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2019-01-14Separate tileset loading from MapScene::render to MapScene::load_tilsetHEADmasterNao Pross1-48/+56
2019-01-14Rename view in MapScene for future impl with more views (ex MiniMap)Nao Pross1-6/+6
2019-01-11Change titlebar style to allow resizingNao Pross1-1/+1
2019-01-10Add structure to support Scenes (MenuScene, MapScene, ...)Nao Pross1-83/+94
2019-01-10Update pan to use less Graphics membersNao Pross1-21/+12
2019-01-10Add pan and partial zoom implementationNao Pross1-8/+53
2018-12-22Add view and MouseWheel / MouseClick eventsNao Pross1-1/+44
2018-12-22Move tilesets inside res/maps, add error messages for map assets loadingNao Pross1-4/+20
2018-12-22Skip rendering for blank tiles (value = 0)Nao Pross1-0/+6
2018-12-17Encapsulate graphics functions to share a state with loaded resourcesNao Pross2-108/+125
2018-12-17Implement rendering (drawing) of tilesNao Pross1-46/+57
2018-12-17Implement loading of tile setsNao Pross2-34/+71
2018-12-17Move back from Rust 2018 edition to stableNao Pross2-2/+2
2018-12-17Load tilesets from assetsNao Pross3-13/+76
2018-12-17Add loading of embedded resourcesNao Pross2-6/+32
2018-12-17Add game state object shared across threadsNao Pross3-25/+56
2018-12-17Add window in a graphics threadNao Pross2-2/+66
2018-12-17Create basic structureNao Pross3-0/+15