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#ifndef MELEEWEAPON_HPP #define MELEEWEAPON_HPP #include "Weapon.hpp" #include "Actor.hpp" #include <string> class MeleeWeapon : public Weapon { public: MeleeWeapon(Weapon::Class weaponClass, const std::string &name, bool throwable); bool use(Actor &user, Actor &actor); protected: bool _throwable; }; #endif