImPlotFormatter UserFormatter;
    void* UserFormatterData;
};

static inline int Formatter_Time(double, char* buff, int size, void* data) {
    Formatter_Time_Data* ftd = (Formatter_Time_Data*)data;
    return FormatDateTime(ftd->Time, buff, size, ftd->Spec);
}

//------------------------------------------------------------------------------
// [SECTION] Locator
//------------------------------------------------------------------------------

void Locator_Default(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data);
void Locator_Time(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data);
void Locator_Log10(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data);
void Locator_SymLog(ImPlotTicker& ticker, const ImPlotRange& range, float pixels, bool vertical, ImPlotFormatter formatter, void* formatter_data);

} // namespace ImPlot