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-rw-r--r--src/Subconscious.java87
1 files changed, 71 insertions, 16 deletions
diff --git a/src/Subconscious.java b/src/Subconscious.java
index dc15964..b63eb23 100644
--- a/src/Subconscious.java
+++ b/src/Subconscious.java
@@ -1,24 +1,79 @@
-import javax.swing.*;
-import java.awt.*;
+import javax.swing.JFrame;
+import javax.swing.JPanel;
-public class Subconscious {
+import java.awt.Graphics;
+import java.awt.Image;
+import java.awt.Dimension;
- public static final Dimension WINDOW_SIZE = new Dimension(400, 400);
- public Subconscious() {
- JFrame frame = new JFrame("Subconscious");
+public class Subconscious extends JPanel {
- frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
- frame.setSize(WINDOW_SIZE);
- frame.setLocationRelativeTo(null);
+ public static final String TITLE = "Subconscious";
- MainPanel mainPanel= new MainPanel();
- frame.add(mainPanel);
+ /* graphics */
+ public JFrame window;
+ // public Graphics dbGraphics; // double buffered graphics
+ // public Image dbImage = null; // double buffered image
+
+ public Scene currentScene;
- frame.setVisible(true);
- }
+ /* game */
+ public boolean gameOver = false;
+ public boolean running = false;
- public static void main(String[] args) {
- Subconscious subconscious = new Subconscious();
- }
+ public Subconscious() {
+ createWindow();
+
+ // TODO remove demo
+ currentScene = new WorldScene(new Dimension(200, 200), 50);
+ }
+
+ public void createWindow() {
+ window = new JFrame(TITLE);
+ window.setSize(new Dimension(800, 600));
+ window.setLocationRelativeTo(null);
+ window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
+ window.add(this);
+ }
+
+ /* game logic */
+ public void gameLoop() {
+
+ }
+
+ public void gameRender() {
+
+ }
+
+ public void start() {
+ running = true;
+ gameOver = false;
+
+ window.setVisible(true);
+
+ while (running) {
+ gameLoop();
+ gameRender();
+ repaint();
+
+ try {
+ // TODO replace with correct timing
+ Thread.sleep(20);
+ } catch (InterruptedException ex) {
+ //
+ }
+ }
+ }
+
+ /* graphics */
+ @Override
+ public void paintComponent(Graphics g) {
+ currentScene.render(g);
+ }
+
+ /* main */
+ public static void main(String args[]) {
+ Subconscious game = new Subconscious();
+ game.start();
+ }
}