1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
#ifndef MELEEWEAPON_HPP #define MELEEWEAPON_HPP #include "Weapon.hpp" #include "Actor.hpp" #include <string> class MeleeWeapon : public Weapon { public: enum Type { SWORD, AXE, LANCE }; const Type type; MeleeWeapon(Type t, const std::string &name); bool use(Actor &user, Actor &actor); protected: bool _throwable; }; #endif