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+//
+// curvature.pov
+//
+// (c) 2022 Prof Dr Andreas Müller, OST Ostschweizer Fachhochschule
+//
+
+#version 3.7;
+#include "colors.inc"
+
+global_settings {
+ assumed_gamma 1
+}
+
+#declare imagescale = 0.13;
+
+camera {
+ location <10, 10, -40>
+ look_at <0, 0, 0>
+ right x * imagescale
+ up y * imagescale
+}
+
+light_source {
+ <-10, 10, -40> color White
+ area_light <1,0,0> <0,0,1>, 10, 10
+ adaptive 1
+ jitter
+}
+
+sky_sphere {
+ pigment {
+ color rgb<1,1,1>
+ }
+}
+
+//
+// draw an arrow from <from> to <to> with thickness <arrowthickness> with
+// color <c>
+//
+#macro arrow(from, to, arrowthickness, c)
+#declare arrowdirection = vnormalize(to - from);
+#declare arrowlength = vlength(to - from);
+union {
+ sphere {
+ from, 1.1 * arrowthickness
+ }
+ cylinder {
+ from,
+ from + (arrowlength - 5 * arrowthickness) * arrowdirection,
+ arrowthickness
+ }
+ cone {
+ from + (arrowlength - 5 * arrowthickness) * arrowdirection,
+ 2 * arrowthickness,
+ to,
+ 0
+ }
+ pigment {
+ color c
+ }
+ finish {
+ specular 0.9
+ metallic
+ }
+}
+#end
+
+arrow(<-2.7,0,0>, <2.7,0,0>, 0.03, White)
+arrow(<0,-2.7,0>, <0,2.7,0>, 0.03, White)
+arrow(<0,0,-2.7>, <0,0,2.7>, 0.03, White)
+
+#include "spherecurve.inc"
+