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#ifndef MELEEWEAPON_HPP
#define MELEEWEAPON_HPP

#include "Weapon.hpp"
#include "Actor.hpp"

#include <string>


class MeleeWeapon : public Weapon
{
public:

    MeleeWeapon(Weapon::Class weaponClass, const std::string &name, bool throwable);
    bool use(Actor &user, Actor &actor);

protected:
    bool _throwable;
};

#endif