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* Encapsulate graphics functions to share a state with loaded resourcesNao Pross2018-12-171-4/+4
* Implement loading of tile setsNao Pross2018-12-171-8/+10
* Move back from Rust 2018 edition to stableNao Pross2018-12-171-0/+2
* Load tilesets from assetsNao Pross2018-12-171-11/+17
* Add loading of embedded resourcesNao Pross2018-12-171-3/+8
* Add game state object shared across threadsNao Pross2018-12-171-3/+38
* Add window in a graphics threadNao Pross2018-12-171-1/+6
* Create basic structureNao Pross2018-12-171-0/+6
* Initial commitNao Pross2018-12-171-0/+2