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* add Item type, use for MeleeWeaponmafaldo2018-02-171-0/+19
* Add Actor attributesNao Pross2018-02-121-2/+32
* Add inventory and item types headersNao Pross2018-02-121-1/+8
* Remove Actor::Type and Scene::Type in favor of dynamic_cast<T>()Nao Pross2018-02-121-10/+5
* Reimplement in C++ with SFML (mostly)Nao Pross2018-02-111-0/+40