Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Skip rendering for blank tiles (value = 0) | Nao Pross | 2018-12-22 | 1 | -0/+6 |
* | Encapsulate graphics functions to share a state with loaded resources | Nao Pross | 2018-12-17 | 2 | -108/+125 |
* | Implement rendering (drawing) of tiles | Nao Pross | 2018-12-17 | 1 | -46/+57 |
* | Implement loading of tile sets | Nao Pross | 2018-12-17 | 2 | -34/+71 |
* | Move back from Rust 2018 edition to stable | Nao Pross | 2018-12-17 | 2 | -2/+2 |
* | Load tilesets from assets | Nao Pross | 2018-12-17 | 3 | -13/+76 |
* | Add loading of embedded resources | Nao Pross | 2018-12-17 | 2 | -6/+32 |
* | Add game state object shared across threads | Nao Pross | 2018-12-17 | 3 | -25/+56 |
* | Add window in a graphics thread | Nao Pross | 2018-12-17 | 2 | -2/+66 |
* | Create basic structure | Nao Pross | 2018-12-17 | 3 | -0/+15 |
* | Initial commit | Nao Pross | 2018-12-17 | 1 | -0/+2 |