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import java.awt.AlphaComposite;
import java.awt.Composite;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.util.ArrayList;
public class WorldScene extends Scene {
private ArrayList<Actor> actors = new ArrayList<Actor>();
private Map map;
private int tileSize;
public WorldScene(Dimension gridSize, int tileSize) {
this.tileSize = tileSize;
map = new Map(gridSize);
// TODO remove hardcoded stuff
Player player = new Player("pipo", gridSize);
this.actors.add(player);
}
private Composite makeAlpha(Graphics2D g2d, float alpha) {
Composite originalComposite = g2d.getComposite();
g2d.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, alpha));
return originalComposite;
}
@Override
public void render(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
// draw tiles
for (Tile tile : this.map.grid) {
switch (tile.type) {
case GRASS:
g2d.setColor(Palette.GREEN);
break;
case WATER:
g2d.setColor(Palette.BLUE);
break;
}
g2d.fillRect(
this.tileSize * tile.x,
this.tileSize * tile.y,
this.tileSize, this.tileSize
);
Composite originalComposite = makeAlpha(g2d, .5f);
if (tile.selected) {
g2d.setColor(Palette.RED);
g2d.fillRect(
this.tileSize * tile.x,
this.tileSize * tile.y,
this.tileSize, this.tileSize
);
}
// draw grid (with composite)
g2d.setPaint(Palette.BLACK);
g2d.drawRect(
this.tileSize * tile.x,
this.tileSize * tile.y,
this.tileSize, this.tileSize
);
g2d.setComposite(originalComposite);
}
// draw actors
for (Actor actor : this.actors) {
switch (actor.type) {
case PLAYER:
g2d.setColor(Palette.ORANGE);
break;
case ENEMY:
g2d.setColor(Palette.RED);
break;
}
int gap = this.tileSize / 10;
g2d.fillRect(
(this.tileSize * actor.x) + gap,
(this.tileSize * actor.y) + gap,
this.tileSize - gap * 2, this.tileSize - gap * 2
);
}
}
@Override
public void mouseClicked(int x, int y) {
Tile tile = map.getTile(
(int) (x/(double)this.tileSize) + sceneXOffset,
(int) (y/(double)this.tileSize) + sceneYOffset
);
// TODO find clicked actor
tile.selected = !tile.selected;
}
}
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