diff options
Diffstat (limited to 'buch/papers/clifford/3d')
-rw-r--r-- | buch/papers/clifford/3d/Makefile | 30 | ||||
-rw-r--r-- | buch/papers/clifford/3d/common.inc | 247 | ||||
-rw-r--r-- | buch/papers/clifford/3d/dq.pov | 25 | ||||
-rw-r--r-- | buch/papers/clifford/3d/drehung.pov | 120 | ||||
-rw-r--r-- | buch/papers/clifford/3d/q23.pov | 12 | ||||
-rw-r--r-- | buch/papers/clifford/3d/q31.pov | 12 |
6 files changed, 446 insertions, 0 deletions
diff --git a/buch/papers/clifford/3d/Makefile b/buch/papers/clifford/3d/Makefile new file mode 100644 index 0000000..70dffe3 --- /dev/null +++ b/buch/papers/clifford/3d/Makefile @@ -0,0 +1,30 @@ +# +# Makefile +# +# (c) 2021 Prof Dr Andreas Müller, OST Ostschweizer Fachhochschule +# +all: dq.jpg q23.jpg q31.jpg drehung.jpg + +size="+W1920 +H1080" +size="+W3840 +H2160" + +dq.png: dq.pov common.inc + povray +A0.1 $(size) -Odq.png dq.pov +dq.jpg: dq.png + convert dq.png -density 300 -units PixelsPerInch dq.jpg + +q23.png: q23.pov common.inc + povray +A0.1 $(size) -Oq23.png q23.pov +q23.jpg: q23.png + convert q23.png -density 300 -units PixelsPerInch q23.jpg + +q31.png: q31.pov common.inc + povray +A0.1 $(size) -Oq31.png q31.pov +q31.jpg: q31.png + convert q31.png -density 300 -units PixelsPerInch q31.jpg + +drehung.png: drehung.pov common.inc + povray +A0.1 $(size) -Odrehung.png drehung.pov +drehung.jpg: drehung.png + convert drehung.png -density 300 -units PixelsPerInch drehung.jpg + diff --git a/buch/papers/clifford/3d/common.inc b/buch/papers/clifford/3d/common.inc new file mode 100644 index 0000000..54aa7fe --- /dev/null +++ b/buch/papers/clifford/3d/common.inc @@ -0,0 +1,247 @@ +// +// common.inc +// +// (c) 2021 Prof Dr Andreas Müller, OST Ostschweizer Fachhochschule +// +#version 3.7; +#include "colors.inc" + +global_settings { + assumed_gamma 1 +} + +#declare imagescale = 0.14; +#declare r = 0.02; +#declare thick = 0.040; + +camera { + location <40, 12, 15> + look_at <0, 0, 0> + right 16/9 * x * imagescale + up y * imagescale +} + +light_source { + <40, 20, 20> color White + area_light <1,0,0> <0,0,1>, 10, 10 + adaptive 1 + jitter +} + +sky_sphere { + pigment { + color rgb<1,1,1> + } +} + +// +// draw an arrow from <from> to <to> with thickness <arrowthickness> with +// color <c> +// +#macro arrow(from, to, arrowthickness, c) +#declare arrowdirection = vnormalize(to - from); +#declare arrowlength = vlength(to - from); +union { + sphere { + from, 1.1 * arrowthickness + } + cylinder { + from, + from + (arrowlength - 5 * arrowthickness) * arrowdirection, + arrowthickness + } + cone { + from + (arrowlength - 5 * arrowthickness) * arrowdirection, + 2 * arrowthickness, + to, + 0 + } + pigment { + color c + } + finish { + specular 0.9 + metallic + } +} +#end + + +arrow(< -3, 0, 0 >, < 3, 0, 0 >, r, White) +arrow(< 0, -3, 0 >, < 0, 3, 0 >, r, White) +arrow(< 0, 0, -3 >, < 0, 0, 3 >, r, White) + +#macro circlearrow0(e1, e2, e3, r1, r2, h, winkel) + +mesh { + #declare N = 100; + #declare phi = 0; + #declare phimax = winkel - pi / 12; + #declare phistep = (phimax - phi) / N; + #while (phi < phimax - phistep/2) + triangle { + center + r1 * (cos(phi ) * e1 + sin(phi ) * e2) - h * e3, + center + r2 * (cos(phi ) * e1 + sin(phi ) * e2) - h * e3, + center + r1 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) - h * e3 + } + triangle { + center + r1 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) - h * e3, + center + r2 * (cos(phi ) * e1 + sin(phi ) * e2) - h * e3, + center + r2 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) - h * e3 + } + triangle { + center + r1 * (cos(phi ) * e1 + sin(phi ) * e2) + h * e3, + center + r2 * (cos(phi ) * e1 + sin(phi ) * e2) + h * e3, + center + r1 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) + h * e3 + } + triangle { + center + r1 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) + h * e3, + center + r2 * (cos(phi ) * e1 + sin(phi ) * e2) + h * e3, + center + r2 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) + h * e3 + } + triangle { + center + r1 * (cos(phi ) * e1 + sin(phi ) * e2) - h * e3, + center + r1 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) - h * e3, + center + r1 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) + h * e3 + } + triangle { + center + r1 * (cos(phi ) * e1 + sin(phi ) * e2) - h * e3, + center + r1 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) + h * e3, + center + r1 * (cos(phi ) * e1 + sin(phi ) * e2) + h * e3 + } + triangle { + center + r2 * (cos(phi ) * e1 + sin(phi ) * e2) - h * e3, + center + r2 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) - h * e3, + center + r2 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) + h * e3 + } + triangle { + center + r2 * (cos(phi ) * e1 + sin(phi ) * e2) - h * e3, + center + r2 * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) + h * e3, + center + r2 * (cos(phi ) * e1 + sin(phi ) * e2) + h * e3 + } + #declare phi = phi + phistep; + #end + + triangle { + center + r1 * e1 - h * e3, + center + r1 * e1 + h * e3, + center + r2 * e1 + h * e3 + } + triangle { + center + r2 * e1 - h * e3, + center + r2 * e1 + h * e3, + center + r1 * e1 - h * e3 + } + triangle { + center + r1 * cos(phi) * e1 + r1 * sin(phi) * e2 - h * e3, + center + r2 * cos(phi) * e1 + r2 * sin(phi) * e2 - h * e3, + center + 0.5*(r1+r2) * (cos(phi + pi/12) * e1 + sin(phi + pi/12) * e2) - h * e3 + } + triangle { + center + r1 * cos(phi) * e1 + r1 * sin(phi) * e2 + h * e3, + center + r2 * cos(phi) * e1 + r2 * sin(phi) * e2 + h * e3, + center + 0.5*(r1+r2) * (cos(phi + pi/12) * e1 + sin(phi + pi/12) * e2) + h * e3 + } + triangle { + center + r1 * cos(phi) * e1 + r1 * sin(phi) * e2 - h * e3, + center + 0.5*(r1+r2) * (cos(phi + pi/12) * e1 + sin(phi + pi/12) * e2) - h * e3 + center + r1 * cos(phi) * e1 + r1 * sin(phi) * e2 + h * e3 + } + triangle { + center + 0.5*(r1+r2) * (cos(phi + pi/12) * e1 + sin(phi + pi/12) * e2) - h * e3 + center + r1 * cos(phi) * e1 + r1 * sin(phi) * e2 + h * e3, + center + 0.5*(r1+r2) * (cos(phi + pi/12) * e1 + sin(phi + pi/12) * e2) + h * e3 + } + triangle { + center + 0.5*(r1+r2) * (cos(phi + pi/12) * e1 + sin(phi + pi/12) * e2) - h * e3, + center + r2 * cos(phi) * e1 + r2 * sin(phi) * e2 - h * e3, + center + r2 * cos(phi) * e1 + r2 * sin(phi) * e2 + h * e3 + } + triangle { + center + 0.5*(r1+r2) * (cos(phi + pi/12) * e1 + sin(phi + pi/12) * e2) - h * e3, + center + r2 * cos(phi) * e1 + r2 * sin(phi) * e2 + h * e3, + center + 0.5*(r1+r2) * (cos(phi + pi/12) * e1 + sin(phi + pi/12) * e2) + h * e3 + } + + pigment { + color rgb<1, 0.4, 0.4> + } +} + +#end + + +#macro circlearrow(fromdirection, axis, center, r, h, winkel, anzahl) + +#declare e1 = vnormalize(fromdirection); +#declare e2 = -vnormalize(vcross(axis, fromdirection)); +#declare e3 = vnormalize(axis); + +#declare r1 = 0.4 * r; +#declare r2 = r; + +#declare w = 0; +#while (w < anzahl) + #declare a = 2 * w * pi / anzahl; + circlearrow0(e1 * cos(a) - e2 * sin(a), e1 * sin(a) + e2 * cos(a), e3, r1, r2, 1.2 * h, winkel) + #declare w = w + 1; +#end + +mesh { + #declare vlu = center - r * e1 - r * e2 - h * e3; + #declare vlo = center - r * e1 - r * e2 + h * e3; + #declare vru = center - r * e1 + r * e2 - h * e3; + #declare vro = center - r * e1 + r * e2 + h * e3; + #declare hlu = center + r * e1 - r * e2 - h * e3; + #declare hlo = center + r * e1 - r * e2 + h * e3; + #declare hru = center + r * e1 + r * e2 - h * e3; + #declare hro = center + r * e1 + r * e2 + h * e3; + triangle { vlu, vru, vro } + triangle { vlu, vro, vlo } + + triangle { vru, hru, hro } + triangle { vru, hro, vro } + + triangle { hru, hlu, hlo } + triangle { hru, hlo, hro } + + triangle { hlu, vlu, vlo } + triangle { hlu, vlo, hlo } + + triangle { vlu, vru, hru } + triangle { vlu, hru, hlu } + + triangle { vlo, vro, hro } + triangle { vlo, hro, hlo } + + pigment { + color rgb<0.6,0.6,1> + } + finish { + specular 0.96 + metallic + } +} + +#if (vlength(axis) > 0.1) +cone { + center + 1.19 * h * e3, r, center + 2 * r * e3, 0 + pigment { + color rgbt<0.6,0.6,1,0.8> + } +} +#end + +cylinder { + center, center + 2 * r * e3, 0.04*0.2 + pigment { + color rgb<1.0,0.6,0.6> + } + finish { + specular 0.96 + metallic + } +} + +#end + diff --git a/buch/papers/clifford/3d/dq.pov b/buch/papers/clifford/3d/dq.pov new file mode 100644 index 0000000..8002129 --- /dev/null +++ b/buch/papers/clifford/3d/dq.pov @@ -0,0 +1,25 @@ +// +// dq.pov -- Drehung und Quaternion +// +// (c) 2021 Prof Dr Andreas Müller, OST Ostschweizer Fachhochschule +// +#include "common.inc" + +arrow(<0,0,0>, <1, sqrt(2), 2>, r, Red) + +#declare r = 0.2 * r; + +circlearrow(<1,0,0>, <0,0,1>, <1, sqrt(2), 0>, 1, thick, 1.8*pi/3, 3) +circlearrow(<1,0,0>, <0,1,0>, <1, 0, 2>, sqrt(2)/2, thick, 1.8*pi/3, 3) +circlearrow(<0,0,1>, <1,0,0>, <0, sqrt(2), 2>, 0.5, thick, 1.8*pi/3, 3) + +#declare l = 2.8; +#declare h = 0.0001; +union { + box { <-l,-l,-h>, <l,l,-h> } + box { <-l,-h,-l>, <l,-h,l> } + box { <-h,-l,-l>, <-h,l,l> } + pigment { + color rgbt<0.6,0.6,0.6,0.0> + } +} diff --git a/buch/papers/clifford/3d/drehung.pov b/buch/papers/clifford/3d/drehung.pov new file mode 100644 index 0000000..54b5a2e --- /dev/null +++ b/buch/papers/clifford/3d/drehung.pov @@ -0,0 +1,120 @@ +// +// drehung.pov -- Drehung um (1,1,1) +// +// (c) 2021 Prof Dr Andreas Müller, OST Ostschweizer Fachhochschule +// +#include "common.inc" + +#declare n = vnormalize(<1,1,1>); +#declare V = <0,2.6,0>; +#declare W = <0,0,2.6>; + +#declare Vparallel = vdot(n, V) * n; +#declare Vperp = V - Vparallel; +#declare Wparallel = vdot(n, W) * n; +#declare Wperp = W - Wparallel; + +arrow(<0,0,0>, 2*n, thick, Red) + +arrow(<0,0,0>, V, thick, rgb<0.0,1.0,1.0>) +arrow(<0,0,0>, W, thick, rgb<0.0,1.0,1.0>) + +circlearrow(vnormalize(vcross(<-1,0,1>,n)), -0.01 * <1,1,1>, <0,0,0>, 1, 0.8*thick, 1.98*pi/3, 3) + +arrow(<0,0,0>, Vperp, 0.99*thick, Blue) +arrow(<0,0,0>, Wperp, 0.99*thick, Blue) + +arrow(Vperp, V, thick, Green) +arrow(Wperp, W, thick, Green) + +#declare l = 2.4; +intersection { + box { <-l,-l,-l>, <l,l,l> } + //cylinder { -n, n, 3 } + plane { n, 0.01 } + plane { -n, 0.01 } + pigment { + color rgbt<0.6,0.6,1.0,0.8> + } +} + +#declare e1 = vnormalize(Vperp); +#declare e3 = n; +#declare e2 = vnormalize(vcross(e3, e1)); +#declare r = vlength(Vperp); + +mesh { + #declare phi = 0; + #declare phimax = 2*pi/3; + #declare phistep = (phimax - phi) / N; + #while (phi < phimax - phistep/2) + triangle { + <0,0,0>, + r * (cos(phi ) * e1 + sin(phi ) * e2), + r * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) + } + #declare phi = phi + phistep; + #end + pigment { + color rgbt<0.2,0.2,1.0,0.4> + } +} + +union { + #declare phi = 0; + #declare phimax = 2*pi/3; + #declare phistep = (phimax - phi) / N; + #while (phi < phimax - phistep/2) + cylinder { + r * (cos(phi ) * e1 + sin(phi ) * e2), + r * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2), + 0.01 + } + sphere { r * (cos(phi ) * e1 + sin(phi ) * e2), 0.01 } + #declare phi = phi + phistep; + #end + pigment { + color Blue + } +} + +mesh { + #declare phi = 0; + #declare phimax = 2*pi/3; + #declare phistep = (phimax - phi) / N; + #while (phi < phimax - phistep/2) + triangle { + r * (cos(phi ) * e1 + sin(phi ) * e2), + r * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2), + r * (cos(phi ) * e1 + sin(phi ) * e2) + Vparallel + } + triangle { + r * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2), + r * (cos(phi ) * e1 + sin(phi ) * e2) + Vparallel, + r * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) + Vparallel + } + #declare phi = phi + phistep; + #end + pigment { + color rgbt<0.2,1,0.2,0.4> + } +} + +union { + #declare phi = 0; + #declare phimax = 2*pi/3; + #declare phistep = (phimax - phi) / N; + #while (phi < phimax - phistep/2) + cylinder { + r * (cos(phi ) * e1 + sin(phi ) * e2) + Vparallel, + r * (cos(phi+phistep) * e1 + sin(phi+phistep) * e2) + Vparallel, + 0.01 + } + sphere { r * (cos(phi ) * e1 + sin(phi ) * e2) + Vparallel, 0.01 } + #declare phi = phi + phistep; + #end + pigment { + color Green + } +} + diff --git a/buch/papers/clifford/3d/q23.pov b/buch/papers/clifford/3d/q23.pov new file mode 100644 index 0000000..e3e5d49 --- /dev/null +++ b/buch/papers/clifford/3d/q23.pov @@ -0,0 +1,12 @@ +// +// q23.pov -- Drehung und Quaternion +// +// (c) 2021 Prof Dr Andreas Müller, OST Ostschweizer Fachhochschule +// +#include "common.inc" + +circlearrow(<1,0,0>, 0.01*<0,0,-1>, <0, 0, 0>, 1.0, thick, 0.98*pi/2, 4) + +arrow( <0,0,0>, <-2.0,0,0>, 0.99*thick, Blue) +arrow( <0,0,0>, <0,2.0,0>, 0.99*thick, Blue) +arrow( <0,0,0>, <0,0,2.0>, 0.99*thick, Red) diff --git a/buch/papers/clifford/3d/q31.pov b/buch/papers/clifford/3d/q31.pov new file mode 100644 index 0000000..901f838 --- /dev/null +++ b/buch/papers/clifford/3d/q31.pov @@ -0,0 +1,12 @@ +// +// q31.pov -- Drehung und Quaternion +// +// (c) 2021 Prof Dr Andreas Müller, OST Ostschweizer Fachhochschule +// +#include "common.inc" + +circlearrow(<1,0,0>, 0.01*<0,-1,0>, <0, 0, 0>, 1.0, thick, 0.98*pi/2, 4) + +arrow( <0,0,0>, <-2.0,0,0>, 0.99*thick, Blue) +arrow( <0,0,0>, <0,2.0,0>, 0.99*thick, Red) +arrow( <0,0,0>, <0,0,2.0>, 0.99*thick, Blue) |