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authorNao Pross <naopross@thearcway.org>2018-11-20 20:09:58 +0100
committerNao Pross <naopross@thearcway.org>2018-11-20 20:11:43 +0100
commitf290fd64b6771e934f30c855d67cf5915f25f6f8 (patch)
tree0374e183b70913d1d1e6dcfa8f62a906120cb905 /res/maps/testmap.json
parentRefractor game state change detection / locks (diff)
downloadSubconscious-java-f290fd64b6771e934f30c855d67cf5915f25f6f8.tar.gz
Subconscious-java-f290fd64b6771e934f30c855d67cf5915f25f6f8.zip
Remove Scene.absoluteRender(), add Scene.build()
absoluteRender was a useless method since the normal render can be extended by overriding and calling super.render() Scene.build() is a new method which runs once when the scene thread starts, and is meant to be used to initialize the scene.
Diffstat (limited to 'res/maps/testmap.json')
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