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* Encapsulate graphics functions to share a state with loaded resourcesNao Pross2018-12-171-104/+121
* Implement rendering (drawing) of tilesNao Pross2018-12-171-46/+57
* Implement loading of tile setsNao Pross2018-12-171-26/+61
* Move back from Rust 2018 edition to stableNao Pross2018-12-171-2/+0
* Load tilesets from assetsNao Pross2018-12-171-2/+56
* Add game state object shared across threadsNao Pross2018-12-171-20/+5
* Add window in a graphics threadNao Pross2018-12-171-1/+60
* Create basic structureNao Pross2018-12-171-0/+5