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author | Nao Pross <naopross@thearcway.org> | 2018-02-11 22:55:22 +0100 |
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committer | Nao Pross <naopross@thearcway.org> | 2018-02-11 22:55:22 +0100 |
commit | e3fd07e606098dd9cdf0b7ed806340d8466b5572 (patch) | |
tree | cbf5cc81afcbbc62784f7c6fc02d4418cf03cee7 /src/main/headers/Subconscious.hpp | |
parent | Remove redundant scenesOffsetX/Y, replaced with panX (diff) | |
download | Subconscious-old-e3fd07e606098dd9cdf0b7ed806340d8466b5572.tar.gz Subconscious-old-e3fd07e606098dd9cdf0b7ed806340d8466b5572.zip |
Reimplement in C++ with SFML (mostly)
Diffstat (limited to 'src/main/headers/Subconscious.hpp')
-rw-r--r-- | src/main/headers/Subconscious.hpp | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/main/headers/Subconscious.hpp b/src/main/headers/Subconscious.hpp new file mode 100644 index 0000000..8713757 --- /dev/null +++ b/src/main/headers/Subconscious.hpp @@ -0,0 +1,33 @@ +#ifndef SUBCONSCIOUS_HPP +#define SUBCONSCIOUS_HPP + +#include "Scene.hpp" + +#include <SFML/Graphics.hpp> +#include <vector> + +class Subconscious +{ +public: + Subconscious(); + ~Subconscious(); + + void run(); + void demo(); + +private: + // game + bool _running = false; + bool _gameOver = false; + + // graphics + sf::RenderWindow _window; + + std::vector<Scene *> _scenes; + Scene *_currentScene = nullptr; + + void gameUpdate(); + void gameRender(); +}; + +#endif |